Player Matchup

Khepri
Khepri
Silver III
 
Khepri
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold IV
Grizzlyfistever
Kali
Gold IV
Level 113
God Stats
11W - 9L
1,578 SR
Queue Stats
208W - 198L
1,174 MMR
Solo
Skadi
Skadi
Silver I
Mr_DeXteR_666
Skadi
Silver I
Level 155
God Stats
325W - 239L
1,636 SR
Queue Stats
1,164W - 1,186L
1,170 MMR
Solo
Chiron
Chiron
Silver III
joker_zero20
Chiron
Silver III
Level 115
God Stats
7W - 10L
1,422 SR
Queue Stats
283W - 297L
953 MMR
Solo
Poseidon
Poseidon
Silver V
nonothebos8
Poseidon
Silver V
Level 106
God Stats
4W - 1L
1,546 SR
Queue Stats
10W - 17L
1,180 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,536 SR
1,196 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,423 SR
1,075 MMR
Hou Yi
Hou Yi
Silver I
Aharondp25
Hou Yi
Silver I
Level 115
God Stats
0W - 1L
1,432 SR
Queue Stats
31W - 39L
1,183 MMR
Solo
Cthulhu
Cthulhu
Silver I
Jean-Val-Jean_M_
Cthulhu
Silver I
Level 148
God Stats
15W - 17L
1,491 SR
Queue Stats
308W - 336L
1,099 MMR
Solo
Hercules
Hercules
Silver IV
MachPower307
Hercules
Silver IV
Level 63
God Stats
0W - 1L
1,470 SR
Queue Stats
21W - 46L
886 MMR
Party 1
Nemesis
Nemesis
Bronze III
agbernal1
Nemesis
Bronze III
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
3W - 13L
1,349 MMR
Party 1
Scylla
Scylla
Silver V
lolitoregueiro
Scylla
Silver V
Level 39
God Stats
8W - 9L
1,499 SR
Queue Stats
49W - 68L
858 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
5 / 0 / 16
15,273
636
7,379
14,813
16,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 2 / 6
14,223
593
10,165
22,179
12,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 4
15,141
631
19,736
15,021
5,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
7 / 3 / 8
15,673
653
11,857
19,223
8,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
nonothebos8
Poseidon
20
9 / 2 / 8
14,825
618
17,271
14,160
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
GilgameshAphroditeAthenaKing ArthurArachne

VS

Bans
YemojaCerberusCu ChulainnThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aharondp25
Hou Yi
17
1 / 6 / 2
10,426
434
10,698
18,639
6,216
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 9 / 0
9,475
395
13,639
22,498
21,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
MachPower307
Hercules
17
1 / 7 / 4
11,340
473
6,316
18,720
10,181
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
agbernal1
Nemesis
17
2 / 8 / 2
10,342
431
9,837
19,835
9,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 6 / 2
12,126
505
10,360
12,855
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
36
Kills
10
10
Deaths
36
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
0
16
13
L
Hou Yi
Aharondp25
Hou Yi
1
6
2
0.33
W
3
2
6
3
L
2
9
0
0.22
L
Hercules
MachPower307
Hercules
1
7
4
0.43
W
12
3
4
4.67
L
Nemesis
agbernal1
Nemesis
2
8
2
0.38
W
Chiron
7
3
8
3.67
L
4
6
2
0.83
W
Poseidon
nonothebos8
Poseidon
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,408
Damage
50,850
85,396
Taken
92,547
49,332
Mitigated
51,496
32,811
Healing
17,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,379
510
0
2,584
14,813
16,364
496
4,772
9,461
42,491
0
L
Hou Yi
Aharondp25
Hou Yi
10,698
5,368
0
6,454
18,639
6,216
676
3,511
15,066
0
73,849
W
10,165
6,893
0
8,453
22,179
12,900
3,115
4,847
17,145
0
115,328
L
13,639
942
666
4,903
22,498
21,589
0
4,426
17,909
64,188
0
L
Hercules
MachPower307
Hercules
6,316
1,488
0
2,874
18,720
10,181
572
5,109
13,503
0
52,044
W
19,736
9,967
0
2,885
15,021
5,097
5,933
5,402
9,340
0
103,555
L
Nemesis
agbernal1
Nemesis
9,837
5,041
0
1,175
19,835
9,024
0
4,879
14,814
0
72,939
W
Chiron
11,857
6,589
554
10,960
19,223
8,579
6,155
4,490
14,280
0
141,208
L
10,360
884
0
1,336
12,855
4,486
455
5,860
6,605
62,718
0
W
Poseidon
nonothebos8
Poseidon
17,271
1,607
184
7,191
14,160
6,392
1,544
4,668
9,342
93,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,135
Gold Earned
53,709
762
Minions Killed
562
0
Camps Cleared
0
2,204,388
Distance Traveled
2,011,206
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,273
636
55
2
0
465,477
8
L
Hou Yi
10,426
434
120
5
0
407,306
5
W
Kali
14,223
593
165
7
0
448,360
5
L
Cthulhu
9,475
395
85
4
0
415,740
0
L
Hercules
11,340
473
114
5
0
396,208
1
W
Skadi
15,141
631
168
7
0
406,749
6
L
Nemesis
10,342
431
120
5
0
428,251
0
W
Chiron
15,673
653
210
9
0
389,596
8
L
Scylla
12,126
505
123
5
0
363,701
1
W
Poseidon
14,825
618
164
7
0
494,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role