Player Matchup

Merlin
Merlin
CowboySchranz
Merlin
Level 108
God Stats
5W - 6L
1,471 SR
Queue Stats
118W - 176L
1,403 Elo+
Party 1
Ganesha
Ganesha
atzenlo
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 83L
1,261 Elo+
Party 1
Chaac
Chaac
growup420
Chaac
Level 61
God Stats
2W - 2L
1,410 SR
Queue Stats
39W - 66L
1,321 Elo+
Party 1
Team Averages
Level 65
1,460 SR
1,328 Elo+

VS

Team Averages
Level 52
1,396 SR
1,344 Elo+
Ne Zha
Ne Zha
BodyGuard1811
Ne Zha
Level 27
God Stats
0W - 4L
1,466 SR
Queue Stats
5W - 10L
1,344 Elo+
Solo
Hercules
Hercules
TICK_-_TAC
Hercules
Level 66
God Stats
12W - 24L
1,468 SR
Queue Stats
150W - 230L
1,359 Elo+
Party 2
Anubis
Anubis
alvaroelcrack10
Anubis
Level 64
God Stats
7W - 23L
1,254 SR
Queue Stats
141W - 211L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 5
13,916
696
27,035
16,880
5,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
atzenlo
Ganesha
14
0 / 6 / 11
10,938
547
8,192
16,115
14,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
growup420
Chaac
18
7 / 4 / 8
13,240
662
20,571
22,873
25,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 12
12,203
610
6,499
17,800
7,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TICK_-_TAC
Hercules
18
7 / 3 / 9
13,642
682
14,224
25,242
33,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
8 / 3 / 7
14,052
703
25,810
23,457
11,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
16
Kills
17
17
Deaths
16
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
10
12
0.8
W
9
7
5
1.64
L
Hercules
TICK_-_TAC
Hercules
7
3
9
3.83
L
8
3
7
3.83
W
Ganesha
atzenlo
Ganesha
0
6
11
0.92
W
Chaac
growup420
Chaac
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,798
Damage
46,533
55,868
Taken
66,499
46,197
Mitigated
51,912
17,852
Healing
30,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,499
2,279
1,464
2,381
17,800
7,641
370
9,275
8,525
0
32,301
W
27,035
1,932
1,927
2,826
16,880
5,371
0
8,452
8,158
65,609
0
L
Hercules
TICK_-_TAC
Hercules
14,224
2,389
790
10,122
25,242
33,058
147
13,236
12,006
0
22,630
L
25,810
629
0
15,340
23,457
11,213
833
12,716
10,741
84,445
0
W
Ganesha
atzenlo
Ganesha
8,192
382
1,567
1,382
16,115
14,861
229
8,482
7,393
27,510
0
W
Chaac
growup420
Chaac
20,571
3,521
1,548
8,602
22,873
25,965
432
8,876
13,295
0
59,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
39,897
183
Minions Killed
195
0
Camps Cleared
0
968,925
Distance Traveled
910,137
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,203
610
45
2
0
301,122
1
W
Merlin
13,916
696
98
5
0
286,533
1
L
Hercules
13,642
682
21
1
0
333,715
2
L
Anubis
14,052
703
129
6
0
275,300
0
W
Ganesha
10,938
547
6
0
0
305,399
3
W
Chaac
13,240
662
79
4
0
376,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role