Player Matchup

Sobek
Sobek
Alban_D_C_5
Sobek
Level 17
God Stats
8W - 7L
1,621 SR
Queue Stats
43W - 41L
1,413 Elo+
Party 2
Neith
Neith
BossRodrigo2
Neith
Level 15
God Stats
12W - 11L
1,509 SR
Queue Stats
93W - 100L
1,300 Elo+
Party 1
Nemesis
Nemesis
Destructeur97o_
Nemesis
Level 26
God Stats
26W - 27L
1,395 SR
Queue Stats
199W - 226L
1,304 Elo+
Party 1
The Morrigan
The Morrigan
Nevada-_Lucky
The Morrigan
Level 16
God Stats
6W - 3L
1,599 SR
Queue Stats
15W - 20L
1,391 Elo+
Party 2
Izanami
Izanami
Niyosk
Izanami
Level 26
God Stats
57W - 54L
1,505 SR
Queue Stats
223W - 230L
1,345 Elo+
Party 1
Team Averages
Level 20
1,526 SR
1,351 Elo+

VS

Team Averages
Level 15
1,425 SR
1,321 Elo+
Izanami
Izanami
CoyoTeVulgariS
Izanami
Level 7
God Stats
1W - 5L
1,310 SR
Queue Stats
6W - 16L
1,145 Elo+
Solo
Fenrir
Fenrir
Dr_Skullreaper
Fenrir
Level 23
God Stats
5W - 8L
1,328 SR
Queue Stats
25W - 25L
1,410 Elo+
Solo
Ra
Ra
JaBi91
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,390 Elo+
Solo
Hades
Hades
Jamzino-_-
Hades
Level 17
God Stats
2W - 3L
1,568 SR
Queue Stats
3W - 7L
1,316 Elo+
Solo
Tiamat
Tiamat
zcvbghytu78iolds
Tiamat
Level 17
God Stats
12W - 13L
1,417 SR
Queue Stats
141W - 164L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 13
11,209
510
3,937
15,313
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 1 / 3
11,336
515
5,630
7,127
2,837
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 1 / 1
11,241
511
8,168
13,317
6,650
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

The Morrigan
Nevada-_Lucky
The Morrigan
20
11 / 1 / 6
13,557
616
21,440
9,682
4,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Niyosk
Izanami
20
6 / 4 / 3
12,833
583
13,852
17,066
6,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,939
361
1,672
9,529
4,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 2
10,391
472
6,190
18,383
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ra
17
2 / 6 / 1
10,645
484
9,210
13,621
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hades
15
2 / 7 / 2
9,568
435
11,570
19,051
8,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 8 / 2
8,309
378
5,540
15,308
8,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
28
Kills
7
7
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
W
3
1
3
4.5
L
0
3
0
0
W
7
1
1
7.5
L
3
4
2
1
L
Ra
2
6
1
0.42
L
Hades
2
7
2
0.43
W
The Morrigan
Nevada-_Lucky
The Morrigan
11
1
6
14
W
Izanami
Niyosk
Izanami
6
4
3
1.88
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,027
Damage
34,182
62,505
Taken
75,892
38,697
Mitigated
35,490
19,816
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,937
230
0
5,913
15,313
17,506
1,050
6,013
8,866
23,307
0
W
5,630
1,844
0
1,310
7,127
2,837
5,081
2,200
4,927
0
67,107
L
1,672
1,077
0
576
9,529
4,489
18
1,608
7,913
0
34,733
W
8,168
3,612
558
3,685
13,317
6,650
1,584
3,062
10,255
0
56,196
L
6,190
1,406
0
7,829
18,383
8,332
0
4,806
13,429
0
57,017
L
Ra
9,210
1,080
489
2,951
13,621
5,787
350
9,392
3,893
77,707
0
L
Hades
11,570
519
0
3,996
19,051
8,407
310
2,331
16,706
46,758
0
W
The Morrigan
Nevada-_Lucky
The Morrigan
21,440
5,070
0
3,196
9,682
4,831
2,186
5,053
4,629
103,763
4,823
W
Izanami
Niyosk
Izanami
13,852
9,127
0
5,154
17,066
6,873
5,051
9,333
7,508
0
111,792
L
5,540
475
0
3,208
15,308
8,475
298
3,998
11,135
40,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,176
Gold Earned
46,852
614
Minions Killed
493
0
Camps Cleared
0
2,060,069
Distance Traveled
1,787,207
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,209
510
35
2
0
443,977
1
W
Neith
11,336
515
123
6
0
336,749
1
L
Izanami
7,939
361
72
3
0
324,460
5
W
Nemesis
11,241
511
80
4
0
494,867
6
L
Fenrir
10,391
472
122
6
0
367,244
1
L
Ra
10,645
484
143
7
0
386,453
6
L
Hades
9,568
435
87
4
0
352,753
8
W
The Morrigan
13,557
616
180
8
0
434,273
4
W
Izanami
12,833
583
196
9
0
350,203
2
L
Tiamat
8,309
378
69
3
0
356,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role