Player Matchup

Izanami
Izanami
Baba Reaper
Izanami
Level 149
God Stats
21W - 13L
1,589 SR
Queue Stats
618W - 553L
1,591 Elo+
Party 1
Ymir
Ymir
Braddah Kamu
Ymir
Level 129
God Stats
33W - 27L
1,558 SR
Queue Stats
710W - 619L
1,582 Elo+
Party 1
Sol
Sol
Deadly Harpo
Sol
Level 129
God Stats
39W - 37L
1,608 SR
Queue Stats
871W - 814L
1,549 Elo+
Party 1
King Arthur
King Arthur
Pypm
King Arthur
Level 120
God Stats
9W - 20L
1,500 SR
Queue Stats
563W - 487L
1,561 Elo+
Party 1
Nemesis
Nemesis
StonedTarpan
Nemesis
Level 127
God Stats
1W - 2L
1,355 SR
Queue Stats
356W - 342L
1,446 Elo+
Solo
Team Averages
Level 131
1,522 SR
1,546 Elo+

VS

Team Averages
Level 93
1,431 SR
1,517 Elo+
Artio
Artio
I ChaosKing I
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Kiritoplayer102
The Morrigan
Level 94
God Stats
4W - 10L
1,404 SR
Queue Stats
695W - 784L
1,442 Elo+
Party 2
Artemis
Artemis
NuoniuNinja
Artemis
Level 86
God Stats
17W - 15L
1,511 SR
Queue Stats
388W - 413L
1,491 Elo+
Solo
Odin
Odin
iGustii_
Odin
Level 69
God Stats
8W - 11L
1,474 SR
Queue Stats
266W - 328L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
xItZDooMx
Danzaburou
Level 128
God Stats
2W - 3L
1,267 SR
Queue Stats
52W - 43L
1,744 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baba Reaper
Izanami
13
4 / 2 / 1
7,876
606
7,380
5,693
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 1 / 5
7,234
556
4,043
10,070
5,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 1
8,296
638
6,836
5,901
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Pypm
King Arthur
14
4 / 3 / 2
7,814
601
7,519
9,454
6,281
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
StonedTarpan
Nemesis
13
3 / 0 / 0
7,476
575
1,932
6,715
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,628
510
2,300
10,037
4,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Kiritoplayer102
The Morrigan
11
1 / 0 / 3
6,253
481
3,417
5,607
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
NuoniuNinja
Artemis
9
0 / 4 / 0
5,721
440
3,900
8,265
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
12
2 / 6 / 0
6,912
532
4,017
9,997
6,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
xItZDooMx
Danzaburou
12
2 / 2 / 1
6,647
511
4,804
7,636
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
6
6
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baba Reaper
Izanami
4
2
1
2.25
W
0
1
5
2.5
W
4
0
1
4.5
L
1
3
2
0.67
L
The Morrigan
Kiritoplayer102
The Morrigan
1
0
3
2.5
L
Artemis
NuoniuNinja
Artemis
0
4
0
0
W
King Arthur
Pypm
King Arthur
4
3
2
1.67
W
Nemesis
StonedTarpan
Nemesis
3
0
0
3
L
Odin
2
6
0
0.33
L
Danzaburou
xItZDooMx
Danzaburou
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,710
Damage
18,438
37,833
Taken
41,542
17,881
Mitigated
18,109
14,115
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baba Reaper
Izanami
7,380
4,058
0
719
5,693
2,230
984
1,298
4,395
0
53,953
W
4,043
929
0
2,492
10,070
5,221
0
1,797
8,273
25,395
0
W
6,836
1,371
0
4,420
5,901
1,812
1,083
1,255
4,646
57,477
0
L
2,300
402
304
2,317
10,037
4,001
0
2,248
7,789
14,370
0
L
The Morrigan
Kiritoplayer102
The Morrigan
3,417
901
0
866
5,607
2,233
0
1,140
4,467
27,470
4,529
L
Artemis
NuoniuNinja
Artemis
3,900
586
0
1,864
8,265
2,840
1,040
4,758
3,507
0
28,259
W
King Arthur
Pypm
King Arthur
7,519
1,547
0
1,996
9,454
6,281
11
498
8,956
0
44,460
W
Nemesis
StonedTarpan
Nemesis
1,932
508
0
4,488
6,715
2,337
242
266
6,449
0
40,544
L
Odin
4,017
1,581
0
1,010
9,997
6,790
0
0
9,997
0
32,070
L
Danzaburou
xItZDooMx
Danzaburou
4,804
1,634
0
1,204
7,636
2,245
0
2,733
4,903
0
46,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
32,161
457
Minions Killed
312
0
Camps Cleared
0
1,229,876
Distance Traveled
1,109,871
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,876
606
111
9
0
225,596
1
W
Ymir
7,234
556
39
3
0
255,818
5
W
Sol
8,296
638
122
9
0
233,133
4
L
Artio
6,628
510
36
3
0
255,195
3
L
The Morrigan
6,253
481
49
4
0
262,736
4
L
Artemis
5,721
440
62
5
0
169,431
3
W
King Arthur
7,814
601
88
7
0
239,579
0
W
Nemesis
7,476
575
97
7
0
275,750
3
L
Odin
6,912
532
71
5
0
205,501
0
L
Danzaburou
6,647
511
94
7
0
217,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role