Player Matchup

Anhur
Anhur
Fat_Rat848
Anhur
Level 81
God Stats
2W - 4L
1,311 SR
Queue Stats
195W - 205L
1,514 Elo+
Party 1
Set
Set
MisaMeow
Set
Level 159
God Stats
8W - 12L
1,390 SR
Queue Stats
659W - 653L
1,488 Elo+
Party 1
Aphrodite
Aphrodite
Sox_Dud
Aphrodite
Level 122
God Stats
8W - 2L
1,736 SR
Queue Stats
583W - 538L
1,470 Elo+
Party 1
Geb
Geb
VirgiliousisSwag
Geb
Level 92
God Stats
3W - 3L
1,364 SR
Queue Stats
368W - 344L
1,456 Elo+
Party 1
Bellona
Bellona
z-Wodan
Bellona
Level 111
God Stats
4W - 2L
1,738 SR
Queue Stats
532W - 479L
1,484 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,483 Elo+

VS

Team Averages
Level 92
1,510 SR
1,451 Elo+
Anubis
Anubis
DemonSamuraikun
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
ImperialLobo
Ymir
Level 81
God Stats
31W - 29L
1,554 SR
Queue Stats
407W - 431L
1,450 Elo+
Solo
Izanami
Izanami
Jimmy2_taufu
Izanami
Level 146
God Stats
28W - 29L
1,385 SR
Queue Stats
681W - 746L
1,423 Elo+
Solo
Hades
Hades
RozayCooks
Hades
Level 83
God Stats
14W - 12L
1,612 SR
Queue Stats
391W - 430L
1,398 Elo+
Solo
Pele
Pele
weldbell
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
967W - 982L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 0 / 0
5,302
530
628
3,296
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 1
5,902
590
1,829
6,702
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
Sox_Dud
Aphrodite
11
3 / 0 / 0
6,099
610
4,125
1,770
769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 2
5,283
528
2,229
6,409
2,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
z-Wodan
Bellona
12
1 / 0 / 0
6,457
646
5,064
6,821
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,917
492
1,660
3,854
1,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 1 / 0
5,257
526
1,429
6,266
2,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Jimmy2_taufu
Izanami
11
0 / 0 / 1
6,105
611
2,379
2,923
739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hades
12
0 / 1 / 0
6,255
626
3,498
7,674
4,035
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
9
0 / 1 / 0
4,970
497
2,153
7,194
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Anhur
0
0
0
0
L
1
1
0
1
L
Izanami
Jimmy2_taufu
Izanami
0
0
1
0.5
W
0
0
1
0.5
L
Hades
0
1
0
0
W
Aphrodite
Sox_Dud
Aphrodite
3
0
0
3
W
0
1
2
1
L
Pele
0
1
0
0
W
Bellona
z-Wodan
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,875
Damage
11,119
24,998
Taken
27,911
11,621
Mitigated
10,704
15,311
Healing
13,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,660
335
0
1,787
3,854
1,340
0
2,475
1,379
24,691
0
W
Anhur
628
409
0
1,452
3,296
730
0
0
3,296
0
24,839
L
1,429
561
0
1,954
6,266
2,576
0
1,864
4,402
11,071
0
L
Izanami
Jimmy2_taufu
Izanami
2,379
1,669
0
1,500
2,923
739
1,274
467
2,456
0
40,065
W
1,829
833
0
4,120
6,702
2,317
0
625
6,077
0
43,499
L
Hades
3,498
922
32
5,013
7,674
4,035
0
0
7,674
36,995
0
W
Aphrodite
Sox_Dud
Aphrodite
4,125
284
2,408
1,570
1,770
769
0
541
1,229
34,467
0
W
2,229
398
0
1,602
6,409
2,554
0
1,508
4,901
12,322
0
L
Pele
2,153
742
0
3,514
7,194
2,014
0
1,548
5,646
0
22,335
W
Bellona
z-Wodan
Bellona
5,064
1,804
0
4,159
6,821
5,251
0
3,913
2,908
0
37,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
27,504
336
Minions Killed
305
0
Camps Cleared
0
1,045,331
Distance Traveled
939,745
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,917
492
52
5
0
184,763
2
W
Anhur
5,302
530
61
6
0
189,958
2
L
Ymir
5,257
526
19
2
0
191,173
3
L
Izanami
6,105
611
80
8
0
175,323
2
W
Set
5,902
590
87
9
0
234,577
1
L
Hades
6,255
626
99
10
0
168,857
0
W
Aphrodite
6,099
610
74
7
0
202,863
0
W
Geb
5,283
528
24
2
0
197,074
4
L
Pele
4,970
497
55
6
0
219,629
3
W
Bellona
6,457
646
90
9
0
220,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role