Player Matchup

Apollo
Apollo
ApophisBienx
Apollo
Level 25
God Stats
10W - 10L
1,586 SR
Queue Stats
78W - 80L
1,369 Elo+
Solo
Ah Puch
Ah Puch
Mrdragon_190
Ah Puch
Level 20
God Stats
1W - 2L
1,250 SR
Queue Stats
27W - 28L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
Pombagalo
Sun Wukong
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 27L
1,227 Elo+
Solo
Osiris
Osiris
Sakimoto
Osiris
Level 24
God Stats
7W - 4L
1,769 SR
Queue Stats
47W - 37L
1,511 Elo+
Solo
Cerberus
Cerberus
WhyJustin
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,140 Elo+
Solo
Team Averages
Level 16
1,521 SR
1,350 Elo+

VS

Team Averages
Level 24
1,555 SR
1,432 Elo+
Morgan Le Fay
Morgan Le Fay
Bay Powerr
Morgan Le Fay
Level 29
God Stats
36W - 27L
1,669 SR
Queue Stats
100W - 95L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
DarckDragonGame
Gilgamesh
Level 28
God Stats
2W - 4L
1,156 SR
Queue Stats
181W - 195L
1,345 Elo+
Solo
Tsukuyomi
Tsukuyomi
R1ddelmenick
Tsukuyomi
Level 16
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo
Cthulhu
Cthulhu
XenoHunter64
Cthulhu
Level 31
God Stats
1W - 1L
1,704 SR
Queue Stats
76W - 95L
1,414 Elo+
Solo
Anubis
Anubis
iNviCtoPro12
Anubis
Level 17
God Stats
27W - 20L
1,545 SR
Queue Stats
32W - 25L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
4 / 10 / 5
16,503
458
16,329
30,773
7,530
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Mrdragon_190
Ah Puch
20
15 / 10 / 6
21,648
601
41,005
28,827
9,668
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Pombagalo
Sun Wukong
20
14 / 5 / 16
20,047
557
34,542
37,387
39,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Sakimoto
Osiris
20
13 / 5 / 11
21,508
597
27,726
39,996
33,871
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
WhyJustin
Cerberus
7
0 / 5 / 1
10,123
281
162
3,861
1,055
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bay Powerr
Morgan Le Fay
20
19 / 7 / 6
19,659
546
37,726
28,104
12,517
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DarckDragonGame
Gilgamesh
20
7 / 8 / 6
16,770
466
19,246
35,746
28,029
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
R1ddelmenick
Tsukuyomi
20
0 / 13 / 1
14,323
398
9,313
32,982
16,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
XenoHunter64
Cthulhu
20
4 / 2 / 13
15,565
432
17,943
39,419
37,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
20
5 / 16 / 7
15,969
444
16,994
34,617
16,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
68
46
Kills
35
35
Deaths
46
39
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
10
5
0.65
L
Morgan Le Fay
Bay Powerr
Morgan Le Fay
19
7
6
3.14
L
Gilgamesh
DarckDragonGame
Gilgamesh
7
8
6
1.25
W
Ah Puch
Mrdragon_190
Ah Puch
15
10
6
1.8
W
Sun Wukong
Pombagalo
Sun Wukong
14
5
16
4.4
L
Tsukuyomi
R1ddelmenick
Tsukuyomi
0
13
1
0.04
W
Osiris
Sakimoto
Osiris
13
5
11
3.7
W
Cerberus
WhyJustin
Cerberus
0
5
1
0.1
L
Cthulhu
XenoHunter64
Cthulhu
4
2
13
5.25
L
Anubis
5
16
7
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,764
Damage
101,222
140,844
Taken
170,868
91,825
Mitigated
111,032
31,277
Healing
53,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
16,329
12,201
0
3,361
30,773
7,530
4,679
16,733
13,390
0
99,339
L
Morgan Le Fay
Bay Powerr
Morgan Le Fay
37,726
2,976
165
6,511
28,104
12,517
1,970
9,592
17,998
137,359
0
L
Gilgamesh
DarckDragonGame
Gilgamesh
19,246
4,888
76
7,261
35,746
28,029
1,486
6,053
29,611
0
128,307
W
Ah Puch
Mrdragon_190
Ah Puch
41,005
583
0
10,062
28,827
9,668
2,735
17,526
11,032
162,767
0
W
Sun Wukong
Pombagalo
Sun Wukong
34,542
8,076
0
9,241
37,387
39,701
900
19,067
17,990
0
131,908
L
Tsukuyomi
R1ddelmenick
Tsukuyomi
9,313
2,617
0
7,555
32,982
16,021
248
6,036
26,865
0
112,714
W
Osiris
Sakimoto
Osiris
27,726
15,061
0
8,367
39,996
33,871
6,587
18,136
21,603
0
199,164
W
Cerberus
WhyJustin
Cerberus
162
28
0
246
3,861
1,055
0
1,660
2,051
2,314
0
L
Cthulhu
XenoHunter64
Cthulhu
17,943
1,302
277
19,378
39,419
37,963
1,295
15,777
23,294
66,578
0
L
Anubis
16,994
483
0
12,519
34,617
16,502
2,519
8,718
25,577
91,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,829
Gold Earned
82,286
831
Minions Killed
762
0
Camps Cleared
0
2,642,512
Distance Traveled
2,975,200
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,503
458
152
4
0
577,469
1
L
Morgan Le Fay
19,659
546
179
5
0
614,900
3
L
Gilgamesh
16,770
466
173
5
0
613,468
3
W
Ah Puch
21,648
601
234
7
0
632,444
4
W
Sun Wukong
20,047
557
193
5
0
639,732
1
L
Tsukuyomi
14,323
398
162
5
0
567,381
0
W
Osiris
21,508
597
247
7
0
685,909
6
W
Cerberus
10,123
281
5
0
0
106,958
0
L
Cthulhu
15,565
432
97
3
0
684,223
1
L
Anubis
15,969
444
151
4
0
495,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role