Player Matchup

Medusa
Medusa
UnrulyD
Medusa
Level 17
God Stats
20W - 14L
1,500 SR
Queue Stats
366W - 418L
1,498 Elo+
Solo
Yemoja
Yemoja
chesteer_26
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
gcrdouble04wheeI
Neith
Level 29
God Stats
3W - 2L
1,495 SR
Queue Stats
93W - 74L
1,631 Elo+
Solo
Ao Kuang
Ao Kuang
playjx080
Ao Kuang
Level 27
God Stats
14W - 10L
1,391 SR
Queue Stats
164W - 188L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
懵懂的橘子
Sun Wukong
Level 22
God Stats
3W - 1L
1,519 SR
Queue Stats
38W - 33L
1,419 Elo+
Solo
Team Averages
Level 20
1,481 SR
1,524 Elo+

VS

Team Averages
Level 39
1,551 SR
1,568 Elo+
Fenrir
Fenrir
Aerol7
Fenrir
Level 25
God Stats
16W - 18L
1,635 SR
Queue Stats
32W - 38L
1,620 Elo+
Solo
Bellona
Bellona
Erigonxdra
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,508 Elo+
Party 1
Poseidon
Poseidon
Jaxzzon
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,243 Elo+
Solo
Vulcan
Vulcan
Lucilleef
Vulcan
Level 8
God Stats
0W - 1L
1,774 SR
Queue Stats
2W - 1L
1,774 Elo+
Party 1
Ganesha
Ganesha
Maweisi
Ganesha
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 2L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
UnrulyD
Medusa
14
0 / 3 / 2
8,288
518
1,527
9,400
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
5
1 / 1 / 0
5,708
357
125
2,159
788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
15 / 2 / 3
10,473
655
13,589
7,961
2,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
playjx080
Ao Kuang
15
6 / 1 / 6
9,314
582
8,846
12,725
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
懵懂的橘子
Sun Wukong
14
2 / 4 / 10
8,327
520
9,307
14,092
9,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aerol7
Fenrir
14
3 / 0 / 1
8,714
545
3,966
8,089
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Erigonxdra
Bellona
13
4 / 6 / 2
8,295
518
8,680
12,995
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
Jaxzzon
Poseidon
9
0 / 11 / 2
5,982
374
3,183
8,618
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
Lucilleef
Vulcan
12
4 / 4 / 4
8,010
501
8,923
9,444
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Maweisi
Ganesha
7
0 / 4 / 2
5,689
356
1,697
7,958
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
24
Kills
11
11
Deaths
25
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aerol7
Fenrir
3
0
1
3.5
L
Bellona
Erigonxdra
Bellona
4
6
2
0.83
L
Poseidon
Jaxzzon
Poseidon
0
11
2
0.09
L
Vulcan
Lucilleef
Vulcan
4
4
4
1.5
L
Ganesha
Maweisi
Ganesha
0
4
2
0.25
W
Medusa
UnrulyD
Medusa
0
3
2
0.33
W
Yemoja
1
1
0
1
W
15
2
3
8.25
W
Ao Kuang
playjx080
Ao Kuang
6
1
6
9
W
Sun Wukong
懵懂的橘子
Sun Wukong
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,394
Damage
26,449
46,337
Taken
47,104
20,423
Mitigated
22,902
16,970
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aerol7
Fenrir
3,966
279
0
1,330
8,089
3,448
0
1,631
6,458
0
51,190
L
Bellona
Erigonxdra
Bellona
8,680
3,085
0
1,542
12,995
9,799
0
3,436
9,559
0
39,698
L
Poseidon
Jaxzzon
Poseidon
3,183
1,107
0
272
8,618
2,787
395
1,170
7,448
16,501
846
L
Vulcan
Lucilleef
Vulcan
8,923
1,955
105
2,657
9,444
3,515
766
2,422
7,022
41,962
0
L
Ganesha
Maweisi
Ganesha
1,697
266
0
2,150
7,958
3,353
0
329
7,629
9,906
0
W
Medusa
UnrulyD
Medusa
1,527
496
0
4,254
9,400
3,062
514
3,172
5,991
0
50,917
W
Yemoja
125
30
118
1,025
2,159
788
0
793
1,206
3,363
0
W
13,589
6,129
0
1,463
7,961
2,913
1,480
2,362
5,439
0
63,475
W
Ao Kuang
playjx080
Ao Kuang
8,846
2,301
0
6,051
12,725
4,465
1,422
2,947
9,552
53,148
0
W
Sun Wukong
懵懂的橘子
Sun Wukong
9,307
1,664
0
4,059
14,092
9,195
378
3,695
9,883
32
43,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,110
Gold Earned
36,690
405
Minions Killed
296
0
Camps Cleared
0
1,160,943
Distance Traveled
1,422,214
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,714
545
97
6
0
315,207
1
L
Bellona
8,295
518
77
5
0
274,660
2
L
Poseidon
5,982
374
33
2
0
261,666
2
L
Vulcan
8,010
501
82
5
0
305,176
5
L
Ganesha
5,689
356
7
0
0
265,505
2
W
Medusa
8,288
518
94
6
0
223,353
2
W
Yemoja
5,708
357
5
0
0
74,385
0
W
Neith
10,473
655
123
8
0
273,727
7
W
Ao Kuang
9,314
582
93
6
0
301,605
1
W
Sun Wukong
8,327
520
90
6
0
287,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role