Player Matchup

Ares
Ares
Heph234
Ares
Level 89
God Stats
5W - 2L
1,617 SR
Queue Stats
203W - 151L
1,605 Elo+
Party 1
Arachne
Arachne
KraftWork123
Arachne
Level 68
God Stats
17W - 7L
1,741 SR
Queue Stats
199W - 165L
1,640 Elo+
Party 1
Guan Yu
Guan Yu
Loliphile
Guan Yu
Level 29
God Stats
1W - 4L
1,349 SR
Queue Stats
68W - 43L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Redk91
Hou Yi
Level 33
God Stats
65W - 71L
1,279 SR
Queue Stats
268W - 285L
1,381 Elo+
Solo
Scylla
Scylla
reoti
Scylla
Level 25
God Stats
4W - 4L
1,621 SR
Queue Stats
43W - 25L
1,614 Elo+
Party 1
Team Averages
Level 49
1,521 SR
1,570 Elo+

VS

Team Averages
Level 43
1,574 SR
1,389 Elo+
Medusa
Medusa
DarkParadise2842
Medusa
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 4L
1,389 Elo+
Party 3
Mercury
Mercury
Somen69
Mercury
Level 21
God Stats
4W - 3L
1,539 SR
Queue Stats
8W - 10L
1,151 Elo+
Party 2
Achilles
Achilles
Veezarа
Achilles
Level 47
God Stats
50W - 37L
1,627 SR
Queue Stats
213W - 228L
1,506 Elo+
Solo
Athena
Athena
aykuttt55TR
Athena
Level 38
God Stats
2W - 2L
1,542 SR
Queue Stats
6W - 4L
1,389 Elo+
Party 3
Ra
Ra
vicris141
Ra
Level 85
God Stats
3W - 1L
1,663 SR
Queue Stats
32W - 30L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Heph234
Ares
10
3 / 4 / 2
7,133
510
5,714
9,141
4,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
KraftWork123
Arachne
12
3 / 8 / 0
7,442
532
6,041
14,554
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Loliphile
Guan Yu
8
0 / 10 / 0
5,398
386
3,567
16,040
8,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Redk91
Hou Yi
10
1 / 5 / 2
6,660
476
5,035
8,564
2,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
reoti
Scylla
8
0 / 7 / 0
5,329
381
3,057
7,126
1,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
7,761
554
8,466
10,219
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Somen69
Mercury
13
8 / 0 / 9
8,617
616
8,866
7,224
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Veezarа
Achilles
14
7 / 1 / 7
8,512
608
10,556
11,024
7,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
5 / 2 / 12
7,502
536
5,800
8,612
7,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
9 / 1 / 3
9,480
677
7,996
7,442
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
69
7
Kills
34
34
Deaths
7
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Ares
Heph234
Ares
3
4
2
1
L
Arachne
KraftWork123
Arachne
3
8
0
0.38
L
Guan Yu
Loliphile
Guan Yu
0
10
0
0
L
Hou Yi
Redk91
Hou Yi
1
5
2
0.4
W
Mercury
Somen69
Mercury
8
0
9
12.5
W
Achilles
Veezarа
Achilles
7
1
7
10.5
W
Athena
5
2
12
5.5
L
Scylla
reoti
Scylla
0
7
0
0
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
41,684
55,425
Taken
44,521
21,252
Mitigated
24,755
7,228
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,466
4,492
0
3,615
10,219
3,416
2,106
2,426
7,793
0
47,485
L
Ares
Heph234
Ares
5,714
311
0
195
9,141
4,520
0
2,633
6,458
13,050
0
L
Arachne
KraftWork123
Arachne
6,041
3,739
0
2,844
14,554
4,258
0
3,899
10,520
0
37,163
L
Guan Yu
Loliphile
Guan Yu
3,567
728
245
3,132
16,040
8,193
0
3,011
12,945
0
19,337
L
Hou Yi
Redk91
Hou Yi
5,035
2,124
0
290
8,564
2,355
680
1,768
6,790
0
27,036
W
Mercury
Somen69
Mercury
8,866
5,010
0
353
7,224
2,982
106
982
6,242
0
45,414
W
Achilles
Veezarа
Achilles
10,556
2,090
0
4,328
11,024
7,534
0
1,485
9,539
0
50,022
W
Athena
5,800
1,576
0
2,071
8,612
7,626
116
3,192
5,420
14,691
0
L
Scylla
reoti
Scylla
3,057
348
0
522
7,126
1,926
44
2,139
4,916
24,444
0
W
7,996
602
792
3,884
7,442
3,197
0
686
6,756
72,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
41,872
201
Minions Killed
441
0
Camps Cleared
0
1,238,552
Distance Traveled
1,403,311
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,761
554
86
6
0
257,773
3
L
Ares
7,133
510
12
1
0
277,535
0
L
Arachne
7,442
532
67
5
0
249,180
1
L
Guan Yu
5,398
386
34
2
0
241,593
1
L
Hou Yi
6,660
476
44
3
0
219,902
1
W
Mercury
8,617
616
87
6
0
323,301
0
W
Achilles
8,512
608
104
7
0
274,908
4
W
Athena
7,502
536
22
2
0
281,103
1
L
Scylla
5,329
381
44
3
0
250,342
0
W
Ra
9,480
677
142
10
0
266,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role