Player Matchup

Cthulhu
Cthulhu
Leschulk
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,341 Elo+
Solo
Nemesis
Nemesis
Maldambius
Nemesis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Noka025
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Zeus
Zeus
nandoram04
Zeus
Level 15
God Stats
12W - 24L
1,226 SR
Queue Stats
17W - 35L
1,181 Elo+
Solo
Baron Samedi
Baron Samedi
phan8877
Baron Samedi
Level 30
God Stats
38W - 38L
1,471 SR
Queue Stats
126W - 151L
1,306 Elo+
Solo
Team Averages
Level 13
1,440 SR
1,365 Elo+

VS

Team Averages
Level 17
1,445 SR
1,187 Elo+
Ganesha
Ganesha
Apfelmus1994
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 120L
1,046 Elo+
Party 1
Ymir
Ymir
JoeyTM72
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,128 Elo+
Solo
Gilgamesh
Gilgamesh
Shadow789-Y
Gilgamesh
Level 27
God Stats
5W - 4L
1,243 SR
Queue Stats
23W - 31L
1,235 Elo+
Solo
Osiris
Osiris
cHk0P_
Osiris
Level 8
God Stats
1W - 2L
1,285 SR
Queue Stats
127W - 149L
1,046 Elo+
Party 1
Chernobog
Chernobog
littlemagereal
Chernobog
Level 25
God Stats
2W - 1L
1,699 SR
Queue Stats
3W - 3L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Leschulk
Cthulhu
13
2 / 3 / 9
8,358
464
6,482
9,504
4,840
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Maldambius
Nemesis
20
28 / 0 / 9
13,404
745
23,038
9,617
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Noka025
Artemis
13
3 / 2 / 3
7,819
434
3,922
6,057
1,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 4 / 6
8,916
495
8,128
8,894
2,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
phan8877
Baron Samedi
16
8 / 4 / 5
10,271
571
13,553
11,513
5,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Apfelmus1994
Ganesha
11
0 / 11 / 2
6,957
387
4,044
17,536
8,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
9
1 / 7 / 0
6,260
348
1,447
12,510
4,214
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Shadow789-Y
Gilgamesh
15
7 / 7 / 1
10,665
593
8,865
12,572
5,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
cHk0P_
Osiris
9
1 / 14 / 2
6,796
378
3,220
14,946
6,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
littlemagereal
Chernobog
12
4 / 8 / 2
7,867
437
7,942
13,837
4,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
46
Kills
13
13
Deaths
47
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Apfelmus1994
Ganesha
0
11
2
0.09
L
Ymir
1
7
0
0.14
W
Cthulhu
Leschulk
Cthulhu
2
3
9
2.17
W
Nemesis
Maldambius
Nemesis
28
0
9
32.5
W
Artemis
Noka025
Artemis
3
2
3
2.25
L
Gilgamesh
Shadow789-Y
Gilgamesh
7
7
1
1.07
L
Osiris
cHk0P_
Osiris
1
14
2
0.14
L
Chernobog
littlemagereal
Chernobog
4
8
2
0.63
W
5
4
6
2
W
Baron Samedi
phan8877
Baron Samedi
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,123
Damage
25,518
45,585
Taken
71,401
20,410
Mitigated
29,178
9,340
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Apfelmus1994
Ganesha
4,044
649
0
980
17,536
8,759
311
5,828
11,708
24,650
0
L
Ymir
1,447
612
0
0
12,510
4,214
358
6,448
6,062
13,320
0
W
Cthulhu
Leschulk
Cthulhu
6,482
777
76
1,245
9,504
4,840
62
1,483
8,021
32,826
0
W
Nemesis
Maldambius
Nemesis
23,038
16,396
0
2,268
9,617
5,480
677
1,443
8,174
0
98,027
W
Artemis
Noka025
Artemis
3,922
2,842
0
994
6,057
1,768
1,845
697
5,360
0
14,995
L
Gilgamesh
Shadow789-Y
Gilgamesh
8,865
2,741
0
1,749
12,572
5,065
978
7,118
5,454
0
40,840
L
Osiris
cHk0P_
Osiris
3,220
2,188
0
0
14,946
6,722
403
3,676
11,270
0
24,137
L
Chernobog
littlemagereal
Chernobog
7,942
5,300
0
1,344
13,837
4,418
556
5,093
8,744
0
29,240
W
8,128
2,126
0
865
8,894
2,667
2,028
1,256
7,638
38,450
0
W
Baron Samedi
phan8877
Baron Samedi
13,553
2,412
219
3,673
11,513
5,655
1,463
612
10,901
62,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,768
Gold Earned
38,545
409
Minions Killed
217
0
Camps Cleared
0
1,555,165
Distance Traveled
1,422,159
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,957
387
3
0
0
293,399
1
L
Ymir
6,260
348
32
2
0
268,056
0
W
Cthulhu
8,358
464
54
3
0
297,798
0
W
Nemesis
13,404
745
164
9
0
403,247
1
W
Artemis
7,819
434
25
1
0
296,223
1
L
Gilgamesh
10,665
593
78
4
0
284,670
0
L
Osiris
6,796
378
55
3
0
298,584
0
L
Chernobog
7,867
437
49
3
0
277,450
0
W
Zeus
8,916
495
67
4
0
271,175
0
W
Baron Samedi
10,271
571
99
6
0
286,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role