Player Matchup

Izanami
Izanami
KungFuWinslow
Izanami
Level 20
God Stats
9W - 10L
1,872 SR
Queue Stats
104W - 110L
1,378 Elo+
Solo
Nemesis
Nemesis
Muraoka
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Raccoonhumper69
Anhur
Level 29
God Stats
30W - 41L
1,428 SR
Queue Stats
201W - 258L
1,297 Elo+
Solo
Sylvanus
Sylvanus
Use_a_brain_cell
Sylvanus
Level 24
God Stats
6W - 1L
1,838 SR
Queue Stats
104W - 117L
1,517 Elo+
Solo
Bakasura
Bakasura
teeface09
Bakasura
Level 15
God Stats
2W - 3L
1,313 SR
Queue Stats
32W - 21L
1,521 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,443 Elo+

VS

Team Averages
Level 36
1,529 SR
1,547 Elo+
Nike
Nike
Elviren
Nike
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Erasoul
Morgan Le Fay
Level 14
God Stats
3W - 2L
1,618 SR
Queue Stats
10W - 7L
1,687 Elo+
Party 1
Awilix
Awilix
disused-minute4
Awilix
Level 23
God Stats
2W - 2L
1,550 SR
Queue Stats
37W - 68L
1,386 Elo+
Solo
Fafnir
Fafnir
donkeybrained
Fafnir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,847 Elo+
Party 1
Cupid
Cupid
sweetbaybeh
Cupid
Level 17
God Stats
2W - 1L
1,476 SR
Queue Stats
21W - 21L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 5 / 0
6,647
443
5,457
11,551
3,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Muraoka
Nemesis
9
0 / 6 / 1
5,988
399
3,343
7,034
1,989
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 8 / 1
7,055
470
4,336
10,717
2,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 4 / 1
7,571
505
5,103
11,581
5,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
teeface09
Bakasura
13
3 / 5 / 3
7,860
524
8,039
11,607
4,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Elviren
Nike
14
2 / 2 / 0
7,861
524
2,942
7,514
3,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Erasoul
Morgan Le Fay
15
11 / 4 / 1
8,962
597
8,463
9,682
2,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 2 / 2
7,841
523
6,408
9,186
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 1 / 9
7,714
514
6,319
11,736
7,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 4
7,970
531
5,710
7,719
2,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
9
Kills
28
28
Deaths
10
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nike
Elviren
Nike
2
2
0
1
W
Morgan Le Fay
Erasoul
Morgan Le Fay
11
4
1
2.88
L
Izanami
1
5
0
0.2
L
Nemesis
Muraoka
Nemesis
0
6
1
0.08
L
2
8
1
0.31
L
3
4
1
0.88
W
7
2
2
4
W
4
1
9
8.5
W
4
1
4
6
L
Bakasura
teeface09
Bakasura
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,278
Damage
29,842
52,490
Taken
45,837
18,277
Mitigated
19,157
13,445
Healing
12,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Elviren
Nike
2,942
248
0
1,020
7,514
3,593
1,832
0
7,234
0
40,182
W
Morgan Le Fay
Erasoul
Morgan Le Fay
8,463
2,248
0
1,416
9,682
2,909
1,265
907
8,700
48,305
0
L
Izanami
5,457
3,955
0
3,857
11,551
3,306
0
2,612
8,939
0
35,342
L
Nemesis
Muraoka
Nemesis
3,343
1,565
0
278
7,034
1,989
688
2,536
4,498
0
23,676
L
4,336
2,398
0
896
10,717
2,732
566
4,168
6,429
0
26,941
L
5,103
1,451
468
5,262
11,581
5,806
0
3,310
8,241
31,655
10,840
W
6,408
2,399
0
2,242
9,186
2,625
0
2,161
6,815
0
31,886
W
6,319
2,211
0
2,663
11,736
7,773
236
657
10,098
14,081
0
W
5,710
2,707
1,435
3,857
7,719
2,257
116
1,056
6,635
0
43,399
L
Bakasura
teeface09
Bakasura
8,039
5,381
0
2,684
11,607
4,444
0
2,156
9,301
0
36,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,121
Gold Earned
40,348
299
Minions Killed
328
0
Camps Cleared
0
1,188,231
Distance Traveled
1,334,599
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,861
524
83
6
0
240,676
2
W
Morgan Le Fay
8,962
597
85
6
0
259,999
1
L
Izanami
6,647
443
64
4
0
245,047
2
L
Nemesis
5,988
399
39
3
0
232,759
0
L
Anhur
7,055
470
41
3
0
226,284
0
L
Sylvanus
7,571
505
65
4
0
224,501
0
W
Awilix
7,841
523
55
4
0
317,090
0
W
Fafnir
7,714
514
18
1
0
273,750
3
W
Cupid
7,970
531
87
6
0
243,084
1
L
Bakasura
7,860
524
90
6
0
259,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role