Player Matchup

Cthulhu
Cthulhu
HQ Loud Pack
Cthulhu
Level 124
God Stats
13W - 5L
1,668 SR
Queue Stats
107W - 104L
1,588 Elo+
Party 1
Vulcan
Vulcan
Hop oFF Cuh
Vulcan
Level 71
God Stats
6W - 3L
1,526 SR
Queue Stats
65W - 45L
1,592 Elo+
Party 1
Cupid
Cupid
Signz
Cupid
Level 126
God Stats
5W - 3L
1,671 SR
Queue Stats
152W - 141L
1,584 Elo+
Party 1
Team Averages
Level 107
1,622 SR
1,588 Elo+

VS

Team Averages
Level 78
1,450 SR
1,535 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PastOmnivore213
Neith
Level 8
God Stats
0W - 1L
1,398 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Discordia
Discordia
asamer900
Discordia
Level 117
God Stats
3W - 7L
1,454 SR
Queue Stats
46W - 64L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HQ Loud Pack
Cthulhu
10
2 / 1 / 7
7,027
781
8,007
8,380
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
11
4 / 0 / 4
7,718
858
9,575
3,888
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Signz
Cupid
11
3 / 0 / 5
7,385
821
4,615
6,676
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 2 / 0
6,127
681
2,435
9,767
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 4 / 0
5,562
618
1,701
8,092
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
asamer900
Discordia
10
0 / 3 / 1
6,063
674
6,397
7,495
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
W
Cthulhu
HQ Loud Pack
Cthulhu
2
1
7
5.5
W
Vulcan
4
0
4
6
L
0
4
0
0
W
Cupid
Signz
Cupid
3
0
5
5.5
L
Discordia
asamer900
Discordia
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
10,533
18,944
Taken
25,354
8,933
Mitigated
10,723
8,844
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,435
1,000
1,215
1,409
9,767
5,576
0
7,119
2,156
7,843
1,545
W
Cthulhu
HQ Loud Pack
Cthulhu
8,007
222
851
3,234
8,380
5,676
288
4,186
3,952
19,552
0
W
Vulcan
9,575
4,500
0
750
3,888
1,266
228
1,540
2,102
32,332
0
L
1,701
482
0
1,766
8,092
2,464
0
5,106
2,620
0
7,142
W
Cupid
Signz
Cupid
4,615
1,533
864
3,145
6,676
1,991
1,776
2,141
4,261
0
25,238
L
Discordia
asamer900
Discordia
6,397
150
0
633
7,495
2,683
0
4,230
2,996
28,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,130
Gold Earned
17,752
126
Minions Killed
87
0
Camps Cleared
0
577,628
Distance Traveled
482,536
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,127
681
18
2
0
167,374
1
W
Cthulhu
7,027
781
16
2
0
194,681
0
W
Vulcan
7,718
858
56
6
0
198,483
0
L
Neith
5,562
618
20
2
0
150,992
2
W
Cupid
7,385
821
54
6
0
184,464
4
L
Discordia
6,063
674
49
5
0
164,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role