Player Matchup

Thor
Thor
ASE_ssin
Thor
Level 28
God Stats
2W - 4L
1,558 SR
Queue Stats
51W - 53L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
Aim-_4_-Pain
Sun Wukong
Level 15
God Stats
8W - 9L
1,284 SR
Queue Stats
240W - 262L
1,283 Elo+
Party 1
Anhur
Anhur
CrazyHarun1221
Anhur
Level 10
God Stats
4W - 3L
1,337 SR
Queue Stats
203W - 225L
1,375 Elo+
Party 1
Sylvanus
Sylvanus
NULLZWEIZWEI_022
Sylvanus
Level 29
God Stats
1W - 2L
1,520 SR
Queue Stats
56W - 54L
1,384 Elo+
Solo
Nox
Nox
Xx-_SnipxX
Nox
Level 27
God Stats
14W - 15L
1,484 SR
Queue Stats
68W - 78L
1,394 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,355 Elo+

VS

Team Averages
Level 12
1,417 SR
1,374 Elo+
Morgan Le Fay
Morgan Le Fay
Ansel-Assa
Morgan Le Fay
Level 23
God Stats
11W - 11L
1,330 SR
Queue Stats
93W - 102L
1,341 Elo+
Solo
Osiris
Osiris
FanaticFan4670
Osiris
Level 4
God Stats
3W - 3L
1,230 SR
Queue Stats
10W - 10L
1,077 Elo+
Solo
Thor
Thor
Rubenbv_06
Thor
Level 6
God Stats
2W - 1L
1,314 SR
Queue Stats
3W - 4L
1,333 Elo+
Solo
Ymir
Ymir
SixFootJim
Ymir
Level 17
God Stats
18W - 6L
1,712 SR
Queue Stats
109W - 72L
1,619 Elo+
Solo
Artemis
Artemis
Sweerxx
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
2 / 3 / 1
5,038
630
3,277
6,750
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Aim-_4_-Pain
Sun Wukong
3
0 / 3 / 0
3,332
417
631
2,878
877
7
2 / 3 / 1
4,343
543
2,709
4,708
1,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 0 / 1
4,155
519
1,281
2,827
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 0
3,758
470
1,411
4,149
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ansel-Assa
Morgan Le Fay
8
0 / 3 / 4
4,863
608
2,338
4,266
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
7 / 0 / 3
6,135
767
4,666
4,760
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
5 / 1 / 2
5,158
645
2,234
3,701
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 1
4,813
602
1,296
3,794
1,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
Sweerxx
Artemis
8
2 / 2 / 0
4,549
569
2,162
2,577
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
15
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
2
3
1
0.83
L
Sun Wukong
Aim-_4_-Pain
Sun Wukong
0
3
0
0
W
Morgan Le Fay
Ansel-Assa
Morgan Le Fay
0
3
4
0.67
L
2
3
1
0.83
W
7
0
3
8.5
L
0
0
1
0.5
W
5
1
2
6
W
0
0
1
0.5
W
Artemis
Sweerxx
Artemis
2
2
0
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,309
Damage
12,696
21,312
Taken
19,098
6,141
Mitigated
5,773
4,690
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,277
1,269
0
2,706
6,750
1,584
0
858
5,892
0
20,243
L
Sun Wukong
Aim-_4_-Pain
Sun Wukong
631
249
0
250
2,878
877
0
314
2,564
0
5,101
W
Morgan Le Fay
Ansel-Assa
Morgan Le Fay
2,338
530
0
744
4,266
882
244
0
4,266
20,516
0
L
2,709
1,182
0
0
4,708
1,313
280
1,699
3,009
0
8,946
W
4,666
1,469
0
940
4,760
1,932
530
1,142
3,511
0
22,990
L
1,281
876
276
1,418
2,827
1,137
0
495
2,332
9,998
0
W
2,234
693
0
1,120
3,701
962
0
246
3,449
0
14,151
W
1,296
275
0
1,000
3,794
1,464
0
931
2,863
12,499
0
W
Artemis
Sweerxx
Artemis
2,162
1,403
0
250
2,577
533
573
260
2,317
0
14,221
L
1,411
472
0
40
4,149
1,230
0
268
3,881
9,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,626
Gold Earned
25,518
115
Minions Killed
183
0
Camps Cleared
0
686,782
Distance Traveled
771,974
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,038
630
53
7
0
164,075
2
L
Sun Wukong
3,332
417
11
1
0
90,419
0
W
Morgan Le Fay
4,863
608
37
5
0
131,684
1
L
Anhur
4,343
543
16
2
0
149,947
0
W
Osiris
6,135
767
46
6
0
160,925
0
L
Sylvanus
4,155
519
19
2
0
120,232
0
W
Thor
5,158
645
42
5
0
171,176
0
W
Ymir
4,813
602
28
4
0
155,947
1
W
Artemis
4,549
569
30
4
0
152,242
1
L
Nox
3,758
470
16
2
0
162,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role