Player Matchup

Ganesha
Ganesha
Abobon
Ganesha
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 248L
1,436 Elo+
Party 2
Izanami
Izanami
MadamTonna
Izanami
Level 23
God Stats
35W - 41L
1,470 SR
Queue Stats
156W - 218L
1,439 Elo+
Party 2
Gilgamesh
Gilgamesh
Nuric666
Gilgamesh
Level 25
God Stats
29W - 36L
1,563 SR
Queue Stats
235W - 297L
1,435 Elo+
Party 2
Hou Yi
Hou Yi
Sxtn28
Hou Yi
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Tiamat
Tiamat
blizzardbae
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,469 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,456 Elo+

VS

Team Averages
Level 18
1,504 SR
1,405 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Charlosko
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,251 Elo+
Solo
Ra
Ra
michu112
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,500 Elo+
Solo
Guan Yu
Guan Yu
the514xx
Guan Yu
Level 20
God Stats
6W - 4L
1,520 SR
Queue Stats
65W - 58L
1,435 Elo+
Party 1
Horus
Horus
恒星与蛾
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Abobon
Ganesha
20
0 / 1 / 36
13,362
1,114
12,588
15,825
16,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MadamTonna
Izanami
20
17 / 1 / 17
13,107
1,092
21,086
13,799
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Nuric666
Gilgamesh
19
13 / 3 / 16
13,321
1,110
19,487
16,029
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
Sxtn28
Hou Yi
20
13 / 2 / 22
13,398
1,117
30,914
14,185
6,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
3 / 3 / 19
11,435
953
9,173
11,703
6,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 6 / 1
12,771
1,064
30,508
17,744
7,370
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Charlosko
Neith
15
0 / 14 / 5
9,675
806
8,989
20,679
7,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 5
10,599
883
10,465
15,499
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
the514xx
Guan Yu
16
1 / 11 / 6
10,611
884
11,765
28,794
22,606
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
1 / 7 / 7
10,887
907
4,590
17,743
18,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
34
46
Kills
10
10
Deaths
46
110
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
6
1
1.25
W
Ganesha
Abobon
Ganesha
0
1
36
18
L
Neith
Charlosko
Neith
0
14
5
0.18
W
Izanami
MadamTonna
Izanami
17
1
17
25.5
W
Gilgamesh
Nuric666
Gilgamesh
13
3
16
7
W
Hou Yi
Sxtn28
Hou Yi
13
2
22
12
W
Tiamat
3
3
19
4.17
L
1
8
5
0.44
L
Guan Yu
the514xx
Guan Yu
1
11
6
0.36
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,248
Damage
66,317
71,541
Taken
100,459
43,115
Mitigated
61,431
14,782
Healing
11,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,508
2,231
0
43
17,744
7,370
0
4,990
12,754
66,258
0
W
Ganesha
Abobon
Ganesha
12,588
1,089
0
2,143
15,825
16,838
0
9,645
6,180
26,143
0
L
Neith
Charlosko
Neith
8,989
4,682
0
1,579
20,679
7,802
0
4,522
16,157
0
22,873
W
Izanami
MadamTonna
Izanami
21,086
15,318
0
2,269
13,799
5,661
0
8,480
5,319
0
61,771
W
Gilgamesh
Nuric666
Gilgamesh
19,487
5,657
0
2,134
16,029
8,266
0
9,677
6,352
0
31,251
W
Hou Yi
Sxtn28
Hou Yi
30,914
21,934
0
6,063
14,185
6,032
0
7,464
6,721
0
40,767
W
Tiamat
9,173
602
0
2,173
11,703
6,318
0
5,707
5,996
29,094
0
L
10,465
1,415
825
829
15,499
5,337
0
4,431
11,068
40,586
0
L
Guan Yu
the514xx
Guan Yu
11,765
3,990
1,088
1,778
28,794
22,606
0
4,726
24,068
0
26,289
L
4,590
1,798
2,872
2,525
17,743
18,316
0
3,092
14,651
0
6,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,623
Gold Earned
54,543
220
Minions Killed
189
5
Camps Cleared
3
1,065,351
Distance Traveled
1,000,813
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,771
1,064
73
6
3
211,420
1
W
Ganesha
13,362
1,114
6
1
0
233,979
0
L
Neith
9,675
806
22
2
0
155,174
0
W
Izanami
13,107
1,092
96
8
2
215,474
0
W
Gilgamesh
13,321
1,110
33
3
1
204,719
0
W
Hou Yi
13,398
1,117
24
2
1
207,367
3
W
Tiamat
11,435
953
61
5
1
203,812
0
L
Ra
10,599
883
62
5
0
215,875
0
L
Guan Yu
10,611
884
31
3
0
212,274
1
L
Horus
10,887
907
1
0
0
206,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role