Player Matchup

Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
Bull_Dog-OwO
Ra
Gold III
Level 119
God Stats
8W - 14L
1,564 SR
Queue Stats
149W - 136L
1,690 MMR
Solo
Rama
Rama
Gold III
Diegox58
Rama
Gold III
Level 105
God Stats
13W - 10L
1,651 SR
Queue Stats
222W - 216L
1,491 MMR
Solo
Ne Zha
Ne Zha
Gold III
Dmb6493
Ne Zha
Gold III
Level 149
God Stats
33W - 31L
1,628 SR
Queue Stats
300W - 301L
1,648 MMR
Solo
Fafnir
Fafnir
Gold IV
ITz Bu1a x808x
Fafnir
Gold IV
Level 108
God Stats
15W - 23L
1,592 SR
Queue Stats
137W - 138L
1,523 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,587 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,537 SR
1,575 MMR
Ymir
Ymir
Gold IV
KnightHamilton
Ymir
Gold IV
Level 125
God Stats
34W - 14L
1,857 SR
Queue Stats
177W - 167L
1,471 MMR
Solo
Loki
Loki
Platinum III
Rafaa_098
Loki
Platinum III
Level 159
God Stats
14W - 10L
1,594 SR
Queue Stats
410W - 394L
1,751 MMR
Solo
Chiron
Chiron
Platinum V
Toxic-Shidou
Chiron
Platinum V
Level 149
God Stats
11W - 7L
1,511 SR
Queue Stats
386W - 390L
1,554 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
VICIOUS K0ALA
Erlang Shen
Gold III
Level 154
God Stats
3W - 10L
1,221 SR
Queue Stats
295W - 281L
1,473 MMR
Solo
Discordia
Discordia
Silver I
water8394
Discordia
Silver I
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 88L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 0
6,325
372
3,259
7,394
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
5 / 3 / 1
9,362
551
8,034
10,685
4,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
15
2 / 5 / 2
8,617
507
4,392
14,009
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Dmb6493
Ne Zha
14
3 / 6 / 5
8,660
509
8,213
14,459
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 8
8,640
508
4,129
10,849
8,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
PersephoneThothTiamatGilgameshIzanami

VS

Bans
SetAthenaBellonaDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,114
536
5,805
13,679
9,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
9 / 3 / 3
11,105
653
7,304
11,354
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
18
4 / 2 / 3
11,340
667
7,991
9,783
3,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
VICIOUS K0ALA
Erlang Shen
20
6 / 1 / 1
12,572
740
11,724
17,837
10,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
water8394
Discordia
16
1 / 2 / 3
10,086
593
8,708
5,829
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
20
20
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
0
0
L
5
3
1
1.83
L
Rama
2
5
2
0.6
L
Ne Zha
Dmb6493
Ne Zha
3
6
5
0.92
L
0
3
8
1.33
W
0
3
7
1.17
W
Loki
9
3
3
3.5
W
Chiron
4
2
3
2.75
W
Erlang Shen
VICIOUS K0ALA
Erlang Shen
6
1
1
6.5
W
Discordia
water8394
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
41,532
57,396
Taken
58,482
25,161
Mitigated
29,769
20,247
Healing
22,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,259
310
0
4,351
7,394
2,332
0
0
7,394
22,590
0
L
8,034
1,077
1,103
3,639
10,685
4,318
0
5,256
5,065
64,182
0
L
Rama
4,392
3,114
0
2,713
14,009
4,295
8
935
13,074
0
60,053
L
Ne Zha
Dmb6493
Ne Zha
8,213
1,575
0
5,683
14,459
5,425
0
1,997
12,364
0
54,588
L
4,129
754
0
2,758
10,849
8,791
0
5,589
4,986
19,863
0
W
5,805
1,022
501
3,576
13,679
9,284
0
5,285
8,241
27,088
0
W
Loki
7,304
1,650
0
3,565
11,354
4,224
0
2,874
8,370
0
64,893
W
Chiron
7,991
3,953
673
3,299
9,783
3,605
3,122
1,422
8,349
0
77,070
W
Erlang Shen
VICIOUS K0ALA
Erlang Shen
11,724
5,945
0
9,882
17,837
10,768
5,568
4,717
13,039
0
97,605
W
Discordia
water8394
Discordia
8,708
594
0
1,238
5,829
1,888
668
2,581
3,117
70,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
54,217
391
Minions Killed
577
0
Camps Cleared
0
1,471,315
Distance Traveled
1,595,875
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,325
372
45
3
0
126,638
1
L
Ra
9,362
551
125
7
0
346,017
4
L
Rama
8,617
507
99
6
0
305,166
0
L
Ne Zha
8,660
509
90
5
0
341,981
1
L
Fafnir
8,640
508
32
2
0
351,513
8
W
Ymir
9,114
536
24
1
0
293,242
6
W
Loki
11,105
653
105
6
0
363,451
8
W
Chiron
11,340
667
154
9
0
306,384
2
W
Erlang Shen
12,572
740
162
10
0
332,375
0
W
Discordia
10,086
593
132
8
0
300,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role