Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
vV Eight Vv
Gilgamesh
Level 13
God Stats
34W - 1L
2,138 SR
Queue Stats
190W - 9L
2,086 Elo+
Party 1
Thoth
Thoth
vV Godly Vv3397
Thoth
Level 14
God Stats
146W - 4L
2,111 SR
Queue Stats
197W - 8L
2,086 Elo+
Party 1
Team Averages
Level 62
1,916 SR
1,891 Elo+

VS

Team Averages
Level 60
1,458 SR
1,313 Elo+
Morgan Le Fay
Morgan Le Fay
FATTxxSAUCE
Morgan Le Fay
Level 95
God Stats
13W - 16L
1,467 SR
Queue Stats
247W - 304L
1,415 Elo+
Solo
Danzaburou
Danzaburou
FunDeath4u22
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,210 Elo+
Solo
Da Ji
Da Ji
LostPhantom20
Da Ji
Level 63
God Stats
4W - 8L
1,406 SR
Queue Stats
108W - 116L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 22
11,409
761
4,966
17,476
16,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
vV Eight Vv
Gilgamesh
17
12 / 3 / 13
12,566
838
15,490
15,147
10,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

17
16 / 5 / 11
13,514
901
21,025
11,181
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FATTxxSAUCE
Morgan Le Fay
16
7 / 7 / 5
11,914
794
15,520
14,711
4,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FunDeath4u22
Danzaburou
13
4 / 11 / 6
10,377
692
10,520
15,969
3,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 10 / 4
9,241
616
6,954
18,145
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
28
Kills
13
13
Deaths
28
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
22
2.2
L
Morgan Le Fay
FATTxxSAUCE
Morgan Le Fay
7
7
5
1.36
L
Danzaburou
FunDeath4u22
Danzaburou
4
11
6
0.64
L
2
10
4
0.4
W
Gilgamesh
vV Eight Vv
Gilgamesh
12
3
13
6.17
W
16
5
11
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,481
Damage
32,994
43,804
Taken
48,825
31,093
Mitigated
15,272
9,563
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,966
712
0
3,812
17,476
16,439
202
6,172
11,304
22,079
0
L
Morgan Le Fay
FATTxxSAUCE
Morgan Le Fay
15,520
3,087
157
1,786
14,711
4,871
0
7,223
7,488
47,254
0
L
Danzaburou
FunDeath4u22
Danzaburou
10,520
4,739
0
425
15,969
3,769
0
11,380
4,589
0
25,672
L
6,954
1,917
0
384
18,145
6,632
0
7,388
10,757
0
17,249
W
Gilgamesh
vV Eight Vv
Gilgamesh
15,490
3,101
0
3,411
15,147
10,556
1,331
5,097
10,050
0
35,304
W
21,025
369
0
2,340
11,181
4,098
1,006
4,251
6,930
58,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,489
Gold Earned
31,532
169
Minions Killed
104
0
Camps Cleared
0
821,785
Distance Traveled
617,855
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,409
761
23
2
0
259,265
2
L
Morgan Le Fay
11,914
794
61
4
0
219,781
2
L
Danzaburou
10,377
692
21
1
0
194,357
0
L
Da Ji
9,241
616
22
1
0
203,717
1
W
Gilgamesh
12,566
838
45
3
0
306,461
3
W
Thoth
13,514
901
101
7
0
256,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role