Player Matchup

Kuzenbo
Kuzenbo
AsgardianK1ng
Kuzenbo
Level 15
God Stats
24W - 16L
1,601 SR
Queue Stats
63W - 62L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
King-Gabe07
Sun Wukong
Level 29
God Stats
13W - 9L
1,684 SR
Queue Stats
113W - 115L
1,448 Elo+
Solo
Neith
Neith
MrJOKERhahaha
Neith
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 132L
1,387 Elo+
Party 1
Mercury
Mercury
jjhlkjbnlkj
Mercury
Level 27
God Stats
21W - 27L
1,280 SR
Queue Stats
83W - 74L
1,471 Elo+
Solo
Hades
Hades
woshinidie54188
Hades
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 72L
1,387 Elo+
Party 1
Team Averages
Level 21
1,513 SR
1,425 Elo+

VS

Team Averages
Level 9
1,613 SR
1,464 Elo+
Hades
Hades
ChallengerBG
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
M_a_C_a_R_e_N_o_
Ares
Level 20
God Stats
6W - 4L
1,858 SR
Queue Stats
32W - 26L
1,436 Elo+
Party 2
Osiris
Osiris
PanchoSeksa
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kali
Kali
Rhoninwrist
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,231 Elo+
Solo
Fenrir
Fenrir
radpro228
Fenrir
Level 4
God Stats
3W - 3L
1,704 SR
Queue Stats
5W - 9L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 0 / 7
7,099
546
4,117
7,538
5,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
King-Gabe07
Sun Wukong
13
9 / 2 / 3
8,251
635
9,082
10,300
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 1 / 2
7,392
569
6,346
5,514
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
jjhlkjbnlkj
Mercury
13
4 / 0 / 2
7,834
603
2,786
7,106
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 1
7,931
610
7,771
8,723
4,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,267
482
6,058
10,844
5,620
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 1
4,455
343
1,656
4,710
2,335
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Osiris
9
0 / 9 / 2
5,594
430
5,946
11,505
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 0
6,392
492
4,978
9,318
3,759
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
radpro228
Fenrir
7
0 / 3 / 1
5,195
400
1,707
7,552
2,035
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
4
4
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
0
7
3.5
L
3
5
0
0.6
W
Sun Wukong
King-Gabe07
Sun Wukong
9
2
3
5.25
L
0
1
1
0.5
W
3
1
2
4
L
Osiris
0
9
2
0.11
L
1
3
0
0.33
W
Mercury
jjhlkjbnlkj
Mercury
4
0
2
5
L
Fenrir
radpro228
Fenrir
0
3
1
0.17
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
20,345
39,181
Taken
43,929
18,919
Mitigated
19,996
14,889
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
4,117
1,125
0
2,820
7,538
5,091
29
1,051
6,487
24,036
0
L
6,058
1,531
309
2,626
10,844
5,620
588
1,994
8,850
24,819
0
W
Sun Wukong
King-Gabe07
Sun Wukong
9,082
2,672
147
4,034
10,300
4,877
421
3,255
7,045
0
34,393
L
1,656
280
0
178
4,710
2,335
0
2,993
1,717
7,114
0
W
6,346
2,600
0
1,181
5,514
1,571
710
69
5,445
0
35,454
L
Osiris
5,946
2,360
0
1,194
11,505
6,247
634
2,064
9,441
0
22,836
L
4,978
2,005
0
2,309
9,318
3,759
0
3,333
5,985
0
28,346
W
Mercury
jjhlkjbnlkj
Mercury
2,786
1,542
222
576
7,106
2,699
1,474
578
6,528
0
40,285
L
Fenrir
radpro228
Fenrir
1,707
469
0
1,155
7,552
2,035
0
1,504
6,048
0
23,027
W
7,771
1,623
220
5,689
8,723
4,681
1,100
2,761
5,962
45,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,507
Gold Earned
27,903
355
Minions Killed
195
0
Camps Cleared
0
1,212,235
Distance Traveled
1,003,046
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,099
546
39
3
0
240,335
7
L
Hades
6,267
482
54
4
0
217,503
0
W
Sun Wukong
8,251
635
59
5
0
240,296
1
L
Ares
4,455
343
8
1
0
122,501
0
W
Neith
7,392
569
73
6
0
232,525
0
L
Osiris
5,594
430
31
2
0
229,175
1
L
Kali
6,392
492
56
4
0
213,526
2
W
Mercury
7,834
603
88
7
0
268,295
0
L
Fenrir
5,195
400
46
4
0
220,341
0
W
Hades
7,931
610
96
7
0
230,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role