Player Matchup

Kukulkan
Kukulkan
HadesCrow
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,159 Elo+
Party 3
Cthulhu
Cthulhu
Kromdir
Cthulhu
Level 9
God Stats
3W - 1L
1,698 SR
Queue Stats
8W - 7L
1,483 Elo+
Party 1
Cupid
Cupid
Norselander
Cupid
Level 9
God Stats
3W - 0L
1,794 SR
Queue Stats
16W - 14L
1,483 Elo+
Party 1
Izanami
Izanami
TeTragrammat0n
Izanami
Level 21
God Stats
4W - 0L
1,481 SR
Queue Stats
6W - 3L
1,359 Elo+
Solo
Loki
Loki
klimawandel2018
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,326 Elo+
Party 3
Team Averages
Level 11
1,595 SR
1,362 Elo+

VS

Team Averages
Level 17
1,484 SR
1,433 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EvilinOdeorain
Discordia
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 20L
1,338 Elo+
Party 2
Kali
Kali
LatteWithMint
Kali
Level 15
God Stats
0W - 1L
1,250 SR
Queue Stats
13W - 16L
1,446 Elo+
Party 2
Osiris
Osiris
Yenefer097
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
iZerok
Hou Yi
Level 16
God Stats
2W - 3L
1,671 SR
Queue Stats
204W - 214L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HadesCrow
Kukulkan
13
5 / 1 / 2
8,292
592
5,051
6,346
2,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kromdir
Cthulhu
12
7 / 0 / 8
8,039
574
11,536
8,862
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 3 / 7
8,230
588
5,024
7,877
2,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 3 / 0
8,966
640
5,392
6,584
1,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 1 / 2
7,761
554
3,673
8,809
4,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 3 / 1
7,035
503
5,576
13,637
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
EvilinOdeorain
Discordia
10
2 / 4 / 0
6,455
461
5,138
6,659
1,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 6 / 2
6,008
429
3,067
10,428
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Yenefer097
Osiris
2
0 / 8 / 0
4,343
310
244
6,006
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
iZerok
Hou Yi
10
1 / 6 / 0
6,074
434
4,126
9,236
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
26
Kills
5
8
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
3
1
0.83
L
Discordia
EvilinOdeorain
Discordia
2
4
0
0.5
W
Kukulkan
HadesCrow
Kukulkan
5
1
2
6
W
Cthulhu
Kromdir
Cthulhu
7
0
8
11
L
0
6
2
0.17
W
7
3
7
3.5
W
4
3
0
1.33
L
Osiris
Yenefer097
Osiris
0
8
0
0
L
Hou Yi
iZerok
Hou Yi
1
6
0
0.17
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,676
Damage
18,151
38,478
Taken
45,966
18,774
Mitigated
14,302
7,361
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,576
1,901
469
5,059
13,637
5,514
0
2,520
10,967
0
37,770
L
Discordia
EvilinOdeorain
Discordia
5,138
304
0
641
6,659
1,995
0
4,397
2,172
26,080
0
W
Kukulkan
HadesCrow
Kukulkan
5,051
856
0
250
6,346
2,340
872
3,708
2,638
32,873
0
W
Cthulhu
Kromdir
Cthulhu
11,536
2,310
158
1,614
8,862
7,696
898
736
8,126
37,607
0
L
3,067
1,290
0
3,468
10,428
2,930
0
3,139
7,139
0
19,482
W
5,024
3,169
79
1,373
7,877
2,701
1,682
415
7,462
0
38,892
W
5,392
3,915
0
710
6,584
1,966
1,968
290
6,294
0
58,103
L
Osiris
Yenefer097
Osiris
244
181
0
258
6,006
1,349
0
1,859
3,997
0
3,018
L
Hou Yi
iZerok
Hou Yi
4,126
2,224
0
1,495
9,236
2,514
0
3,772
5,104
0
29,871
W
3,673
1,101
0
3,177
8,809
4,071
0
375
8,434
0
52,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,288
Gold Earned
29,915
408
Minions Killed
210
0
Camps Cleared
0
1,296,714
Distance Traveled
1,184,798
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,035
503
69
5
0
268,255
0
L
Discordia
6,455
461
38
3
0
254,338
4
W
Kukulkan
8,292
592
67
5
0
236,940
0
W
Cthulhu
8,039
574
52
4
0
272,867
1
L
Kali
6,008
429
51
4
0
265,194
5
W
Cupid
8,230
588
78
6
0
228,236
1
W
Izanami
8,966
640
123
9
0
259,396
2
L
Osiris
4,343
310
8
1
0
196,974
0
L
Hou Yi
6,074
434
44
3
0
200,037
1
W
Loki
7,761
554
88
6
0
299,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role