Player Matchup

Scylla
Scylla
Arguyle
Scylla
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,570 Elo+
Party 3
Ares
Ares
Dragon23471
Ares
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,240 Elo+
Party 1
Neith
Neith
Skined1UPGaming
Neith
Level 10
God Stats
4W - 8L
1,546 SR
Queue Stats
4W - 9L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
WAFFLEO
Baron Samedi
Level 140
God Stats
1W - 1L
1,755 SR
Queue Stats
87W - 70L
1,612 Elo+
Party 3
Kali
Kali
kittyxgutz
Kali
Level 14
God Stats
1W - 2L
1,657 SR
Queue Stats
31W - 42L
1,240 Elo+
Party 1
Team Averages
Level 42
1,592 SR
1,431 Elo+

VS

Team Averages
Level 20
1,485 SR
1,474 Elo+
Ra
Ra
DOCTOPEPPERONI
Ra
Level 10
God Stats
3W - 0L
1,826 SR
Queue Stats
45W - 5L
1,743 Elo+
Party 2
Medusa
Medusa
ICantHitMyAutos
Medusa
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
172W - 57L
1,644 Elo+
Party 2
Ymir
Ymir
Kingsley902
Ymir
Level 6
God Stats
2W - 3L
1,128 SR
Queue Stats
3W - 8L
1,009 Elo+
Solo
Loki
Loki
MyPebbleIsHard
Loki
Level 13
God Stats
8W - 1L
1,684 SR
Queue Stats
118W - 14L
1,743 Elo+
Party 2
Thor
Thor
Shadow17469
Thor
Level 18
God Stats
2W - 1L
1,288 SR
Queue Stats
286W - 395L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arguyle
Scylla
15
3 / 12 / 10
10,056
1,117
10,961
18,182
6,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 9 / 11
8,789
977
6,201
21,805
21,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 7 / 9
8,439
938
4,187
11,674
9,943
Baron Samedi
WAFFLEO
Baron Samedi
15
7 / 12 / 7
9,329
1,037
14,210
21,644
10,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 11 / 9
9,102
1,011
3,908
16,982
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 23
12,242
1,360
20,069
9,473
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
23 / 1 / 12
15,020
1,669
30,636
8,522
3,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 7 / 11
8,450
939
850
10,706
4,693
20
18 / 1 / 17
13,403
1,489
29,426
9,818
4,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 7 / 16
8,758
973
1,862
11,685
5,716
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
130
17
Kills
51
51
Deaths
17
46
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arguyle
Scylla
3
12
10
0.67
W
10
1
23
21.5
L
2
9
11
0.83
W
23
1
12
29
W
0
7
11
0.79
W
18
1
17
26.5
W
0
7
16
1.14
L
2
7
9
0.93
L
Baron Samedi
WAFFLEO
Baron Samedi
7
12
7
0.88
L
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,467
Damage
82,843
90,287
Taken
50,204
56,015
Mitigated
22,585
6,928
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arguyle
Scylla
10,961
3,357
0
0
18,182
6,442
0
5,726
12,456
21,747
0
W
20,069
2,933
1,904
4,462
9,473
4,405
0
6,956
2,517
39,077
0
L
6,201
279
685
354
21,805
21,990
0
4,789
17,016
11,334
0
W
30,636
20,995
0
2,748
8,522
3,498
0
4,802
3,720
0
52,966
W
850
341
0
0
10,706
4,693
0
5,514
5,192
6,654
0
W
29,426
12,163
0
2,370
9,818
4,273
0
6,380
3,438
0
51,225
W
1,862
1,046
0
0
11,685
5,716
0
7,720
3,884
36
8,822
L
4,187
965
0
600
11,674
9,943
0
3,192
8,482
0
13,211
L
Baron Samedi
WAFFLEO
Baron Samedi
14,210
2,133
2,040
3,086
21,644
10,542
0
4,228
17,416
42,476
0
L
3,908
2,018
0
163
16,982
7,098
0
3,020
13,962
0
11,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,715
Gold Earned
57,873
119
Minions Killed
162
3
Camps Cleared
11
722,292
Distance Traveled
673,375
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,056
1,117
27
3
1
144,729
0
W
Ra
12,242
1,360
57
6
1
138,461
1
L
Ares
8,789
977
5
1
1
154,510
0
W
Medusa
15,020
1,669
44
5
6
153,424
2
W
Ymir
8,450
939
7
1
0
97,662
0
W
Loki
13,403
1,489
44
5
4
169,672
0
W
Thor
8,758
973
10
1
0
114,156
1
L
Neith
8,439
938
19
2
0
150,661
1
L
Baron Samedi
9,329
1,037
51
6
1
142,647
1
L
Kali
9,102
1,011
17
2
0
129,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role