Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
 
Apollo
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
PirateOfLove
Poseidon
Silver I
Level 153
God Stats
11W - 12L
1,537 SR
Queue Stats
65W - 78L
1,244 MMR
Solo
Xing Tian
Xing Tian
Silver I
Zar04
Xing Tian
Silver I
Level 99
God Stats
11W - 20L
1,790 SR
Queue Stats
288W - 286L
1,255 MMR
Solo
Janus
Janus
Bronze III
xAristo
Janus
Bronze III
Level 35
God Stats
0W - 1L
1,526 SR
Queue Stats
1W - 10L
1,308 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,570 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,557 SR
1,326 MMR
Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver IV
 
Ra
Silver IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold V
Coomb7
Terra
Gold V
Level 155
God Stats
23W - 18L
1,600 SR
Queue Stats
175W - 168L
1,224 MMR
Solo
Hades
Hades
Gold V
R1venn
Hades
Gold V
Level 147
God Stats
3W - 2L
1,552 SR
Queue Stats
190W - 175L
1,232 MMR
Solo
Awilix
Awilix
Silver I
Sidul2137
Awilix
Silver I
Level 95
God Stats
15W - 18L
1,634 SR
Queue Stats
102W - 113L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 8 / 6
7,700
481
3,926
18,310
8,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
 
Apollo
11
3 / 8 / 0
7,069
442
6,256
15,066
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
PirateOfLove
Poseidon
13
2 / 5 / 0
8,160
510
7,979
9,158
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Zar04
Xing Tian
12
1 / 1 / 0
6,514
407
6,631
10,032
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Janus
xAristo
Janus
11
1 / 5 / 2
7,040
440
6,083
8,466
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
LokiPersephoneGilgameshTiamatYmir

VS

Bans
Hou YiYemojaKing ArthurCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
12 / 2 / 6
10,355
647
15,146
11,225
4,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
 
Ra
15
6 / 0 / 6
9,115
570
8,318
6,747
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Coomb7
Terra
14
1 / 2 / 14
8,823
551
6,513
10,900
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
R1venn
Hades
17
3 / 1 / 1
9,856
616
7,509
13,310
9,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Sidul2137
Awilix
14
5 / 2 / 9
8,751
547
7,392
9,928
3,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
27
27
Deaths
7
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
6
0.38
L
Apollo
 
Apollo
3
8
0
0.38
W
Ullr
 
Ullr
12
2
6
7.5
W
Ra
 
Ra
6
0
6
9
W
Terra
Coomb7
Terra
1
2
14
4
L
Poseidon
PirateOfLove
Poseidon
2
5
0
0.4
W
Hades
R1venn
Hades
3
1
1
3.5
W
Awilix
Sidul2137
Awilix
5
2
9
4.75
L
Xing Tian
Zar04
Xing Tian
1
1
0
1
L
Janus
xAristo
Janus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,875
Damage
44,878
61,032
Taken
52,110
24,874
Mitigated
29,775
10,702
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,926
554
0
2,671
18,310
8,228
0
4,817
13,453
0
27,703
L
Apollo
 
Apollo
6,256
3,302
0
2,214
15,066
4,436
348
3,308
11,758
0
38,931
W
Ullr
 
Ullr
15,146
6,727
0
1,205
11,225
4,014
2,894
3,152
8,073
0
67,580
W
Ra
 
Ra
8,318
677
1,948
4,686
6,747
2,635
1,181
3,448
3,299
60,570
0
W
Terra
Coomb7
Terra
6,513
1,066
1,040
3,405
10,900
10,465
363
2,803
8,097
21,065
0
L
Poseidon
PirateOfLove
Poseidon
7,979
1,389
0
2,706
9,158
2,410
0
3,009
6,056
55,139
0
W
Hades
R1venn
Hades
7,509
870
86
9,291
13,310
9,101
1,144
7,425
5,885
62,833
0
W
Awilix
Sidul2137
Awilix
7,392
2,945
0
510
9,928
3,560
858
3,865
6,063
0
48,467
L
Xing Tian
Zar04
Xing Tian
6,631
796
0
2,067
10,032
7,072
0
5,822
3,708
35,832
0
L
Janus
xAristo
Janus
6,083
469
0
1,044
8,466
2,728
0
4,709
3,717
39,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,483
Gold Earned
46,900
360
Minions Killed
507
0
Camps Cleared
0
1,387,308
Distance Traveled
1,583,679
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,700
481
41
3
0
279,705
6
L
Apollo
7,069
442
67
4
0
271,102
2
W
Ullr
10,355
647
124
8
0
318,930
2
W
Ra
9,115
570
116
7
0
339,108
5
W
Terra
8,823
551
21
1
0
323,012
7
L
Poseidon
8,160
510
108
7
0
271,015
3
W
Hades
9,856
616
153
10
0
279,568
5
W
Awilix
8,751
547
93
6
0
323,061
6
L
Xing Tian
6,514
407
54
3
0
298,736
4
L
Janus
7,040
440
90
6
0
266,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role