Player Matchup

Pele
Pele
ASE_ssin
Pele
Level 28
God Stats
19W - 20L
1,459 SR
Queue Stats
51W - 53L
1,320 Elo+
Party 1
Hades
Hades
Antώny
Hades
Level 17
God Stats
6W - 2L
1,831 SR
Queue Stats
9W - 11L
1,285 Elo+
Solo
Sylvanus
Sylvanus
FanaticFan4670
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,225 Elo+
Party 1
Izanami
Izanami
Meyoss_
Izanami
Level 29
God Stats
3W - 1L
1,509 SR
Queue Stats
32W - 41L
1,341 Elo+
Solo
Guan Yu
Guan Yu
machacamonos
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,221 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,279 Elo+

VS

Team Averages
Level 23
1,543 SR
1,443 Elo+
Sun Wukong
Sun Wukong
MC ILKKA
Sun Wukong
Level 15
God Stats
1W - 3L
1,418 SR
Queue Stats
11W - 17L
1,329 Elo+
Solo
Fenrir
Fenrir
PATATES_642
Fenrir
Level 11
God Stats
3W - 4L
1,662 SR
Queue Stats
7W - 11L
1,405 Elo+
Party 2
Sobek
Sobek
ertugrul_kaan
Sobek
Level 46
God Stats
2W - 2L
1,699 SR
Queue Stats
79W - 92L
1,356 Elo+
Party 2
Izanami
Izanami
feo2684
Izanami
Level 16
God Stats
1W - 2L
1,435 SR
Queue Stats
15W - 19L
1,346 Elo+
Party 2
Agni
Agni
velascodiazdi695
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
4 / 0 / 1
6,327
633
2,428
6,694
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Antώny
Hades
11
3 / 0 / 2
6,262
626
4,402
3,515
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sylvanus
9
4 / 2 / 2
5,437
544
5,250
5,617
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Meyoss_
Izanami
11
8 / 1 / 3
7,112
711
6,422
4,576
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
machacamonos
Guan Yu
10
0 / 0 / 2
5,574
557
2,933
4,585
2,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MC ILKKA
Sun Wukong
9
0 / 0 / 0
4,924
492
2,539
5,245
3,121
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
7
0 / 4 / 0
4,173
417
1,462
5,531
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
1 / 5 / 1
5,139
514
2,313
9,755
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
feo2684
Izanami
7
2 / 5 / 0
4,649
465
3,486
6,234
1,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 5 / 0
4,660
466
1,317
5,411
1,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
19
Kills
3
3
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
4
0
1
4.5
W
Hades
Antώny
Hades
3
0
2
4
W
Sylvanus
4
2
2
2.5
L
Sun Wukong
MC ILKKA
Sun Wukong
0
0
0
0
W
Izanami
Meyoss_
Izanami
8
1
3
9.5
L
Fenrir
0
4
0
0
L
1
5
1
0.3
L
Izanami
feo2684
Izanami
2
5
0
0.4
W
Guan Yu
machacamonos
Guan Yu
0
0
2
1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
11,117
24,987
Taken
32,176
9,749
Mitigated
12,414
12,854
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
2,428
886
0
4,744
6,694
2,022
0
429
6,265
0
34,180
W
Hades
Antώny
Hades
4,402
618
130
2,622
3,515
1,292
170
890
2,625
28,799
0
W
Sylvanus
5,250
1,885
200
1,459
5,617
2,356
906
1,439
4,178
15,458
3,070
L
Sun Wukong
MC ILKKA
Sun Wukong
2,539
573
0
2,188
5,245
3,121
0
0
5,245
0
20,747
W
Izanami
Meyoss_
Izanami
6,422
5,392
0
1,278
4,576
1,297
1,790
872
3,704
0
35,928
L
Fenrir
1,462
378
0
524
5,531
1,305
0
1,308
4,123
0
10,619
L
2,313
379
0
3,451
9,755
5,042
0
2,270
7,485
12,294
0
L
Izanami
feo2684
Izanami
3,486
2,746
0
0
6,234
1,444
0
2,387
3,847
0
17,553
W
Guan Yu
machacamonos
Guan Yu
2,933
695
0
2,421
4,585
2,782
700
0
4,585
0
23,507
L
1,317
126
0
381
5,411
1,502
0
2,874
2,261
21,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,712
Gold Earned
23,545
287
Minions Killed
181
0
Camps Cleared
0
990,287
Distance Traveled
958,524
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,327
633
82
8
0
224,905
2
W
Hades
6,262
626
59
6
0
192,343
1
W
Sylvanus
5,437
544
28
3
0
179,673
0
L
Sun Wukong
4,924
492
54
5
0
199,290
2
W
Izanami
7,112
711
74
7
0
182,089
0
L
Fenrir
4,173
417
33
3
0
219,110
0
L
Sobek
5,139
514
16
2
0
193,911
0
L
Izanami
4,649
465
41
4
0
191,999
0
W
Guan Yu
5,574
557
44
4
0
211,277
1
L
Agni
4,660
466
37
4
0
154,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role