Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Kefir23
Da Ji
Level 17
God Stats
1W - 5L
1,438 SR
Queue Stats
16W - 27L
1,380 Elo+
Party 3
Chaac
Chaac
OnlyPlatinum
Chaac
Level 83
God Stats
2W - 2L
1,773 SR
Queue Stats
21W - 31L
1,412 Elo+
Party 2
Ares
Ares
Preeeeeeey
Ares
Level 29
God Stats
1W - 2L
1,387 SR
Queue Stats
24W - 26L
1,420 Elo+
Party 2
Sol
Sol
Пэльмэнь
Sol
Level 66
God Stats
2W - 6L
1,129 SR
Queue Stats
406W - 438L
1,379 Elo+
Party 3
Team Averages
Level 46
1,445 SR
1,418 Elo+

VS

Team Averages
Level 61
1,554 SR
1,471 Elo+
Sun Wukong
Sun Wukong
AlertedCoyoteX
Sun Wukong
Level 36
God Stats
10W - 13L
1,423 SR
Queue Stats
48W - 61L
1,374 Elo+
Solo
Scylla
Scylla
AllahJesusov
Scylla
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 49L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Amarock42
Baron Samedi
Level 153
God Stats
5W - 4L
1,441 SR
Queue Stats
284W - 264L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
NoobyBoy
Gilgamesh
Level 39
God Stats
4W - 1L
1,887 SR
Queue Stats
15W - 7L
1,538 Elo+
Party 1
Izanami
Izanami
Skym4r
Izanami
Level 43
God Stats
33W - 26L
1,521 SR
Queue Stats
66W - 63L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
2 / 7 / 1
10,470
436
5,927
16,528
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Kefir23
Da Ji
13
0 / 6 / 2
8,667
361
1,336
14,377
5,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
7 / 2 / 0
10,840
452
15,553
15,211
12,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
1 / 5 / 2
8,228
343
3,820
11,886
6,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 9 / 1
11,645
485
17,415
23,363
9,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlertedCoyoteX
Sun Wukong
18
1 / 6 / 5
12,011
500
6,260
21,791
18,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
17
3 / 2 / 4
11,095
462
6,279
8,820
2,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Amarock42
Baron Samedi
20
10 / 3 / 9
14,350
598
20,819
15,085
10,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
NoobyBoy
Gilgamesh
20
6 / 1 / 12
13,517
563
12,204
19,225
11,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Skym4r
Izanami
20
9 / 2 / 6
13,082
545
13,122
12,812
4,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
14
Kills
29
29
Deaths
14
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
7
1
0.36
W
Sun Wukong
AlertedCoyoteX
Sun Wukong
1
6
5
0.58
W
Scylla
3
2
4
2.5
W
Baron Samedi
Amarock42
Baron Samedi
10
3
9
4.83
L
Da Ji
Kefir23
Da Ji
0
6
2
0.17
W
Gilgamesh
NoobyBoy
Gilgamesh
6
1
12
12
L
7
2
0
3.5
L
1
5
2
0.4
W
Izanami
Skym4r
Izanami
9
2
6
6
L
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,051
Damage
58,684
81,365
Taken
77,733
40,179
Mitigated
49,022
20,215
Healing
31,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,927
3,307
486
2,008
16,528
5,903
0
5,944
10,584
0
68,541
W
Sun Wukong
AlertedCoyoteX
Sun Wukong
6,260
846
0
4,221
21,791
18,981
2,733
2,896
18,851
0
64,105
W
Scylla
6,279
381
496
3,732
8,820
2,880
802
3,571
5,151
48,854
0
W
Baron Samedi
Amarock42
Baron Samedi
20,819
2,476
2,667
8,647
15,085
10,683
1,621
7,378
7,316
95,709
0
L
Da Ji
Kefir23
Da Ji
1,336
196
0
2,349
14,377
5,697
200
1,287
13,090
0
43,825
W
Gilgamesh
NoobyBoy
Gilgamesh
12,204
4,344
0
8,655
19,225
11,712
1,246
4,363
14,736
0
106,734
L
15,553
2,204
0
4,922
15,211
12,516
0
4,844
10,367
525
59,397
L
3,820
145
429
1,535
11,886
6,604
0
3,940
7,946
15,447
0
W
Izanami
Skym4r
Izanami
13,122
9,294
0
2,894
12,812
4,766
7,154
2,797
9,919
0
90,988
L
17,415
3,472
0
8,486
23,363
9,459
0
11,083
12,280
82,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,850
Gold Earned
64,055
471
Minions Killed
654
0
Camps Cleared
0
1,801,514
Distance Traveled
2,305,974
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,470
436
115
5
0
419,966
1
W
Sun Wukong
12,011
500
126
5
0
418,961
0
W
Scylla
11,095
462
70
3
0
457,628
12
W
Baron Samedi
14,350
598
157
7
0
457,978
4
L
Da Ji
8,667
361
73
3
0
324,790
0
W
Gilgamesh
13,517
563
146
6
0
509,313
8
L
Chaac
10,840
452
103
4
0
398,589
4
L
Ares
8,228
343
25
1
0
285,007
0
W
Izanami
13,082
545
155
6
0
462,094
2
L
Sol
11,645
485
155
6
0
373,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role