Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
GФЯGД
Terra
Level 129
God Stats
2W - 3L
1,686 SR
Queue Stats
444W - 408L
1,486 Elo+
Solo
Discordia
Discordia
joshua51430
Discordia
Level 126
God Stats
5W - 0L
1,956 SR
Queue Stats
121W - 132L
1,442 Elo+
Solo
Tyr
Tyr
leAuto
Tyr
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Chiron
Chiron
shadz100
Chiron
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 20L
1,324 Elo+
Solo
Team Averages
Level 104
1,628 SR
1,431 Elo+

VS

Team Averages
Level 115
1,514 SR
1,490 Elo+
Raijin
Raijin
AlexMoscow1
Raijin
Level 129
God Stats
1W - 6L
1,252 SR
Queue Stats
185W - 218L
1,383 Elo+
Solo
Hera
Hera
KitsuneHikari
Hera
Level 155
God Stats
17W - 18L
1,592 SR
Queue Stats
490W - 523L
1,546 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Milaitha
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 135L
1,512 Elo+
Solo
Yemoja
Yemoja
Snakebanana
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 264L
1,491 Elo+
Party 1
Bacchus
Bacchus
Шеколдина
Bacchus
Level 83
God Stats
5W - 4L
1,725 SR
Queue Stats
349W - 346L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
9 / 4 / 18
14,695
700
27,998
25,074
14,641
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
GФЯGД
Terra
20
5 / 3 / 21
13,306
634
10,106
38,640
50,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
joshua51430
Discordia
20
5 / 6 / 21
13,784
656
39,094
22,848
11,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
leAuto
Tyr
20
3 / 5 / 17
14,263
679
12,233
42,078
65,661
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
shadz100
Chiron
20
10 / 1 / 21
14,842
707
26,951
26,711
15,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
5 / 11 / 6
13,872
661
29,703
25,097
12,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 7
13,334
635
30,068
19,522
10,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Milaitha
Ah Muzen Cab
20
3 / 6 / 9
14,301
681
38,680
26,734
12,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
19
0 / 4 / 12
11,346
540
6,259
23,859
16,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
4 / 6 / 9
12,625
601
19,803
30,880
52,153
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
62
32
Kills
19
19
Deaths
32
98
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
4
18
4.5
L
Raijin
5
11
6
0.73
W
Terra
GФЯGД
Terra
5
3
21
5.17
L
7
5
7
2.1
L
Ah Muzen Cab
Milaitha
Ah Muzen Cab
3
6
9
1.25
L
Yemoja
0
4
12
1.5
W
Discordia
joshua51430
Discordia
5
6
21
2.58
W
Tyr
leAuto
Tyr
3
5
17
2.3
W
Chiron
shadz100
Chiron
10
1
21
20.5
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,382
Damage
124,513
155,351
Taken
126,092
158,169
Mitigated
103,772
89,727
Healing
52,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
27,998
19,237
5,214
2,367
25,074
14,641
1,761
17,440
7,634
0
64,953
L
Raijin
29,703
2,025
1,607
1,650
25,097
12,114
0
8,538
16,559
53,812
0
W
Terra
GФЯGД
Terra
10,106
924
30,851
18,426
38,640
50,506
535
23,458
15,182
15,472
0
L
30,068
5,782
5,159
4,368
19,522
10,180
1,309
11,321
8,201
60,743
0
L
Ah Muzen Cab
Milaitha
Ah Muzen Cab
38,680
11,113
2,477
5,459
26,734
12,990
1,588
12,000
14,734
0
78,661
L
Yemoja
6,259
1,195
17,966
7,616
23,859
16,335
782
11,222
12,637
12,351
0
W
Discordia
joshua51430
Discordia
39,094
1,590
4,444
2,849
22,848
11,865
1,016
10,643
12,205
68,871
0
W
Tyr
leAuto
Tyr
12,233
2,838
2,658
8,321
42,078
65,661
1,082
20,003
22,075
127
36,082
W
Chiron
shadz100
Chiron
26,951
8,552
8,016
6,581
26,711
15,496
2,473
14,289
12,422
0
64,371
L
19,803
1,109
3,058
2,917
30,880
52,153
703
6,138
24,742
23,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,890
Gold Earned
65,478
271
Minions Killed
205
0
Camps Cleared
0
1,810,579
Distance Traveled
1,716,510
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,695
700
61
3
0
350,249
1
L
Raijin
13,872
661
59
3
0
280,688
3
W
Terra
13,306
634
19
1
0
350,753
0
L
Hera
13,334
635
57
3
0
367,693
0
L
Ah Muzen Cab
14,301
681
70
3
0
362,030
0
L
Yemoja
11,346
540
11
1
0
340,179
0
W
Discordia
13,784
656
69
3
0
367,970
3
W
Tyr
14,263
679
51
2
0
385,518
0
W
Chiron
14,842
707
71
3
0
356,089
0
L
Bacchus
12,625
601
8
0
0
365,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role