Player Matchup

Sun Wukong
Sun Wukong
ALPHASERB
Sun Wukong
Level 11
God Stats
8W - 7L
1,569 SR
Queue Stats
25W - 22L
1,562 Elo+
Solo
Izanami
Izanami
Artemicus
Izanami
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Party 1
Janus
Janus
BraisMF
Janus
Level 17
God Stats
5W - 6L
1,500 SR
Queue Stats
199W - 236L
1,404 Elo+
Solo
Bellona
Bellona
EmoCry_RUS
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
missingatom164
Sylvanus
Level 29
God Stats
3W - 4L
1,480 SR
Queue Stats
87W - 63L
1,650 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,501 Elo+

VS

Team Averages
Level 34
1,498 SR
1,517 Elo+
Odin
Odin
Antaoanji35
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Janus
Janus
OMMNXY
Janus
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 25L
1,736 Elo+
Solo
Izanami
Izanami
Smernsar
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
blge321
Khepri
Level 118
God Stats
1W - 0L
1,489 SR
Queue Stats
8W - 9L
1,226 Elo+
Party 2
Thanatos
Thanatos
coolcaada
Thanatos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 39L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALPHASERB
Sun Wukong
11
1 / 0 / 0
5,896
590
2,324
5,903
2,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Artemicus
Izanami
5
0 / 5 / 0
3,964
396
1,427
4,653
1,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
BraisMF
Janus
8
1 / 6 / 0
4,982
498
803
4,813
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
EmoCry_RUS
Bellona
6
0 / 4 / 1
4,267
427
1,763
7,822
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
9
1 / 1 / 1
5,309
531
3,215
4,478
2,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,013
501
2,912
4,318
1,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
OMMNXY
Janus
11
4 / 1 / 6
6,690
669
6,014
3,715
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Smernsar
Izanami
9
4 / 1 / 2
5,677
568
4,185
4,334
1,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
blge321
Khepri
8
2 / 0 / 6
5,329
533
2,922
3,898
2,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
coolcaada
Thanatos
9
5 / 1 / 1
5,585
559
3,180
7,168
1,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
16
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALPHASERB
Sun Wukong
1
0
0
1
W
1
1
0
1
L
Izanami
Artemicus
Izanami
0
5
0
0
L
Janus
BraisMF
Janus
1
6
0
0.17
L
Bellona
EmoCry_RUS
Bellona
0
4
1
0.13
W
Janus
OMMNXY
Janus
4
1
6
7
W
Izanami
Smernsar
Izanami
4
1
2
5
W
Khepri
blge321
Khepri
2
0
6
5
W
Thanatos
coolcaada
Thanatos
5
1
1
5.5
L
Sylvanus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,532
Damage
19,213
27,669
Taken
23,433
10,061
Mitigated
7,798
7,345
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALPHASERB
Sun Wukong
2,324
723
0
2,493
5,903
2,388
0
0
5,903
0
32,710
W
2,912
564
0
1,605
4,318
1,694
0
0
4,318
0
19,280
L
Izanami
Artemicus
Izanami
1,427
990
0
250
4,653
1,177
0
1,555
3,066
0
11,247
L
Janus
BraisMF
Janus
803
87
0
0
4,813
1,242
0
2,312
2,337
20,026
0
L
Bellona
EmoCry_RUS
Bellona
1,763
162
0
2,615
7,822
3,046
0
3,333
4,323
0
9,562
W
Janus
OMMNXY
Janus
6,014
654
0
301
3,715
1,032
0
1,391
2,250
40,041
0
W
Izanami
Smernsar
Izanami
4,185
2,205
0
1,270
4,334
1,130
483
1,076
3,258
0
31,896
W
Khepri
blge321
Khepri
2,922
308
0
1,700
3,898
2,005
0
1,244
2,654
6,384
0
W
Thanatos
coolcaada
Thanatos
3,180
165
0
6,505
7,168
1,937
0
0
7,168
0
20,986
L
Sylvanus
3,215
871
545
1,442
4,478
2,208
0
1,334
3,104
20,026
4,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
28,294
205
Minions Killed
251
0
Camps Cleared
0
880,147
Distance Traveled
975,922
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,896
590
76
8
0
201,190
4
W
Odin
5,013
501
38
4
0
187,290
0
L
Izanami
3,964
396
20
2
0
146,629
0
L
Janus
4,982
498
36
4
0
187,858
0
L
Bellona
4,267
427
21
2
0
176,080
0
W
Janus
6,690
669
88
9
0
203,059
4
W
Izanami
5,677
568
76
8
0
169,866
0
W
Khepri
5,329
533
3
0
0
220,007
4
W
Thanatos
5,585
559
46
5
0
195,700
1
L
Sylvanus
5,309
531
52
5
0
168,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role