Player Matchup

Osiris
Osiris
Pookmunki
Osiris
Level 86
God Stats
73W - 50L
1,407 SR
Queue Stats
677W - 679L
1,435 Elo+
Solo
Fenrir
Fenrir
RacL_Aite
Fenrir
Level 105
God Stats
8W - 6L
1,528 SR
Queue Stats
189W - 203L
1,432 Elo+
Party 1
Chiron
Chiron
Racl_Zoldy
Chiron
Level 80
God Stats
27W - 19L
1,473 SR
Queue Stats
127W - 143L
1,383 Elo+
Party 1
Yemoja
Yemoja
TEKO-C
Yemoja
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 101L
1,438 Elo+
Party 2
Discordia
Discordia
minmax59132
Discordia
Level 66
God Stats
45W - 35L
1,490 SR
Queue Stats
165W - 169L
1,401 Elo+
Party 2
Team Averages
Level 85
1,480 SR
1,418 Elo+

VS

Team Averages
Level 92
1,484 SR
1,469 Elo+
Sylvanus
Sylvanus
Nootcracker_
Sylvanus
Level 104
God Stats
1W - 1L
1,681 SR
Queue Stats
26W - 33L
1,458 Elo+
Party 3
Apollo
Apollo
UWUBADGERUWU
Apollo
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 153L
1,488 Elo+
Party 3
Camazotz
Camazotz
axdw1234
Camazotz
Level 105
God Stats
1W - 3L
1,300 SR
Queue Stats
204W - 236L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
dcobzari
Zhong Kui
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
169W - 177L
1,457 Elo+
Party 4
Vulcan
Vulcan
krasawa2018
Vulcan
Level 88
God Stats
10W - 14L
1,439 SR
Queue Stats
352W - 371L
1,489 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Pookmunki
Osiris
20
5 / 2 / 8
14,182
567
10,731
23,126
17,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
RacL_Aite
Fenrir
20
12 / 1 / 8
15,774
631
13,882
23,131
12,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Racl_Zoldy
Chiron
20
16 / 2 / 11
16,374
655
35,430
26,647
12,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
TEKO-C
Yemoja
18
4 / 3 / 18
13,428
537
11,853
18,065
21,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
minmax59132
Discordia
19
6 / 4 / 15
14,066
563
12,448
11,839
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Nootcracker_
Sylvanus
12
0 / 12 / 3
7,624
305
8,045
22,391
20,096
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
18
3 / 8 / 5
11,730
469
9,328
20,098
6,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
axdw1234
Camazotz
17
7 / 7 / 3
11,631
465
12,966
23,136
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
dcobzari
Zhong Kui
17
1 / 6 / 5
10,597
424
14,356
20,364
14,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
17
1 / 10 / 5
10,817
433
11,686
17,234
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
43
Kills
12
12
Deaths
43
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Nootcracker_
Sylvanus
0
12
3
0.13
W
Osiris
Pookmunki
Osiris
5
2
8
4.5
W
Fenrir
RacL_Aite
Fenrir
12
1
8
16
W
Chiron
Racl_Zoldy
Chiron
16
2
11
10.75
W
Yemoja
TEKO-C
Yemoja
4
3
18
4.33
L
Apollo
3
8
5
0.69
L
Camazotz
axdw1234
Camazotz
7
7
3
1.21
L
Zhong Kui
dcobzari
Zhong Kui
1
6
5
0.58
L
Vulcan
1
10
5
0.35
W
Discordia
minmax59132
Discordia
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,344
Damage
56,381
102,808
Taken
103,223
69,864
Mitigated
53,931
49,654
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Nootcracker_
Sylvanus
8,045
2,338
1,724
2,830
22,391
20,096
0
5,583
16,726
16,170
1,866
W
Osiris
Pookmunki
Osiris
10,731
3,062
0
10,384
23,126
17,490
2,512
10,746
9,970
0
81,664
W
Fenrir
RacL_Aite
Fenrir
13,882
3,106
0
7,591
23,131
12,501
2,503
4,947
17,298
0
146,244
W
Chiron
Racl_Zoldy
Chiron
35,430
26,690
1,206
20,113
26,647
12,912
5,259
10,080
16,461
0
168,695
W
Yemoja
TEKO-C
Yemoja
11,853
2,652
2,551
4,713
18,065
21,572
2,508
6,657
11,310
49,476
0
L
Apollo
9,328
5,455
0
2,700
20,098
6,220
1,298
4,596
15,372
0
77,095
L
Camazotz
axdw1234
Camazotz
12,966
4,506
0
5,698
23,136
7,664
40
4,702
18,202
0
49,555
L
Zhong Kui
dcobzari
Zhong Kui
14,356
1,089
0
5,625
20,364
14,231
48
2,887
17,391
55,683
0
L
Vulcan
11,686
2,368
0
1,880
17,234
5,720
0
5,469
11,231
82,623
0
W
Discordia
minmax59132
Discordia
12,448
372
0
3,096
11,839
5,389
1,340
5,252
6,325
76,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,824
Gold Earned
52,399
749
Minions Killed
524
0
Camps Cleared
0
2,302,843
Distance Traveled
2,085,394
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,624
305
28
1
0
381,398
4
W
Osiris
14,182
567
131
5
0
484,402
10
W
Fenrir
15,774
631
188
8
0
524,219
1
W
Chiron
16,374
655
207
8
0
468,897
3
W
Yemoja
13,428
537
71
3
0
399,197
2
L
Apollo
11,730
469
152
6
0
414,991
1
L
Camazotz
11,631
465
88
4
0
447,912
2
L
Zhong Kui
10,597
424
101
4
0
419,207
4
L
Vulcan
10,817
433
155
6
0
421,886
2
W
Discordia
14,066
563
152
6
0
426,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role