Player Matchup

Kuzenbo
Kuzenbo
Gold III
coberda
Kuzenbo
Gold III
Level 114
God Stats
22W - 15L
1,616 SR
Queue Stats
445W - 447L
1,417 MMR
Solo
Ravana
Ravana
Silver IV
grovhen
Ravana
Silver IV
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,368 MMR
Party 1
Mercury
Mercury
Gold IV
ivaanfernandez40
Mercury
Gold IV
Level 125
God Stats
5W - 2L
1,741 SR
Queue Stats
194W - 189L
1,474 MMR
Solo
Kukulkan
Kukulkan
Silver I
pwningpony1903
Kukulkan
Silver I
Level 89
God Stats
6W - 9L
1,327 SR
Queue Stats
53W - 61L
1,437 MMR
Solo
Medusa
Medusa
Silver IV
xDVx_MeloDY
Medusa
Silver IV
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,417 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,537 SR
1,422 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,526 SR
1,446 MMR
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold IV
MaaGiiiK_BaasTos
Nemesis
Gold IV
Level 157
God Stats
8W - 8L
1,524 SR
Queue Stats
501W - 492L
1,431 MMR
Solo
Odin
Odin
Silver I
Sloth Tingz
Odin
Silver I
Level 67
God Stats
3W - 3L
1,519 SR
Queue Stats
17W - 20L
1,379 MMR
Solo
Sol
Sol
Silver I
VanillaGorillaIV
Sol
Silver I
Level 78
God Stats
7W - 3L
1,482 SR
Queue Stats
72W - 56L
1,450 MMR
Solo
Ymir
Ymir
Bronze III
iOnizukaa
Ymir
Bronze III
Level 58
God Stats
1W - 3L
1,605 SR
Queue Stats
3W - 6L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
coberda
Kuzenbo
16
2 / 2 / 19
11,998
545
11,120
21,166
28,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
grovhen
Ravana
18
4 / 3 / 4
12,400
564
15,278
11,914
8,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
10 / 5 / 9
13,217
601
15,554
18,756
8,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
18
5 / 4 / 10
12,243
557
18,363
10,534
4,883
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
7 / 3 / 9
12,043
547
15,206
14,255
5,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TiamatScyllaPersephoneAthenaGilgamesh

VS

Bans
Cu ChulainnKing ArthurDanzaburouXing TianHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 6 / 4
10,261
466
7,968
16,115
5,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 8
10,324
469
6,750
19,292
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 5
9,357
425
3,199
19,681
16,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 7 / 2
12,209
555
21,724
23,747
9,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
13
1 / 8 / 8
9,024
410
4,694
19,741
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
28
Kills
17
17
Deaths
28
51
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
6
4
0.83
L
3
3
8
2.33
L
1
4
5
0.88
L
9
7
2
1.43
W
Kuzenbo
coberda
Kuzenbo
2
2
19
5.75
W
Ravana
grovhen
Ravana
4
3
4
2
L
Ymir
1
8
8
0.63
W
10
5
9
2.9
W
Kukulkan
5
4
10
2.5
W
Medusa
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,521
Damage
44,335
76,625
Taken
98,576
55,266
Mitigated
52,434
14,999
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,968
2,703
0
4,344
16,115
5,725
1,122
3,438
12,677
0
62,650
L
6,750
1,912
0
3,376
19,292
8,686
0
3,248
16,044
0
68,841
L
3,199
664
0
5,100
19,681
16,934
0
5,518
14,163
0
39,895
L
21,724
4,472
0
9,864
23,747
9,012
426
7,824
15,923
77,877
0
W
Kuzenbo
coberda
Kuzenbo
11,120
4,180
0
4,115
21,166
28,358
610
7,195
13,971
28,833
0
W
Ravana
grovhen
Ravana
15,278
4,128
0
2,727
11,914
8,284
1,459
3,626
8,288
0
72,616
L
Ymir
4,694
945
0
1,871
19,741
12,077
0
9,455
10,286
20,202
0
W
15,554
8,794
0
1,912
18,756
8,214
1,283
6,592
12,164
0
105,208
W
Kukulkan
18,363
881
0
1,546
10,534
4,883
1,035
5,219
5,315
91,469
0
W
Medusa
15,206
6,946
0
4,699
14,255
5,527
1,305
4,666
9,589
0
68,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,901
Gold Earned
51,175
484
Minions Killed
467
0
Camps Cleared
0
2,113,828
Distance Traveled
1,833,593
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,261
466
102
5
0
363,538
5
L
Nemesis
10,324
469
115
5
0
463,003
0
L
Odin
9,357
425
90
4
0
352,918
0
L
Sol
12,209
555
123
6
0
344,162
4
W
Kuzenbo
11,998
545
21
1
0
424,206
1
W
Ravana
12,400
564
119
5
0
378,151
2
L
Ymir
9,024
410
37
2
0
309,972
2
W
Mercury
13,217
601
126
6
0
478,226
1
W
Kukulkan
12,243
557
143
7
0
404,325
5
W
Medusa
12,043
547
75
3
0
428,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role