Player Matchup

Geb
Geb
Kesta-PasCompris
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,557 Elo+
Party 1
Sol
Sol
Kuollut-Torakka
Sol
Level 26
God Stats
20W - 10L
1,628 SR
Queue Stats
126W - 113L
1,570 Elo+
Solo
Arachne
Arachne
LoveWhenYouRageQ
Arachne
Level 24
God Stats
15W - 3L
1,892 SR
Queue Stats
172W - 118L
1,612 Elo+
Party 1
Izanami
Izanami
SirFartsABit
Izanami
Level 12
God Stats
9W - 6L
1,776 SR
Queue Stats
11W - 10L
1,531 Elo+
Solo
Guan Yu
Guan Yu
zpøhc
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,662 Elo+
Solo
Team Averages
Level 20
1,659 SR
1,586 Elo+

VS

Team Averages
Level 55
1,693 SR
1,615 Elo+
Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
BrianVR15
Thoth
Level 3
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 0L
1,720 Elo+
Party 2
Olorun
Olorun
RamivanGamer
Olorun
Level 4
God Stats
11W - 1L
1,808 SR
Queue Stats
108W - 39L
1,753 Elo+
Party 2
Cthulhu
Cthulhu
Sr___P0R0NGA
Cthulhu
Level 17
God Stats
22W - 13L
1,718 SR
Queue Stats
137W - 90L
1,604 Elo+
Solo
Osiris
Osiris
migueldark
Osiris
Level 109
God Stats
1W - 0L
1,719 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
8,022
472
6,273
18,660
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 8 / 3
9,247
544
9,552
12,655
3,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 8 / 3
7,749
456
7,144
17,561
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SirFartsABit
Izanami
10
0 / 7 / 2
6,244
367
4,820
10,931
3,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
zpøhc
Guan Yu
11
0 / 6 / 1
6,286
370
2,361
14,083
6,981
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 3 / 7
9,775
575
9,720
14,566
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
BrianVR15
Thoth
16
11 / 1 / 8
10,346
609
15,307
7,874
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
17
14 / 2 / 10
11,284
664
17,584
16,586
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Sr___P0R0NGA
Cthulhu
16
2 / 1 / 18
10,310
606
9,824
16,078
12,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
migueldark
Osiris
15
4 / 1 / 23
10,875
640
9,044
14,783
8,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
103
8
Kills
37
38
Deaths
8
12
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
7
3.17
W
Thoth
BrianVR15
Thoth
11
1
8
15
L
2
9
3
0.39
L
3
8
3
0.56
L
3
8
3
0.56
W
Olorun
14
2
10
9.5
L
Izanami
SirFartsABit
Izanami
0
7
2
0.14
W
Cthulhu
Sr___P0R0NGA
Cthulhu
2
1
18
11
W
Osiris
migueldark
Osiris
4
1
23
15.5
L
Guan Yu
zpøhc
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,150
Damage
61,479
73,890
Taken
69,887
26,988
Mitigated
37,469
8,440
Healing
31,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,720
4,310
0
2,693
14,566
6,534
836
4,556
10,010
0
60,746
W
Thoth
BrianVR15
Thoth
15,307
146
394
3,225
7,874
2,863
2,809
2,173
5,701
67,788
0
L
6,273
644
0
859
18,660
7,619
0
11,024
7,636
18,455
0
L
9,552
2,638
0
2,482
12,655
3,851
341
6,268
6,387
48,956
0
L
7,144
5,231
0
3,867
17,561
5,477
0
9,032
8,529
0
26,720
W
Olorun
17,584
10,103
745
10,643
16,586
6,760
5,554
4,064
12,522
82,142
0
L
Izanami
SirFartsABit
Izanami
4,820
2,742
0
200
10,931
3,060
0
6,508
4,301
0
27,788
W
Cthulhu
Sr___P0R0NGA
Cthulhu
9,824
655
814
8,856
16,078
12,701
393
2,398
13,680
62,554
0
W
Osiris
migueldark
Osiris
9,044
3,007
0
3,630
14,783
8,611
1,151
2,634
11,141
1,049
42,118
L
Guan Yu
zpøhc
Guan Yu
2,361
223
135
897
14,083
6,981
0
10,068
3,907
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
52,590
251
Minions Killed
514
0
Camps Cleared
0
1,470,156
Distance Traveled
1,679,983
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,775
575
92
5
0
370,069
3
W
Thoth
10,346
609
96
6
0
339,990
4
L
Geb
8,022
472
21
1
0
334,053
0
L
Sol
9,247
544
93
5
0
248,456
2
L
Arachne
7,749
456
40
2
0
283,807
3
W
Olorun
11,284
664
137
8
0
287,385
1
L
Izanami
6,244
367
51
3
0
279,286
2
W
Cthulhu
10,310
606
131
8
0
343,394
5
W
Osiris
10,875
640
58
3
0
339,145
2
L
Guan Yu
6,286
370
46
3
0
324,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role