Player Matchup

Da Ji
Da Ji
DeadlySayane
Da Ji
Level 21
God Stats
18W - 22L
1,530 SR
Queue Stats
45W - 60L
1,373 Elo+
Solo
Ares
Ares
GoldHallsteinn
Ares
Level 13
God Stats
4W - 2L
1,715 SR
Queue Stats
39W - 27L
1,449 Elo+
Solo
Thoth
Thoth
LuPoMaGiEr
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,105 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PeTkoMaGieR
Ah Muzen Cab
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 12L
1,105 Elo+
Party 1
Tyr
Tyr
Unpidr
Tyr
Level 18
God Stats
23W - 24L
1,385 SR
Queue Stats
101W - 91L
1,474 Elo+
Solo
Team Averages
Level 13
1,526 SR
1,301 Elo+

VS

Team Averages
Level 24
1,590 SR
1,470 Elo+
Ymir
Ymir
Aylhi
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
LostekPL
Gilgamesh
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,340 Elo+
Solo
Sol
Sol
OboR0
Sol
Level 25
God Stats
5W - 1L
1,768 SR
Queue Stats
32W - 27L
1,510 Elo+
Solo
Neith
Neith
TheManlyBlond
Neith
Level 26
God Stats
8W - 0L
1,932 SR
Queue Stats
40W - 30L
1,541 Elo+
Solo
Hun Batz
Hun Batz
reoneo30
Hun Batz
Level 28
God Stats
2W - 4L
1,250 SR
Queue Stats
103W - 125L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
8,261
551
6,521
10,564
4,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 2
6,192
413
5,774
11,496
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
10
0 / 6 / 4
6,136
409
1,903
7,073
1,936
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
PeTkoMaGieR
Ah Muzen Cab
9
3 / 6 / 0
6,426
428
8,012
7,867
2,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
Unpidr
Tyr
12
0 / 6 / 2
6,860
457
6,514
9,862
8,490
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aylhi
Ymir
11
4 / 2 / 5
7,857
524
5,394
10,827
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
LostekPL
Gilgamesh
13
5 / 3 / 3
8,239
549
5,548
11,149
5,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
OboR0
Sol
14
4 / 1 / 5
8,832
589
5,452
6,898
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 3 / 5
7,826
522
5,765
8,531
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
reoneo30
Hun Batz
16
9 / 2 / 4
9,569
638
9,286
9,353
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
27
28
Deaths
11
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aylhi
Ymir
4
2
5
3.25
L
6
4
3
1.88
L
0
6
2
0.17
W
Gilgamesh
LostekPL
Gilgamesh
5
3
3
2.17
L
Thoth
0
6
4
0.33
W
Sol
OboR0
Sol
4
1
5
6.5
L
Ah Muzen Cab
PeTkoMaGieR
Ah Muzen Cab
3
6
0
0.5
W
5
3
5
2.5
L
Tyr
Unpidr
Tyr
0
6
2
0.17
W
Hun Batz
reoneo30
Hun Batz
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,724
Damage
31,445
46,862
Taken
46,758
23,292
Mitigated
22,216
8,339
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aylhi
Ymir
5,394
1,864
0
1,051
10,827
8,068
786
3,224
7,603
27,916
0
L
6,521
1,766
0
2,541
10,564
4,004
0
1,946
8,618
0
38,207
L
5,774
415
0
895
11,496
6,644
0
4,612
6,884
17,866
0
W
Gilgamesh
LostekPL
Gilgamesh
5,548
1,745
0
2,083
11,149
5,735
205
1,170
9,979
0
28,398
L
Thoth
1,903
226
0
1,230
7,073
1,936
279
2,037
5,036
16,792
0
W
Sol
OboR0
Sol
5,452
1,029
0
2,653
6,898
2,016
1,086
1,098
5,800
46,681
0
L
Ah Muzen Cab
PeTkoMaGieR
Ah Muzen Cab
8,012
3,530
0
1,625
7,867
2,218
575
1,754
6,113
237
24,577
W
5,765
3,104
0
4,384
8,531
2,870
2,048
2,215
6,316
0
41,718
L
Tyr
Unpidr
Tyr
6,514
1,729
0
2,048
9,862
8,490
0
497
9,365
0
37,213
W
Hun Batz
reoneo30
Hun Batz
9,286
2,980
0
3,098
9,353
3,527
341
207
9,146
0
58,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,875
Gold Earned
42,323
246
Minions Killed
429
0
Camps Cleared
0
1,235,553
Distance Traveled
1,293,909
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,857
524
47
3
0
258,043
3
L
Da Ji
8,261
551
75
5
0
244,514
1
L
Ares
6,192
413
27
2
0
266,584
1
W
Gilgamesh
8,239
549
64
4
0
210,609
1
L
Thoth
6,136
409
35
2
0
242,622
1
W
Sol
8,832
589
97
6
0
296,897
2
L
Ah Muzen Cab
6,426
428
38
3
0
228,549
0
W
Neith
7,826
522
95
6
0
228,251
0
L
Tyr
6,860
457
71
5
0
253,284
2
W
Hun Batz
9,569
638
126
8
0
300,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role