Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MLXNoob
King Arthur
Level 21
God Stats
6W - 9L
1,534 SR
Queue Stats
74W - 65L
1,578 Elo+
Solo
The Morrigan
The Morrigan
NotShaolinTiger
The Morrigan
Level 29
God Stats
2W - 2L
1,643 SR
Queue Stats
58W - 34L
1,657 Elo+
Solo
Jing Wei
Jing Wei
Tnichief
Jing Wei
Level 9
God Stats
4W - 3L
1,944 SR
Queue Stats
65W - 47L
1,686 Elo+
Solo
Susano
Susano
clinicalduck
Susano
Level 9
God Stats
5W - 4L
1,808 SR
Queue Stats
26W - 16L
1,647 Elo+
Solo
Team Averages
Level 19
1,686 SR
1,613 Elo+

VS

Team Averages
Level 26
1,547 SR
1,681 Elo+
Scylla
Scylla
DOKAIBI666
Scylla
Level 24
God Stats
2W - 1L
1,472 SR
Queue Stats
52W - 46L
1,657 Elo+
Solo
Cerberus
Cerberus
Fluffymari
Cerberus
Level 27
God Stats
1W - 2L
1,272 SR
Queue Stats
50W - 34L
1,650 Elo+
Solo
Izanami
Izanami
MangoFapper666
Izanami
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
165W - 147L
1,506 Elo+
Solo
Tyr
Tyr
MeGustaVerHentai
Tyr
Level 28
God Stats
12W - 3L
1,746 SR
Queue Stats
147W - 60L
1,910 Elo+
Solo
Sun Wukong
Sun Wukong
smiteM13
Sun Wukong
Level 27
God Stats
31W - 25L
1,746 SR
Queue Stats
154W - 144L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 3 / 2
5,144
514
4,848
7,407
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
MLXNoob
King Arthur
7
0 / 5 / 0
4,405
441
2,005
8,234
3,314
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
NotShaolinTiger
The Morrigan
10
2 / 2 / 2
5,901
590
3,559
3,731
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Tnichief
Jing Wei
8
1 / 4 / 2
4,768
477
4,680
6,842
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
10
3 / 4 / 1
5,871
587
4,062
7,577
2,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DOKAIBI666
Scylla
12
3 / 2 / 2
6,539
654
3,362
4,072
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Fluffymari
Cerberus
9
2 / 2 / 6
5,489
549
3,046
8,655
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 5
5,341
534
6,350
5,441
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 1
6,897
690
6,660
6,662
2,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
smiteM13
Sun Wukong
11
5 / 1 / 4
6,573
657
4,087
6,045
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
18
18
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
2
1
W
Scylla
DOKAIBI666
Scylla
3
2
2
2
W
Cerberus
Fluffymari
Cerberus
2
2
6
2.5
L
King Arthur
MLXNoob
King Arthur
0
5
0
0
W
3
3
5
1.83
W
5
0
1
5.5
L
The Morrigan
NotShaolinTiger
The Morrigan
2
2
2
1.5
L
Jing Wei
Tnichief
Jing Wei
1
4
2
0.5
L
Susano
3
4
1
0.88
W
Sun Wukong
smiteM13
Sun Wukong
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,154
Damage
23,505
33,791
Taken
30,875
11,453
Mitigated
11,249
9,127
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,848
2,090
516
2,569
7,407
3,007
80
1,695
5,712
24,065
5,497
W
Scylla
DOKAIBI666
Scylla
3,362
387
0
530
4,072
1,201
0
1,485
2,389
36,346
0
W
Cerberus
Fluffymari
Cerberus
3,046
201
0
2,402
8,655
3,396
0
2,484
6,171
9,223
0
L
King Arthur
MLXNoob
King Arthur
2,005
173
0
1,870
8,234
3,314
0
0
8,234
0
18,895
W
6,350
4,460
0
1,099
5,441
1,598
0
1,355
4,086
0
27,728
W
6,660
1,092
0
4,018
6,662
2,789
282
0
6,662
0
42,248
L
The Morrigan
NotShaolinTiger
The Morrigan
3,559
572
0
452
3,731
1,065
0
1,424
2,050
28,158
3,020
L
Jing Wei
Tnichief
Jing Wei
4,680
3,406
0
1,953
6,842
1,606
134
1,245
5,597
0
17,993
L
Susano
4,062
1,093
0
1,767
7,577
2,461
0
1,740
5,717
0
31,435
W
Sun Wukong
smiteM13
Sun Wukong
4,087
1,111
0
2,064
6,045
2,265
0
982
5,005
0
26,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,089
Gold Earned
30,839
249
Minions Killed
303
0
Camps Cleared
0
888,379
Distance Traveled
986,796
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,144
514
44
4
0
157,652
2
W
Scylla
6,539
654
81
8
0
183,107
4
W
Cerberus
5,489
549
22
2
0
192,253
0
L
King Arthur
4,405
441
35
4
0
180,876
2
W
Izanami
5,341
534
46
5
0
182,894
3
W
Tyr
6,897
690
94
9
0
219,817
6
L
The Morrigan
5,901
590
67
7
0
169,961
1
L
Jing Wei
4,768
477
33
3
0
173,951
1
L
Susano
5,871
587
70
7
0
205,939
0
W
Sun Wukong
6,573
657
60
6
0
208,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role