Player Matchup

Cerberus
Cerberus
Chmaták
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,739 Elo+
Party 1
Scylla
Scylla
Fistíček
Scylla
Level 7
God Stats
2W - 1L
1,476 SR
Queue Stats
4W - 4L
1,739 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Flanopal
Tsukuyomi
Level 47
God Stats
1W - 0L
1,518 SR
Queue Stats
4W - 4L
1,739 Elo+
Party 1
Ymir
Ymir
PepegaNikol
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,772 Elo+
Party 1
Ullr
Ullr
Rixeration12
Ullr
Level 28
God Stats
1W - 0L
1,681 SR
Queue Stats
6W - 4L
1,809 Elo+
Party 1
Team Averages
Level 20
1,535 SR
1,760 Elo+

VS

Team Averages
Level 21
1,537 SR
1,436 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ainz4win
Pele
Level 18
God Stats
7W - 7L
1,580 SR
Queue Stats
13W - 18L
1,353 Elo+
Party 2
Ao Kuang
Ao Kuang
SchlafixD
Ao Kuang
Level 27
God Stats
0W - 1L
1,483 SR
Queue Stats
14W - 18L
1,371 Elo+
Party 2
Neith
Neith
SilverDragon
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 Elo+
Solo
Tiamat
Tiamat
Siothrun
Tiamat
Level 18
God Stats
4W - 4L
1,619 SR
Queue Stats
44W - 46L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chmaták
Cerberus
17
3 / 4 / 10
11,101
529
9,727
19,733
17,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Fistíček
Scylla
15
12 / 5 / 6
10,734
511
12,414
12,404
4,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Flanopal
Tsukuyomi
16
8 / 2 / 9
10,977
523
10,122
13,938
10,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 2 / 19
10,440
497
6,707
13,932
12,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 1 / 8
12,168
579
17,826
9,824
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 6 / 3
7,831
373
6,317
13,692
8,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
12
1 / 5 / 3
8,079
385
4,045
12,882
3,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
SchlafixD
Ao Kuang
17
12 / 9 / 1
11,905
567
16,627
21,528
9,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 7 / 3
7,386
352
6,795
8,039
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Siothrun
Tiamat
12
1 / 11 / 5
8,515
405
8,701
13,518
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
38
Kills
14
14
Deaths
38
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
6
3
0.25
L
Pele
1
5
3
0.5
W
Cerberus
Chmaták
Cerberus
3
4
10
2
W
Scylla
Fistíček
Scylla
12
5
6
3
W
Tsukuyomi
Flanopal
Tsukuyomi
8
2
9
6.25
W
4
2
19
6.75
W
11
1
8
15
L
Ao Kuang
SchlafixD
Ao Kuang
12
9
1
1.39
L
0
7
3
0.21
L
Tiamat
Siothrun
Tiamat
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,796
Damage
42,485
69,831
Taken
69,659
51,159
Mitigated
30,205
16,411
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,317
1,002
0
1,482
13,692
8,972
589
6,807
6,765
0
27,358
L
Pele
4,045
527
0
1,117
12,882
3,087
470
4,339
8,404
0
20,509
W
Cerberus
Chmaták
Cerberus
9,727
754
0
6,075
19,733
17,709
654
8,020
11,713
61,880
0
W
Scylla
Fistíček
Scylla
12,414
1,824
0
1,366
12,404
4,950
383
5,692
6,712
44,501
0
W
Tsukuyomi
Flanopal
Tsukuyomi
10,122
2,277
0
3,695
13,938
10,903
1,713
2,289
11,649
0
64,608
W
6,707
420
0
1,537
13,932
12,923
272
4,941
8,991
16,798
0
W
17,826
9,384
0
3,738
9,824
4,674
5,070
4,386
5,438
0
79,827
L
Ao Kuang
SchlafixD
Ao Kuang
16,627
3,969
0
7,257
21,528
9,536
0
7,555
13,825
55,890
0
L
6,795
3,404
0
576
8,039
2,153
144
3,209
4,765
0
30,440
L
Tiamat
Siothrun
Tiamat
8,701
624
0
778
13,518
6,457
108
6,938
6,481
31,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,420
Gold Earned
43,716
501
Minions Killed
291
0
Camps Cleared
0
1,880,619
Distance Traveled
1,723,837
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,831
373
44
2
0
368,643
1
L
Pele
8,079
385
40
2
0
375,059
4
W
Cerberus
11,101
529
154
7
0
318,511
3
W
Scylla
10,734
511
70
3
0
382,838
3
W
Tsukuyomi
10,977
523
108
5
0
425,481
4
W
Ymir
10,440
497
21
1
0
378,556
3
W
Ullr
12,168
579
148
7
0
375,233
8
L
Ao Kuang
11,905
567
92
4
0
310,154
2
L
Neith
7,386
352
62
3
0
364,127
1
L
Tiamat
8,515
405
53
3
0
305,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role