Player Matchup

Ra
Ra
HEDDEN-1
Ra
Level 12
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 2
Persephone
Persephone
Osagie
Persephone
Level 63
God Stats
542W - 580L
1,501 SR
Queue Stats
547W - 592L
1,492 Elo+
Party 1
Chaac
Chaac
Pudge85
Chaac
Level 49
God Stats
3W - 1L
1,842 SR
Queue Stats
69W - 65L
1,509 Elo+
Solo
Scylla
Scylla
Q8Rea
Scylla
Level 81
God Stats
2W - 1L
1,526 SR
Queue Stats
13W - 18L
1,380 Elo+
Party 2
Anubis
Anubis
RegencyIsland30
Anubis
Level 69
God Stats
23W - 13L
1,778 SR
Queue Stats
364W - 388L
1,540 Elo+
Party 1
Team Averages
Level 55
1,677 SR
1,472 Elo+

VS

Team Averages
Level 54
1,490 SR
1,467 Elo+
Hades
Hades
Eaker1000
Hades
Level 39
God Stats
2W - 2L
1,332 SR
Queue Stats
299W - 329L
1,375 Elo+
Solo
Cthulhu
Cthulhu
I YoRHa 2B I
Cthulhu
Level 83
God Stats
18W - 13L
1,628 SR
Queue Stats
67W - 59L
1,606 Elo+
Solo
Eset
Eset
Lucasdgre
Eset
Level 39
God Stats
135W - 81L
1,585 SR
Queue Stats
292W - 204L
1,530 Elo+
Party 3
Jing Wei
Jing Wei
OhhRyst
Jing Wei
Level 65
God Stats
26W - 26L
1,405 SR
Queue Stats
349W - 273L
1,507 Elo+
Party 3
Artemis
Artemis
Shrapnel11
Artemis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 16 / 11
11,576
965
7,977
23,639
8,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Osagie
Persephone
17
1 / 3 / 9
11,528
961
11,749
12,050
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Pudge85
Chaac
18
6 / 8 / 7
12,632
1,053
19,553
27,315
19,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Q8Rea
Scylla
18
4 / 9 / 8
11,903
992
12,171
15,350
6,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 8 / 8
11,104
925
9,151
19,130
9,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Eaker1000
Hades
19
5 / 2 / 19
12,570
1,048
6,782
16,619
7,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
I YoRHa 2B I
Cthulhu
20
6 / 6 / 21
13,422
1,119
24,369
18,205
18,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
20
8 / 3 / 21
13,440
1,120
15,127
12,211
4,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
OhhRyst
Jing Wei
20
18 / 0 / 16
16,535
1,378
26,113
9,309
3,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Shrapnel11
Artemis
20
7 / 4 / 20
13,137
1,095
17,069
9,911
4,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
141
15
Kills
44
44
Deaths
15
43
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Hades
Eaker1000
Hades
5
2
19
7.25
L
2
16
11
0.47
W
Cthulhu
I YoRHa 2B I
Cthulhu
6
6
21
2.75
W
Eset
8
3
21
6.17
W
Jing Wei
OhhRyst
Jing Wei
18
0
16
26
L
Persephone
Osagie
Persephone
1
3
9
1.83
L
Chaac
Pudge85
Chaac
6
8
7
1.19
L
Scylla
Q8Rea
Scylla
4
9
8
0.89
L
2
8
8
0.75
W
Artemis
Shrapnel11
Artemis
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,601
Damage
89,460
97,484
Taken
66,255
49,464
Mitigated
37,911
13,322
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Eaker1000
Hades
6,782
1,735
39
5,082
16,619
7,504
0
9,955
6,405
23,659
0
L
7,977
277
422
319
23,639
8,908
0
10,922
12,717
21,770
0
W
Cthulhu
I YoRHa 2B I
Cthulhu
24,369
572
1,026
1,031
18,205
18,618
0
10,973
7,070
38,007
0
W
Eset
15,127
966
1,070
1,732
12,211
4,178
0
8,574
3,489
30,659
0
W
Jing Wei
OhhRyst
Jing Wei
26,113
19,549
0
3,566
9,309
3,439
0
4,529
4,660
0
52,787
L
Persephone
Osagie
Persephone
11,749
102
0
271
12,050
4,768
0
6,053
5,994
45,512
0
L
Chaac
Pudge85
Chaac
19,553
4,319
0
7,292
27,315
19,644
0
15,108
12,207
0
42,782
L
Scylla
Q8Rea
Scylla
12,171
618
0
595
15,350
6,288
0
6,102
9,248
19,387
0
L
9,151
206
0
4,423
19,130
9,856
0
8,092
11,038
33,574
0
W
Artemis
Shrapnel11
Artemis
17,069
7,316
0
1,285
9,911
4,172
0
6,174
3,583
0
48,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
69,104
207
Minions Killed
251
4
Camps Cleared
11
1,113,539
Distance Traveled
1,103,105
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,570
1,048
51
4
1
204,090
0
L
Ra
11,576
965
19
2
1
214,439
0
W
Cthulhu
13,422
1,119
34
3
0
231,120
0
W
Eset
13,440
1,120
31
3
4
204,717
0
W
Jing Wei
16,535
1,378
73
6
3
268,928
0
L
Persephone
11,528
961
67
6
2
242,342
1
L
Chaac
12,632
1,053
60
5
0
237,429
0
L
Scylla
11,903
992
26
2
1
217,126
0
L
Anubis
11,104
925
35
3
0
202,203
1
W
Artemis
13,137
1,095
62
5
3
194,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role