Player Matchup

Tiamat
Tiamat
AGHARESS
Tiamat
Level 17
God Stats
7W - 8L
1,664 SR
Queue Stats
26W - 31L
1,429 Elo+
Solo
Xing Tian
Xing Tian
Hash300
Xing Tian
Level 13
God Stats
4W - 5L
1,399 SR
Queue Stats
18W - 29L
1,328 Elo+
Solo
Xbalanque
Xbalanque
Iceytwicey
Xbalanque
Level 6
God Stats
15W - 10L
1,120 SR
Queue Stats
51W - 37L
1,278 Elo+
Party 1
Ra
Ra
Samirdaabdulah
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 26L
1,058 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
k3i47zt4rfg
Morgan Le Fay
Level 23
God Stats
9W - 5L
1,155 SR
Queue Stats
87W - 71L
1,503 Elo+
Solo
Team Averages
Level 13
1,368 SR
1,319 Elo+

VS

Team Averages
Level 22
1,555 SR
1,362 Elo+
Merlin
Merlin
FistingMaster1
Merlin
Level 23
God Stats
34W - 27L
1,531 SR
Queue Stats
85W - 90L
1,410 Elo+
Solo
Yemoja
Yemoja
M3r1tx3ll
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,288 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Marcioszkadom
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 78L
1,329 Elo+
Solo
Thanatos
Thanatos
fulaige
Thanatos
Level 26
God Stats
2W - 6L
1,505 SR
Queue Stats
126W - 144L
1,400 Elo+
Solo
Neith
Neith
sveni21
Neith
Level 26
God Stats
23W - 24L
1,737 SR
Queue Stats
87W - 92L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AGHARESS
Tiamat
20
4 / 4 / 24
12,323
1,027
13,367
12,692
10,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Hash300
Xing Tian
20
3 / 1 / 31
12,665
1,055
7,801
15,079
19,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Iceytwicey
Xbalanque
20
25 / 7 / 13
16,856
1,405
49,232
19,714
9,722
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 28
12,786
1,066
19,377
11,348
4,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
k3i47zt4rfg
Morgan Le Fay
20
9 / 6 / 19
12,891
1,074
25,354
13,083
5,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 10
11,974
998
21,846
21,761
9,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
M3r1tx3ll
Yemoja
17
0 / 6 / 9
11,504
959
3,221
28,850
32,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Marcioszkadom
Morgan Le Fay
18
1 / 14 / 10
11,153
929
6,360
25,291
11,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
fulaige
Thanatos
19
13 / 12 / 6
15,092
1,258
18,102
24,791
10,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
sveni21
Neith
19
6 / 7 / 10
13,360
1,113
15,824
21,530
10,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
67
47
Kills
22
22
Deaths
47
115
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AGHARESS
Tiamat
4
4
24
4
L
2
8
10
0.88
W
Xing Tian
Hash300
Xing Tian
3
1
31
18.5
W
Xbalanque
Iceytwicey
Xbalanque
25
7
13
4.5
L
Yemoja
M3r1tx3ll
Yemoja
0
6
9
0.75
L
Morgan Le Fay
Marcioszkadom
Morgan Le Fay
1
14
10
0.43
W
6
4
28
5
L
Thanatos
fulaige
Thanatos
13
12
6
1.33
W
Morgan Le Fay
k3i47zt4rfg
Morgan Le Fay
9
6
19
3.08
L
Neith
sveni21
Neith
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,131
Damage
65,353
71,916
Taken
122,223
49,583
Mitigated
74,641
10,450
Healing
18,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AGHARESS
Tiamat
13,367
1,592
0
2,279
12,692
10,964
0
4,504
8,188
36,314
0
L
21,846
335
0
151
21,761
9,191
0
10,962
10,799
54,317
0
W
Xing Tian
Hash300
Xing Tian
7,801
1,091
0
0
15,079
19,078
0
6,161
8,918
15,210
0
W
Xbalanque
Iceytwicey
Xbalanque
49,232
33,104
0
1,849
19,714
9,722
0
7,938
11,776
0
66,210
L
Yemoja
M3r1tx3ll
Yemoja
3,221
883
3,453
1,667
28,850
32,837
0
14,478
14,372
12,571
0
L
Morgan Le Fay
Marcioszkadom
Morgan Le Fay
6,360
1,267
0
620
25,291
11,556
0
14,851
10,440
24,240
0
W
19,377
2,686
2,281
2,530
11,348
4,637
0
5,937
5,411
38,625
0
L
Thanatos
fulaige
Thanatos
18,102
4,550
705
9,013
24,791
10,540
0
15,038
9,753
0
32,162
W
Morgan Le Fay
k3i47zt4rfg
Morgan Le Fay
25,354
2,280
0
1,511
13,083
5,182
0
6,887
6,196
40,569
0
L
Neith
sveni21
Neith
15,824
7,754
684
2,235
21,530
10,517
0
10,570
10,960
0
35,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,521
Gold Earned
63,083
187
Minions Killed
213
7
Camps Cleared
4
1,078,243
Distance Traveled
887,394
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,323
1,027
52
4
1
234,277
0
L
Merlin
11,974
998
81
7
1
196,944
0
W
Xing Tian
12,665
1,055
22
2
1
253,244
1
W
Xbalanque
16,856
1,405
37
3
4
199,889
2
L
Yemoja
11,504
959
18
2
0
164,567
2
L
Morgan Le Fay
11,153
929
38
3
0
125,232
0
W
Ra
12,786
1,066
48
4
1
224,491
0
L
Thanatos
15,092
1,258
25
2
2
219,662
1
W
Morgan Le Fay
12,891
1,074
28
2
0
166,342
1
L
Neith
13,360
1,113
51
4
1
180,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role