Player Matchup

Loki
Loki
Diamond V
 
Loki
Diamond V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond III
 
Jing Wei
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
PersistentDealer
Geb
Platinum I
Level 148
God Stats
19W - 12L
1,620 SR
Queue Stats
271W - 263L
1,926 MMR
Solo
Osiris
Osiris
Diamond V
Pirtza
Osiris
Diamond V
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 307L
2,021 MMR
Solo
Merlin
Merlin
Diamond I
xJeremy
Merlin
Diamond I
Level 156
God Stats
17W - 9L
1,759 SR
Queue Stats
88W - 63L
2,429 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,576 SR
1,875 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,600 SR
2,159 MMR
Nemesis
Nemesis
Gold I
Hidoro
Nemesis
Gold I
Level 148
God Stats
0W - 1L
1,690 SR
Queue Stats
70W - 61L
1,866 MMR
Solo
Vamana
Vamana
Platinum I
Koqh
Vamana
Platinum I
Level 106
God Stats
1W - 2L
1,756 SR
Queue Stats
120W - 97L
2,116 MMR
Solo
Kukulkan
Kukulkan
Masters
Kuazzar
Kukulkan
Masters
Level 48
God Stats
4W - 2L
1,749 SR
Queue Stats
92W - 73L
2,538 MMR
Party 1
Ymir
Ymir
Platinum III
SwagScavver
Ymir
Platinum III
Level 149
God Stats
2W - 6L
1,317 SR
Queue Stats
163W - 147L
1,880 MMR
Solo
Anhur
Anhur
Masters
cromaña
Anhur
Masters
Level 148
God Stats
40W - 49L
1,486 SR
Queue Stats
322W - 315L
2,396 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
19 / 2 / 3
14,739
670
22,275
15,848
6,615
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
 
Jing Wei
20
1 / 3 / 9
13,569
617
10,298
15,427
5,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 14
12,047
548
4,218
15,433
10,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Pirtza
Osiris
19
4 / 3 / 8
13,066
594
12,635
19,267
17,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
xJeremy
Merlin
20
1 / 1 / 8
13,548
616
10,808
10,089
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SetPersephoneTiamatGilgameshAthena

VS

Bans
SobekRaijinTsukuyomiKing ArthurTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hidoro
Nemesis
15
2 / 4 / 2
9,195
418
6,553
16,157
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Koqh
Vamana
19
2 / 8 / 1
11,705
532
10,905
22,676
15,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Kuazzar
Kukulkan
18
3 / 4 / 1
10,696
486
15,042
10,315
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 4
10,473
476
5,052
17,160
14,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
cromaña
Anhur
19
2 / 4 / 3
11,780
535
6,746
13,665
5,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
10
10
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
19
2
3
10.25
W
Jing Wei
 
Jing Wei
1
3
9
1.83
L
Nemesis
Hidoro
Nemesis
2
4
2
0.75
L
Vamana
Koqh
Vamana
2
8
1
0.31
L
Kukulkan
Kuazzar
Kukulkan
3
4
1
0.88
W
1
1
14
8
W
Osiris
Pirtza
Osiris
4
3
8
2.67
L
1
6
4
0.5
L
Anhur
cromaña
Anhur
2
4
3
0.88
W
Merlin
xJeremy
Merlin
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,234
Damage
44,298
76,064
Taken
79,973
45,021
Mitigated
46,762
29,625
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
22,275
9,478
0
7,499
15,848
6,615
1,838
4,133
11,715
0
107,982
W
Jing Wei
 
Jing Wei
10,298
8,349
0
8,780
15,427
5,727
4,711
5,252
10,175
0
104,168
L
Nemesis
Hidoro
Nemesis
6,553
2,385
0
4,885
16,157
7,587
0
1,451
14,546
0
55,992
L
Vamana
Koqh
Vamana
10,905
6,017
0
5,574
22,676
15,335
0
4,383
18,293
788
92,750
L
Kukulkan
Kuazzar
Kukulkan
15,042
273
0
1,407
10,315
4,511
0
2,487
7,828
89,931
0
W
4,218
746
0
2,966
15,433
10,288
207
4,057
11,376
14,354
0
W
Osiris
Pirtza
Osiris
12,635
5,026
0
7,586
19,267
17,831
2,250
3,764
15,503
4,698
71,422
L
5,052
506
0
1,314
17,160
14,279
0
5,938
10,989
31,701
0
L
Anhur
cromaña
Anhur
6,746
3,482
0
1,703
13,665
5,050
412
2,088
11,497
0
95,491
W
Merlin
xJeremy
Merlin
10,808
1,199
0
2,794
10,089
4,560
436
4,369
5,720
136,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,969
Gold Earned
53,849
704
Minions Killed
700
0
Camps Cleared
0
2,239,651
Distance Traveled
2,055,934
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,739
670
137
6
0
492,421
3
W
Jing Wei
13,569
617
181
8
0
382,946
3
L
Nemesis
9,195
418
91
4
0
437,196
7
L
Vamana
11,705
532
191
9
0
382,182
6
L
Kukulkan
10,696
486
183
8
0
438,576
7
W
Geb
12,047
548
16
1
0
494,267
16
W
Osiris
13,066
594
138
6
0
432,729
9
L
Ymir
10,473
476
44
2
0
400,136
10
L
Anhur
11,780
535
191
9
0
397,844
6
W
Merlin
13,548
616
232
11
0
437,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role