Player Matchup

Yemoja
Yemoja
Cemball12
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,085 Elo+
Party 4
Anubis
Anubis
EL_AsEzInOx
Anubis
Level 23
God Stats
2W - 2L
1,804 SR
Queue Stats
112W - 108L
1,411 Elo+
Party 1
Artemis
Artemis
FrknG
Artemis
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
54W - 60L
1,216 Elo+
Party 4
Pele
Pele
Galaxy_Walkera
Pele
Level 26
God Stats
0W - 5L
1,293 SR
Queue Stats
44W - 66L
1,356 Elo+
Solo
Medusa
Medusa
aMGreedy
Medusa
Level 19
God Stats
28W - 25L
1,560 SR
Queue Stats
89W - 100L
1,415 Elo+
Party 1
Team Averages
Level 15
1,476 SR
1,297 Elo+

VS

Team Averages
Level 30
1,518 SR
1,570 Elo+
Nemesis
Nemesis
Blixten0303
Nemesis
Level 42
God Stats
5W - 4L
1,719 SR
Queue Stats
7W - 7L
1,672 Elo+
Party 2
Cupid
Cupid
ForkanCamgoz
Cupid
Level 19
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 5L
1,717 Elo+
Party 2
Sun Wukong
Sun Wukong
Hoppetisklia
Sun Wukong
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 8L
1,775 Elo+
Party 3
Raijin
Raijin
MoSniperR
Raijin
Level 27
God Stats
2W - 5L
1,412 SR
Queue Stats
21W - 34L
1,385 Elo+
Solo
Skadi
Skadi
ZinLinx
Skadi
Level 60
God Stats
13W - 32L
1,273 SR
Queue Stats
189W - 253L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cemball12
Yemoja
13
4 / 6 / 3
9,815
467
7,694
20,913
18,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
4 / 7 / 3
10,563
503
9,194
16,501
7,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
FrknG
Artemis
12
3 / 7 / 3
8,989
428
6,734
12,021
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 7 / 2
8,537
407
3,213
18,129
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
aMGreedy
Medusa
17
8 / 7 / 1
10,906
519
13,856
18,087
7,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blixten0303
Nemesis
19
12 / 1 / 6
11,998
571
14,669
16,338
8,090
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 5 / 10
10,102
481
9,166
10,710
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Hoppetisklia
Sun Wukong
15
4 / 7 / 9
10,053
479
8,929
13,472
12,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
MoSniperR
Raijin
17
5 / 5 / 10
11,279
537
16,755
14,933
4,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
ZinLinx
Skadi
17
7 / 2 / 10
10,726
511
12,496
10,270
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
19
Kills
34
34
Deaths
20
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blixten0303
Nemesis
12
1
6
15
L
Yemoja
Cemball12
Yemoja
4
6
3
0.92
L
Anubis
4
7
3
0.79
W
6
5
10
2.2
L
Artemis
FrknG
Artemis
3
7
3
0.64
L
0
7
2
0.14
W
Sun Wukong
Hoppetisklia
Sun Wukong
4
7
9
1.21
W
Raijin
MoSniperR
Raijin
5
5
10
2
W
Skadi
ZinLinx
Skadi
7
2
10
6
L
Medusa
aMGreedy
Medusa
8
7
1
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,691
Damage
62,015
85,651
Taken
65,723
44,084
Mitigated
31,541
22,275
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blixten0303
Nemesis
14,669
7,129
0
2,569
16,338
8,090
653
2,044
14,294
0
91,446
L
Yemoja
Cemball12
Yemoja
7,694
1,199
1,693
4,348
20,913
18,527
54
1,541
19,150
24,755
0
L
Anubis
9,194
898
72
5,120
16,501
7,420
532
7,123
8,928
61,574
0
W
9,166
3,908
290
1,822
10,710
3,293
2,331
3,744
6,966
0
38,200
L
Artemis
FrknG
Artemis
6,734
2,394
0
760
12,021
4,484
142
1,471
10,426
0
30,082
L
3,213
790
0
5,846
18,129
6,316
0
1,924
16,139
0
47,254
W
Sun Wukong
Hoppetisklia
Sun Wukong
8,929
3,587
0
138
13,472
12,111
1,305
941
12,531
0
45,965
W
Raijin
MoSniperR
Raijin
16,755
1,719
0
3,600
14,933
4,746
287
6,762
8,171
75,466
0
W
Skadi
ZinLinx
Skadi
12,496
4,610
0
2,985
10,270
3,301
3,515
3,397
6,873
0
48,677
L
Medusa
aMGreedy
Medusa
13,856
7,190
0
4,436
18,087
7,337
2,553
3,722
14,253
0
63,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,810
Gold Earned
54,158
396
Minions Killed
429
0
Camps Cleared
0
1,649,020
Distance Traveled
1,908,888
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,998
571
115
5
0
457,407
0
L
Yemoja
9,815
467
24
1
0
345,938
6
L
Anubis
10,563
503
113
5
0
292,342
0
W
Cupid
10,102
481
53
3
0
391,925
0
L
Artemis
8,989
428
54
3
0
304,453
1
L
Pele
8,537
407
101
5
0
404,699
2
W
Sun Wukong
10,053
479
70
3
0
350,126
1
W
Raijin
11,279
537
113
5
0
343,593
9
W
Skadi
10,726
511
78
4
0
365,837
0
L
Medusa
10,906
519
104
5
0
301,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role