Player Matchup

Mercury
Mercury
Demiguise_2468
Mercury
Level 101
God Stats
6W - 4L
1,866 SR
Queue Stats
690W - 737L
1,369 Elo+
Solo
Ra
Ra
Mandoyle
Ra
Level 85
God Stats
4W - 3L
1,455 SR
Queue Stats
474W - 464L
1,396 Elo+
Solo
Athena
Athena
OpkNC
Athena
Level 153
God Stats
4W - 4L
1,831 SR
Queue Stats
121W - 126L
1,491 Elo+
Party 1
Izanami
Izanami
Tah_lezeub
Izanami
Level 72
God Stats
4W - 8L
1,558 SR
Queue Stats
35W - 36L
1,438 Elo+
Party 1
Chaac
Chaac
robmax7416
Chaac
Level 79
God Stats
7W - 5L
1,638 SR
Queue Stats
248W - 238L
1,437 Elo+
Solo
Team Averages
Level 98
1,669 SR
1,426 Elo+

VS

Team Averages
Level 80
1,497 SR
1,464 Elo+
Khepri
Khepri
BALGRON
Khepri
Level 91
God Stats
13W - 12L
1,589 SR
Queue Stats
292W - 287L
1,484 Elo+
Solo
Chernobog
Chernobog
DMT_Daithi
Chernobog
Level 64
God Stats
25W - 26L
1,529 SR
Queue Stats
224W - 245L
1,463 Elo+
Solo
Cerberus
Cerberus
HaciMan-_
Cerberus
Level 89
God Stats
22W - 14L
1,609 SR
Queue Stats
124W - 121L
1,484 Elo+
Party 2
Janus
Janus
Knowyei
Janus
Level 49
God Stats
2W - 2L
1,488 SR
Queue Stats
60W - 57L
1,427 Elo+
Solo
Pele
Pele
Oni_Yukue
Pele
Level 107
God Stats
10W - 6L
1,269 SR
Queue Stats
122W - 133L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,692
446
4,979
17,362
4,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
5 / 5 / 3
12,530
522
18,686
16,175
6,022
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
OpkNC
Athena
16
2 / 7 / 9
9,979
416
14,946
26,631
20,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Tah_lezeub
Izanami
14
2 / 7 / 6
9,779
407
15,889
16,578
5,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
16
2 / 9 / 6
10,634
443
18,518
28,435
19,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BALGRON
Khepri
15
1 / 5 / 10
11,800
492
7,576
20,444
15,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
DMT_Daithi
Chernobog
20
6 / 3 / 9
13,508
563
18,790
17,218
8,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
HaciMan-_
Cerberus
17
4 / 4 / 9
11,590
483
12,682
21,739
14,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Knowyei
Janus
20
8 / 3 / 15
14,192
591
18,407
15,036
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
20
14 / 2 / 8
14,967
624
26,583
30,008
13,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
17
Kills
33
33
Deaths
17
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Khepri
BALGRON
Khepri
1
5
10
1.2
W
Chernobog
DMT_Daithi
Chernobog
6
3
9
3.5
L
6
5
3
1.5
W
Cerberus
HaciMan-_
Cerberus
4
4
9
2.13
W
Janus
Knowyei
Janus
8
3
15
5.17
L
5
5
3
1.3
W
Pele
14
2
8
9
L
Athena
OpkNC
Athena
2
7
9
0.93
L
Izanami
Tah_lezeub
Izanami
2
7
6
0.71
L
Chaac
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,018
Damage
84,038
105,181
Taken
104,445
55,805
Mitigated
58,493
22,342
Healing
33,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BALGRON
Khepri
7,576
428
1,799
1,724
20,444
15,980
212
5,693
14,641
25,885
0
W
Chernobog
DMT_Daithi
Chernobog
18,790
11,275
0
3,911
17,218
8,077
6,363
3,985
13,181
0
119,172
L
4,979
890
0
505
17,362
4,900
206
7,086
10,276
0
46,817
W
Cerberus
HaciMan-_
Cerberus
12,682
837
0
8,373
21,739
14,845
246
7,416
14,039
58,301
0
W
Janus
Knowyei
Janus
18,407
2,400
175
4,670
15,036
5,839
2,961
7,097
7,643
107,928
0
L
18,686
399
2,035
4,903
16,175
6,022
0
6,603
9,572
99,664
0
W
Pele
26,583
4,862
0
12,429
30,008
13,752
3,038
8,493
21,309
0
118,270
L
Athena
OpkNC
Athena
14,946
3,541
718
2,297
26,631
20,268
351
8,548
18,083
39,269
0
L
Izanami
Tah_lezeub
Izanami
15,889
9,826
0
3,624
16,578
5,046
1,039
5,631
10,947
0
62,619
L
Chaac
18,518
4,053
0
8,260
28,435
19,569
43
10,797
17,638
0
62,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,614
Gold Earned
66,057
522
Minions Killed
647
0
Camps Cleared
0
2,249,241
Distance Traveled
2,337,422
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,800
492
21
1
0
462,767
8
W
Chernobog
13,508
563
165
7
0
437,545
3
L
Mercury
10,692
446
69
3
0
478,803
3
W
Cerberus
11,590
483
125
5
0
433,645
1
W
Janus
14,192
591
190
8
0
478,370
4
L
Ra
12,530
522
177
7
0
452,704
1
W
Pele
14,967
624
146
6
0
525,095
3
L
Athena
9,979
416
45
2
0
459,172
4
L
Izanami
9,779
407
111
5
0
425,586
0
L
Chaac
10,634
443
120
5
0
432,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role