Player Matchup

Da Ji
Da Ji
Awiker
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,357 Elo+
Solo
Yemoja
Yemoja
DarkKingWolf
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
EfrainAM
Izanami
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 36L
1,655 Elo+
Solo
King Arthur
King Arthur
Pwpwp
King Arthur
Level 7
God Stats
3W - 3L
1,815 SR
Queue Stats
4W - 8L
1,397 Elo+
Solo
Kukulkan
Kukulkan
kleinekatzee94
Kukulkan
Level 4
God Stats
2W - 1L
1,700 SR
Queue Stats
3W - 8L
1,456 Elo+
Solo
Team Averages
Level 10
1,603 SR
1,473 Elo+

VS

Team Averages
Level 22
1,567 SR
1,449 Elo+
Xbalanque
Xbalanque
Krimson6071
Xbalanque
Level 29
God Stats
18W - 15L
1,471 SR
Queue Stats
117W - 129L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
PESOCC
Gilgamesh
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 27L
1,255 Elo+
Party 1
Sol
Sol
SaxyNoah
Sol
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 51L
1,697 Elo+
Solo
Baron Samedi
Baron Samedi
ShwiggleMaster
Baron Samedi
Level 24
God Stats
39W - 31L
1,529 SR
Queue Stats
83W - 95L
1,427 Elo+
Party 2
Kali
Kali
sdninini
Kali
Level 28
God Stats
3W - 0L
1,838 SR
Queue Stats
76W - 76L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Awiker
Da Ji
15
1 / 11 / 5
10,160
442
10,145
20,590
7,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Yemoja
7
0 / 3 / 4
7,584
330
1,058
6,654
4,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Izanami
EfrainAM
Izanami
20
19 / 4 / 1
16,059
698
35,761
32,598
13,516
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Pwpwp
King Arthur
12
0 / 7 / 2
8,405
365
3,461
12,478
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
15
1 / 5 / 0
9,598
417
3,484
11,069
3,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Krimson6071
Xbalanque
19
6 / 2 / 7
12,476
542
13,525
16,398
5,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
PESOCC
Gilgamesh
17
1 / 9 / 3
12,560
546
5,719
18,962
10,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 2 / 3
15,824
688
32,651
31,955
13,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
ShwiggleMaster
Baron Samedi
17
4 / 3 / 5
11,162
485
8,827
11,289
7,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
4 / 5 / 4
12,856
559
6,658
20,040
8,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
21
Kills
29
30
Deaths
21
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Awiker
Da Ji
1
11
5
0.32
L
Yemoja
0
3
4
0.67
L
Izanami
EfrainAM
Izanami
19
4
1
4.88
W
Xbalanque
Krimson6071
Xbalanque
6
2
7
4.75
W
Gilgamesh
PESOCC
Gilgamesh
1
9
3
0.28
L
King Arthur
Pwpwp
King Arthur
0
7
2
0.14
W
14
2
3
7.75
W
Baron Samedi
ShwiggleMaster
Baron Samedi
4
3
5
2.17
L
Kukulkan
1
5
0
0.2
W
Kali
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,909
Damage
67,380
83,389
Taken
98,644
32,315
Mitigated
44,440
17,519
Healing
43,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Awiker
Da Ji
10,145
2,640
0
4,329
20,590
7,386
0
7,796
12,576
0
60,290
L
Yemoja
1,058
375
152
321
6,654
4,442
260
1,016
5,638
4,500
0
L
Izanami
EfrainAM
Izanami
35,761
24,993
0
11,988
32,598
13,516
2,378
18,556
13,870
0
131,381
W
Xbalanque
Krimson6071
Xbalanque
13,525
11,118
0
8,607
16,398
5,349
4,183
57
15,021
0
87,537
W
Gilgamesh
PESOCC
Gilgamesh
5,719
1,482
0
2,188
18,962
10,460
2,830
775
18,187
0
50,369
L
King Arthur
Pwpwp
King Arthur
3,461
756
0
130
12,478
3,750
0
6,908
5,174
0
22,476
W
32,651
13,407
0
23,175
31,955
13,019
6,985
2,667
29,288
163,087
0
W
Baron Samedi
ShwiggleMaster
Baron Samedi
8,827
190
1,750
3,596
11,289
7,408
402
551
10,738
51,113
0
L
Kukulkan
3,484
281
0
599
11,069
3,221
112
6,416
4,653
46,006
0
W
Kali
6,658
3,598
0
4,559
20,040
8,204
430
666
19,374
0
93,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,806
Gold Earned
64,878
431
Minions Killed
681
0
Camps Cleared
0
1,533,510
Distance Traveled
2,050,394
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,160
442
107
5
0
353,817
0
L
Yemoja
7,584
330
6
0
0
182,668
0
L
Izanami
16,059
698
195
8
0
399,282
2
W
Xbalanque
12,476
542
141
6
0
376,920
4
W
Gilgamesh
12,560
546
86
4
0
427,825
0
L
King Arthur
8,405
365
34
1
0
292,162
1
W
Sol
15,824
688
222
10
0
388,706
0
W
Baron Samedi
11,162
485
77
3
0
396,507
1
L
Kukulkan
9,598
417
89
4
0
305,581
0
W
Kali
12,856
559
155
7
0
460,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role