Player Matchup

Achilles
Achilles
AlmightySpeg
Achilles
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,721 Elo+
Solo
Thor
Thor
Cipczan
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,440 Elo+
Solo
Artemis
Artemis
KaspiyTiger
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 102L
1,344 Elo+
Party 1
Vulcan
Vulcan
Stealestuff
Vulcan
Level 24
God Stats
4W - 3L
1,707 SR
Queue Stats
115W - 90L
1,627 Elo+
Solo
Ymir
Ymir
АлексейВерный
Ymir
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,220 Elo+
Party 1
Team Averages
Level 15
1,541 SR
1,470 Elo+

VS

Team Averages
Level 22
1,497 SR
1,519 Elo+
Chiron
Chiron
Birdy21
Chiron
Level 30
God Stats
1W - 2L
1,248 SR
Queue Stats
67W - 79L
1,471 Elo+
Solo
Kali
Kali
DanielLuke
Kali
Level 25
God Stats
2W - 1L
1,453 SR
Queue Stats
55W - 49L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FAVVA
Morgan Le Fay
Level 16
God Stats
2W - 0L
1,715 SR
Queue Stats
131W - 117L
1,636 Elo+
Solo
Zeus
Zeus
bl9999
Zeus
Level 19
God Stats
11W - 11L
1,567 SR
Queue Stats
164W - 151L
1,573 Elo+
Solo
Horus
Horus
kulpytas
Horus
Level 22
God Stats
6W - 15L
1,500 SR
Queue Stats
406W - 472L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlmightySpeg
Achilles
3
0 / 2 / 0
3,539
393
360
1,838
473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thor
Cipczan
Thor
7
1 / 2 / 2
4,634
515
3,093
5,983
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
KaspiyTiger
Artemis
7
2 / 4 / 1
4,693
521
3,439
5,601
961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
9
2 / 3 / 1
5,387
599
5,185
5,391
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 2
4,738
526
1,766
4,238
1,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Birdy21
Chiron
10
6 / 1 / 1
6,156
684
8,260
5,057
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 5
5,221
580
1,581
6,047
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
FAVVA
Morgan Le Fay
11
2 / 0 / 0
6,353
706
1,298
3,697
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
bl9999
Zeus
9
2 / 3 / 0
5,498
611
3,230
5,925
1,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
kulpytas
Horus
7
2 / 2 / 2
5,340
593
1,254
5,520
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
12
12
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlmightySpeg
Achilles
0
2
0
0
W
Chiron
Birdy21
Chiron
6
1
1
6.5
L
Thor
Cipczan
Thor
1
2
2
1
W
0
0
5
2.5
W
Morgan Le Fay
FAVVA
Morgan Le Fay
2
0
0
2
L
Artemis
KaspiyTiger
Artemis
2
4
1
0.63
L
Vulcan
2
3
1
0.83
W
Zeus
bl9999
Zeus
2
3
0
0.67
W
Horus
kulpytas
Horus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,843
Damage
15,623
23,051
Taken
26,246
6,780
Mitigated
10,162
4,857
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlmightySpeg
Achilles
360
138
0
250
1,838
473
0
922
766
0
3,430
W
Chiron
Birdy21
Chiron
8,260
4,238
440
2,862
5,057
1,305
760
714
4,343
0
34,950
L
Thor
Cipczan
Thor
3,093
944
0
1,993
5,983
1,579
0
692
5,231
0
18,878
W
1,581
601
0
1,758
6,047
1,620
0
1,418
4,539
0
20,020
W
Morgan Le Fay
FAVVA
Morgan Le Fay
1,298
125
0
1,118
3,697
1,695
713
0
3,697
32,934
0
L
Artemis
KaspiyTiger
Artemis
3,439
1,806
0
1,059
5,601
961
0
0
5,601
0
16,795
L
Vulcan
5,185
2,080
0
1,081
5,391
1,861
0
2,704
2,687
30,405
0
W
Zeus
bl9999
Zeus
3,230
969
0
1,899
5,925
1,842
0
3,177
2,554
27,867
0
W
Horus
kulpytas
Horus
1,254
471
408
1,897
5,520
3,700
67
1,358
4,162
0
7,655
L
1,766
687
0
474
4,238
1,906
0
0
4,238
10,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
28,568
154
Minions Killed
241
0
Camps Cleared
0
843,788
Distance Traveled
869,960
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,539
393
10
1
0
82,583
1
W
Chiron
6,156
684
64
7
0
152,892
1
L
Thor
4,634
515
38
4
0
199,649
1
W
Kali
5,221
580
47
5
0
213,520
1
W
Morgan Le Fay
6,353
706
68
8
0
152,418
0
L
Artemis
4,693
521
29
3
0
192,865
0
L
Vulcan
5,387
599
56
6
0
174,128
2
W
Zeus
5,498
611
53
6
0
170,140
2
W
Horus
5,340
593
9
1
0
180,990
2
L
Ymir
4,738
526
21
2
0
194,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role