Player Matchup

Cthulhu
Cthulhu
DevorettLord
Cthulhu
Level 14
God Stats
0W - 3L
1,224 SR
Queue Stats
4W - 7L
1,302 Elo+
Solo
Tiamat
Tiamat
Intruderj
Tiamat
Level 28
God Stats
9W - 11L
1,453 SR
Queue Stats
46W - 41L
1,457 Elo+
Solo
Guan Yu
Guan Yu
Kazekade
Guan Yu
Level 17
God Stats
1W - 1L
1,678 SR
Queue Stats
32W - 35L
1,346 Elo+
Solo
Bellona
Bellona
Legion787
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuciousPuffer
Ah Muzen Cab
Level 25
God Stats
4W - 3L
1,409 SR
Queue Stats
23W - 29L
1,477 Elo+
Solo
Team Averages
Level 17
1,453 SR
1,416 Elo+

VS

Team Averages
Level 13
1,426 SR
1,454 Elo+
Kali
Kali
GothLade
Kali
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Trzebniak
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,613 Elo+
Party 1
Medusa
Medusa
bhutia
Medusa
Level 24
God Stats
11W - 9L
1,492 SR
Queue Stats
40W - 60L
1,344 Elo+
Solo
Ares
Ares
marcelgej123
Ares
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
17W - 14L
1,466 Elo+
Party 1
Odin
Odin
twojstaryorzel
Odin
Level 17
God Stats
6W - 8L
1,340 SR
Queue Stats
39W - 47L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevorettLord
Cthulhu
4
0 / 0 / 0
3,967
361
738
711
299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
Intruderj
Tiamat
10
3 / 2 / 0
6,081
553
4,122
5,159
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Kazekade
Guan Yu
9
1 / 7 / 1
5,246
477
2,432
9,169
3,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Legion787
Bellona
2
0 / 1 / 0
3,776
343
155
719
338
Ah Muzen Cab
LuciousPuffer
Ah Muzen Cab
10
4 / 1 / 1
6,184
562
6,559
5,663
1,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
4 / 1 / 1
6,799
618
6,355
8,839
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Trzebniak
Zhong Kui
9
1 / 2 / 0
5,136
467
269
4,718
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
bhutia
Medusa
10
4 / 3 / 1
6,339
576
3,320
4,295
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 0 / 2
5,510
501
1,543
4,498
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,345
486
1,855
6,737
2,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
8
Kills
11
11
Deaths
9
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DevorettLord
Cthulhu
0
0
0
0
W
Kali
4
1
1
4.5
L
Tiamat
Intruderj
Tiamat
3
2
0
1.5
L
Guan Yu
Kazekade
Guan Yu
1
7
1
0.21
L
Bellona
Legion787
Bellona
0
1
0
0
L
Ah Muzen Cab
LuciousPuffer
Ah Muzen Cab
4
1
1
4.5
W
Zhong Kui
Trzebniak
Zhong Kui
1
2
0
0.5
W
Medusa
bhutia
Medusa
4
3
1
1.5
W
1
0
2
2
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,006
Damage
13,342
21,421
Taken
29,087
8,136
Mitigated
13,482
4,844
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DevorettLord
Cthulhu
738
0
0
180
711
299
0
0
711
3,532
0
W
Kali
6,355
3,538
0
4,039
8,839
3,036
0
1,448
7,391
0
42,476
L
Tiamat
Intruderj
Tiamat
4,122
435
0
1,350
5,159
2,647
0
427
4,732
27,753
0
L
Guan Yu
Kazekade
Guan Yu
2,432
1,486
0
1,975
9,169
3,089
30
1,018
8,151
0
14,956
L
Bellona
Legion787
Bellona
155
111
0
0
719
338
0
71
648
0
1,419
L
Ah Muzen Cab
LuciousPuffer
Ah Muzen Cab
6,559
1,612
0
1,339
5,663
1,763
208
296
5,367
0
27,660
W
Zhong Kui
Trzebniak
Zhong Kui
269
16
0
330
4,718
3,339
690
1,848
2,870
12,774
0
W
Medusa
bhutia
Medusa
3,320
1,979
0
150
4,295
1,715
1,311
552
3,743
0
27,773
W
1,543
206
0
490
4,498
2,396
1,293
274
4,224
15,774
0
W
1,855
851
0
1,025
6,737
2,996
0
528
5,999
0
11,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
29,129
134
Minions Killed
242
0
Camps Cleared
0
658,011
Distance Traveled
930,711
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,967
361
8
1
0
83,695
2
W
Kali
6,799
618
89
8
0
217,138
0
L
Tiamat
6,081
553
52
5
0
195,343
5
L
Guan Yu
5,246
477
28
3
0
164,123
0
L
Bellona
3,776
343
2
0
0
23,785
0
L
Ah Muzen Cab
6,184
562
44
4
0
191,065
0
W
Zhong Kui
5,136
467
27
2
0
161,132
0
W
Medusa
6,339
576
59
5
0
155,928
0
W
Ares
5,510
501
39
4
0
217,387
0
W
Odin
5,345
486
28
3
0
179,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role