Player Matchup

Ra
Ra
Intruderj
Ra
Level 28
God Stats
1W - 1L
1,202 SR
Queue Stats
46W - 41L
1,458 Elo+
Solo
Cthulhu
Cthulhu
NAGATE7047
Cthulhu
Level 16
God Stats
1W - 3L
1,398 SR
Queue Stats
4W - 8L
1,357 Elo+
Party 2
Gilgamesh
Gilgamesh
Tmagic34
Gilgamesh
Level 15
God Stats
1W - 0L
1,427 SR
Queue Stats
4W - 8L
1,299 Elo+
Party 2
Izanami
Izanami
XXSN0WXX
Izanami
Level 17
God Stats
11W - 14L
1,286 SR
Queue Stats
82W - 88L
1,373 Elo+
Solo
Khepri
Khepri
yDiibs
Khepri
Level 25
God Stats
13W - 10L
1,632 SR
Queue Stats
568W - 576L
1,512 Elo+
Solo
Team Averages
Level 20
1,389 SR
1,400 Elo+

VS

Team Averages
Level 16
1,504 SR
1,448 Elo+
Skadi
Skadi
Gugoissp_MG
Skadi
Level 45
God Stats
11W - 22L
1,336 SR
Queue Stats
244W - 363L
1,346 Elo+
Party 1
Neith
Neith
Hoteyesbr
Neith
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
133W - 141L
1,228 Elo+
Solo
Sun Wukong
Sun Wukong
Pr1m4t4
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 257L
1,486 Elo+
Solo
Nemesis
Nemesis
XBlack-HaunterX
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,761 Elo+
Solo
Ah Puch
Ah Puch
tutu17274
Ah Puch
Level 8
God Stats
11W - 10L
1,686 SR
Queue Stats
139W - 195L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 6
10,178
636
9,656
8,609
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NAGATE7047
Cthulhu
12
4 / 2 / 1
7,403
463
1,939
5,970
5,121
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
Tmagic34
Gilgamesh
14
11 / 1 / 3
9,270
579
7,595
10,456
4,277
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
XXSN0WXX
Izanami
13
7 / 3 / 5
8,516
532
8,241
8,061
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
yDiibs
Khepri
12
2 / 0 / 10
8,238
515
4,437
7,173
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 0
7,765
485
4,321
11,396
3,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Hoteyesbr
Neith
11
0 / 7 / 0
7,143
446
2,725
8,075
2,690
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Pr1m4t4
Sun Wukong
14
2 / 4 / 0
8,497
531
3,634
7,076
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 12 / 2
5,606
350
862
8,245
1,923
Ah Puch
tutu17274
Ah Puch
12
0 / 5 / 2
6,877
430
6,854
10,230
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
33
Kills
5
6
Deaths
33
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Neith
Hoteyesbr
Neith
0
7
0
0
W
9
0
6
12
W
Cthulhu
NAGATE7047
Cthulhu
4
2
1
2.25
L
Sun Wukong
Pr1m4t4
Sun Wukong
2
4
0
0.5
W
Gilgamesh
Tmagic34
Gilgamesh
11
1
3
12.5
L
0
12
2
0.08
W
Izanami
XXSN0WXX
Izanami
7
3
5
3.17
L
Ah Puch
tutu17274
Ah Puch
0
5
2
0.2
W
Khepri
yDiibs
Khepri
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,868
Damage
18,396
40,269
Taken
45,022
20,987
Mitigated
17,468
15,476
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,321
2,100
453
2,793
11,396
3,474
1,571
6,521
4,875
0
44,153
L
Neith
Hoteyesbr
Neith
2,725
1,115
0
709
8,075
2,690
500
2,303
5,772
0
28,378
W
9,656
1,175
1,185
4,536
8,609
3,740
876
1,336
7,273
81,627
0
W
Cthulhu
NAGATE7047
Cthulhu
1,939
219
71
0
5,970
5,121
142
733
5,237
29,977
0
L
Sun Wukong
Pr1m4t4
Sun Wukong
3,634
1,096
0
103
7,076
6,452
234
512
6,564
0
52,226
W
Gilgamesh
Tmagic34
Gilgamesh
7,595
2,792
0
4,112
10,456
4,277
1,587
908
9,548
0
40,200
L
862
624
0
0
8,245
1,923
0
2,443
5,802
0
4,964
W
Izanami
XXSN0WXX
Izanami
8,241
5,005
0
2,129
8,061
2,569
412
2,291
5,770
0
51,922
L
Ah Puch
tutu17274
Ah Puch
6,854
431
477
3,193
10,230
2,929
627
4,253
5,977
35,058
0
W
Khepri
yDiibs
Khepri
4,437
452
0
3,443
7,173
5,280
33
1,586
5,587
20,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,605
Gold Earned
35,888
442
Minions Killed
307
0
Camps Cleared
0
1,520,224
Distance Traveled
1,399,493
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,765
485
88
6
0
294,454
2
L
Neith
7,143
446
74
5
0
269,107
0
W
Ra
10,178
636
160
10
0
328,062
2
W
Cthulhu
7,403
463
54
3
0
302,971
0
L
Sun Wukong
8,497
531
92
6
0
297,833
0
W
Gilgamesh
9,270
579
73
5
0
274,773
0
L
Nemesis
5,606
350
7
0
0
255,666
0
W
Izanami
8,516
532
112
7
0
281,340
2
L
Ah Puch
6,877
430
46
3
0
282,433
0
W
Khepri
8,238
515
43
3
0
333,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role