Player Matchup

Fenrir
Fenrir
Its Carnage644
Fenrir
Level 81
God Stats
11W - 11L
1,455 SR
Queue Stats
530W - 561L
1,451 Elo+
Solo
Neith
Neith
Oo-Sky-oO7
Neith
Level 63
God Stats
6W - 19L
1,395 SR
Queue Stats
19W - 40L
1,255 Elo+
Solo
Izanami
Izanami
TEKO-C
Izanami
Level 89
God Stats
1W - 2L
1,017 SR
Queue Stats
102W - 101L
1,450 Elo+
Party 1
Hercules
Hercules
aimararrii
Hercules
Level 68
God Stats
6W - 7L
1,327 SR
Queue Stats
205W - 249L
1,370 Elo+
Solo
Discordia
Discordia
minmax59132
Discordia
Level 66
God Stats
45W - 35L
1,499 SR
Queue Stats
165W - 169L
1,414 Elo+
Party 1
Team Averages
Level 73
1,338 SR
1,388 Elo+

VS

Team Averages
Level 100
1,441 SR
1,426 Elo+
Sobek
Sobek
 
Sobek
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
IVDFN_Muaaji_
Ne Zha
Level 101
God Stats
2W - 6L
1,416 SR
Queue Stats
108W - 145L
1,424 Elo+
Party 2
Anubis
Anubis
PRINZ_Ekinci
Anubis
Level 127
God Stats
2W - 7L
1,361 SR
Queue Stats
178W - 211L
1,382 Elo+
Party 2
Loki
Loki
Ymelehtra_B
Loki
Level 67
God Stats
8W - 11L
1,461 SR
Queue Stats
32W - 48L
1,405 Elo+
Solo
Medusa
Medusa
mastar359
Medusa
Level 105
God Stats
26W - 27L
1,466 SR
Queue Stats
368W - 393L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,933
593
3,609
4,753
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
8
1 / 1 / 4
4,895
490
4,442
3,424
839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Izanami
TEKO-C
Izanami
11
5 / 0 / 1
6,321
632
3,548
3,752
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
aimararrii
Hercules
11
2 / 0 / 0
6,225
623
2,147
4,311
1,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
minmax59132
Discordia
11
1 / 0 / 3
6,093
609
1,791
1,940
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 0
4,309
431
661
7,710
3,002
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 3 / 1
4,492
449
284
5,914
1,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
9
0 / 1 / 0
5,175
518
654
2,889
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 0
5,097
510
3,339
5,882
4,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
mastar359
Medusa
8
1 / 4 / 0
4,897
490
2,689
5,979
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
L
0
3
1
0.17
W
3
1
3
4.5
W
Neith
1
1
4
3
L
Anubis
0
1
0
0
W
Izanami
TEKO-C
Izanami
5
0
1
5.5
L
1
2
0
0.5
W
Hercules
aimararrii
Hercules
2
0
0
2
L
Medusa
mastar359
Medusa
1
4
0
0.25
W
Discordia
minmax59132
Discordia
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,537
Damage
7,627
18,180
Taken
28,374
5,638
Mitigated
10,812
5,197
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
661
37
120
2,590
7,710
3,002
0
0
7,710
13,864
0
L
284
74
0
2,870
5,914
1,392
0
76
5,812
0
14,180
W
3,609
785
0
550
4,753
1,525
0
109
4,584
0
30,377
W
Neith
4,442
2,073
198
794
3,424
839
346
349
3,075
0
14,750
L
Anubis
654
90
0
889
2,889
947
0
881
1,712
24,842
0
W
Izanami
TEKO-C
Izanami
3,548
2,312
0
960
3,752
888
770
203
3,549
0
36,962
L
3,339
556
0
2,390
5,882
4,073
0
43
5,839
0
23,395
W
Hercules
aimararrii
Hercules
2,147
869
0
2,095
4,311
1,853
0
0
4,011
0
31,578
L
Medusa
mastar359
Medusa
2,689
824
0
860
5,979
1,398
936
427
5,510
0
24,551
W
Discordia
minmax59132
Discordia
1,791
153
0
600
1,940
533
646
654
1,226
27,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,467
Gold Earned
23,970
332
Minions Killed
225
0
Camps Cleared
0
908,667
Distance Traveled
850,972
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,309
431
25
3
0
182,189
4
L
Ne Zha
4,492
449
46
5
0
150,423
2
W
Fenrir
5,933
593
60
6
0
208,137
5
W
Neith
4,895
490
30
3
0
158,942
3
L
Anubis
5,175
518
65
7
0
146,740
3
W
Izanami
6,321
632
72
7
0
182,042
3
L
Loki
5,097
510
52
5
0
192,241
1
W
Hercules
6,225
623
88
9
0
181,158
3
L
Medusa
4,897
490
37
4
0
179,379
3
W
Discordia
6,093
609
82
8
0
178,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role