Player Matchup

Morgan Le Fay
Morgan Le Fay
Jheroan18
Morgan Le Fay
Level 147
God Stats
13W - 8L
1,693 SR
Queue Stats
38W - 21L
1,566 Elo+
Solo
Chiron
Chiron
JuanseRuff
Chiron
Level 74
God Stats
31W - 16L
1,605 SR
Queue Stats
408W - 391L
1,475 Elo+
Solo
Osiris
Osiris
RazorrGod
Osiris
Level 28
God Stats
1W - 1L
1,340 SR
Queue Stats
20W - 25L
1,468 Elo+
Solo
Team Averages
Level 83
1,546 SR
1,503 Elo+

VS

Team Averages
Level 144
1,453 SR
1,575 Elo+
Erlang Shen
Erlang Shen
BlueSentry
Erlang Shen
Level 120
God Stats
2W - 2L
1,408 SR
Queue Stats
271W - 185L
1,613 Elo+
Party 1
Chaac
Chaac
GonKnight
Chaac
Level 152
God Stats
6W - 7L
1,477 SR
Queue Stats
113W - 70L
1,569 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reed56
Morgan Le Fay
Level 159
God Stats
12W - 8L
1,474 SR
Queue Stats
274W - 190L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jheroan18
Morgan Le Fay
18
8 / 4 / 7
12,952
762
23,649
12,789
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
JuanseRuff
Chiron
18
4 / 2 / 11
12,482
734
10,580
12,205
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
RazorrGod
Osiris
16
6 / 5 / 8
12,383
728
14,239
19,359
18,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlueSentry
Erlang Shen
16
3 / 5 / 8
12,821
754
7,943
19,485
9,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
GonKnight
Chaac
14
3 / 6 / 6
10,843
638
15,119
22,381
17,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Reed56
Morgan Le Fay
15
5 / 7 / 4
11,621
684
12,166
14,382
5,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
18
Kills
11
11
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlueSentry
Erlang Shen
3
5
8
1.4
L
Chaac
GonKnight
Chaac
3
6
6
1
W
Morgan Le Fay
Jheroan18
Morgan Le Fay
8
4
7
2.88
W
Chiron
JuanseRuff
Chiron
4
2
11
4.75
W
Osiris
RazorrGod
Osiris
6
5
8
2
L
Morgan Le Fay
Reed56
Morgan Le Fay
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,468
Damage
35,228
44,353
Taken
56,248
29,548
Mitigated
32,850
12,660
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlueSentry
Erlang Shen
7,943
2,556
0
3,655
19,485
9,997
0
9,061
9,742
0
29,922
L
Chaac
GonKnight
Chaac
15,119
3,173
0
8,375
22,381
17,532
0
7,194
14,266
0
38,321
W
Morgan Le Fay
Jheroan18
Morgan Le Fay
23,649
1,362
0
2,827
12,789
5,447
1,084
3,029
9,760
78,152
0
W
Chiron
JuanseRuff
Chiron
10,580
5,647
900
5,585
12,205
5,213
869
3,709
8,488
0
51,994
W
Osiris
RazorrGod
Osiris
14,239
5,071
0
3,348
19,359
18,888
1,167
5,420
13,939
0
29,789
L
Morgan Le Fay
Reed56
Morgan Le Fay
12,166
836
146
3,192
14,382
5,321
664
6,306
7,312
52,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,817
Gold Earned
35,285
209
Minions Killed
177
0
Camps Cleared
0
973,660
Distance Traveled
943,473
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,821
754
51
3
0
349,627
3
L
Chaac
10,843
638
47
3
0
308,922
8
W
Morgan Le Fay
12,952
762
95
6
0
327,167
2
W
Chiron
12,482
734
87
5
0
323,217
3
W
Osiris
12,383
728
27
2
0
323,276
0
L
Morgan Le Fay
11,621
684
79
5
0
284,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role