Player Matchup

Cabrakan
Cabrakan
DarckMasterG
Cabrakan
Level 104
God Stats
2W - 0L
1,610 SR
Queue Stats
54W - 57L
1,392 Elo+
Solo
He Bo
He Bo
Lumabo
He Bo
Level 132
God Stats
1W - 0L
1,185 SR
Queue Stats
34W - 19L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XIDROM
Tsukuyomi
Level 127
God Stats
2W - 2L
1,209 SR
Queue Stats
294W - 282L
1,468 Elo+
Party 1
Team Averages
Level 121
1,335 SR
1,471 Elo+

VS

Team Averages
Level 103
1,599 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ChiWolf
Fenrir
Level 109
God Stats
1W - 1L
1,798 SR
Queue Stats
103W - 113L
1,419 Elo+
Solo
Amaterasu
Amaterasu
uberisaac123
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DarckMasterG
Cabrakan
15
2 / 4 / 16
11,663
778
7,684
14,867
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Lumabo
He Bo
15
7 / 7 / 7
11,826
788
9,741
10,683
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
XIDROM
Tsukuyomi
17
11 / 5 / 9
12,566
838
17,262
16,182
6,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
6 / 5 / 9
11,231
749
12,536
12,335
4,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ChiWolf
Fenrir
15
5 / 8 / 8
10,723
715
9,985
13,327
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
uberisaac123
Amaterasu
14
5 / 7 / 8
10,263
684
10,310
16,002
16,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
20
Kills
16
16
Deaths
20
32
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
6
5
9
2.1
L
Fenrir
ChiWolf
Fenrir
5
8
8
1.13
W
Cabrakan
DarckMasterG
Cabrakan
2
4
16
2.5
W
He Bo
Lumabo
He Bo
7
7
7
1.5
W
Tsukuyomi
XIDROM
Tsukuyomi
11
5
9
3.1
L
Amaterasu
uberisaac123
Amaterasu
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
32,831
41,732
Taken
41,664
26,115
Mitigated
28,119
7,753
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,536
817
218
980
12,335
4,875
327
5,041
7,294
47,309
0
L
Fenrir
ChiWolf
Fenrir
9,985
2,260
0
2,047
13,327
6,867
349
4,999
8,328
0
34,165
W
Cabrakan
DarckMasterG
Cabrakan
7,684
1,504
0
1,281
14,867
15,865
369
6,140
8,531
20,982
0
W
He Bo
Lumabo
He Bo
9,741
992
0
1,676
10,683
3,332
622
2,480
8,053
39,843
0
W
Tsukuyomi
XIDROM
Tsukuyomi
17,262
5,751
0
4,796
16,182
6,918
1,455
3,916
12,063
0
42,954
L
Amaterasu
uberisaac123
Amaterasu
10,310
3,963
0
1,950
16,002
16,377
462
7,385
8,617
0
27,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,055
Gold Earned
32,217
134
Minions Killed
168
0
Camps Cleared
0
784,622
Distance Traveled
715,476
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,231
749
62
4
0
261,062
3
L
Fenrir
10,723
715
50
3
0
230,199
4
W
Cabrakan
11,663
778
17
1
0
243,507
4
W
He Bo
11,826
788
65
4
0
251,564
1
W
Tsukuyomi
12,566
838
52
3
0
289,551
5
L
Amaterasu
10,263
684
56
4
0
224,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role