Player Matchup

Da Ji
Da Ji
Aryima
Da Ji
Level 10
God Stats
1W - 4L
1,693 SR
Queue Stats
14W - 40L
1,237 Elo+
Solo
He Bo
He Bo
AsafTheMagniv
He Bo
Level 27
God Stats
1W - 7L
1,545 SR
Queue Stats
54W - 55L
1,463 Elo+
Party 1
Sobek
Sobek
KlarckFreeman
Sobek
Level 17
God Stats
5W - 8L
1,434 SR
Queue Stats
25W - 31L
1,461 Elo+
Party 1
Susano
Susano
Pronick1100
Susano
Level 14
God Stats
0W - 2L
1,597 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 1
Vamana
Vamana
iloi12
Vamana
Level 24
God Stats
5W - 7L
1,491 SR
Queue Stats
41W - 41L
1,435 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,362 Elo+

VS

Team Averages
Level 21
1,494 SR
1,395 Elo+
Tyr
Tyr
Chuvasik
Tyr
Level 18
God Stats
8W - 13L
1,461 SR
Queue Stats
32W - 45L
1,317 Elo+
Party 2
Pele
Pele
Pssychonautt
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,317 Elo+
Party 2
Ymir
Ymir
SoloWorstLane
Ymir
Level 28
God Stats
2W - 1L
1,623 SR
Queue Stats
62W - 75L
1,452 Elo+
Solo
Izanami
Izanami
raspberryking
Izanami
Level 16
God Stats
26W - 24L
1,386 SR
Queue Stats
112W - 119L
1,424 Elo+
Solo
The Morrigan
The Morrigan
viictorborocz
The Morrigan
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 71L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aryima
Da Ji
11
0 / 3 / 0
5,835
449
2,108
7,944
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 4 / 1
7,098
546
5,459
6,214
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 7 / 0
5,806
447
2,548
14,976
8,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
8
0 / 9 / 0
5,076
390
2,770
9,004
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
iloi12
Vamana
9
1 / 2 / 2
5,767
444
3,293
7,905
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,813
601
4,503
7,635
6,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 7
7,104
546
3,984
7,753
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 10
7,366
567
5,914
8,838
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
14
11 / 0 / 3
9,248
711
10,182
5,381
2,149
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
viictorborocz
The Morrigan
12
7 / 4 / 4
7,725
594
7,287
7,010
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
6
Kills
25
25
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aryima
Da Ji
0
3
0
0
L
5
4
1
1.38
W
3
0
0
3
L
0
7
0
0
L
Susano
0
9
0
0
W
1
1
7
4.5
W
3
1
10
8
L
Vamana
iloi12
Vamana
1
2
2
1
W
Izanami
11
0
3
12.5
W
The Morrigan
viictorborocz
The Morrigan
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,178
Damage
31,870
46,043
Taken
36,617
20,747
Mitigated
19,739
5,785
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aryima
Da Ji
2,108
853
0
1,502
7,944
2,593
0
292
7,652
0
26,654
L
5,459
346
0
623
6,214
1,990
696
3,376
2,838
36,080
0
W
4,503
1,153
0
1,863
7,635
6,647
1,874
0
7,455
0
39,992
L
2,548
380
0
1,510
14,976
8,659
0
3,588
11,388
17,562
0
L
Susano
2,770
651
0
15
9,004
3,129
0
3,400
5,604
0
18,789
W
3,984
1,564
0
3,766
7,753
2,182
1,260
1,384
6,309
0
31,433
W
5,914
1,535
0
1,280
8,838
6,204
572
2,935
5,818
17,770
0
L
Vamana
iloi12
Vamana
3,293
1,688
0
2,135
7,905
4,376
0
2,347
5,558
0
18,346
W
Izanami
10,182
6,248
0
2,821
5,381
2,149
3,045
275
5,076
61
65,454
W
The Morrigan
viictorborocz
The Morrigan
7,287
1,372
0
1,318
7,010
2,557
264
3,413
3,567
36,824
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
39,256
219
Minions Killed
369
0
Camps Cleared
0
1,157,211
Distance Traveled
1,189,851
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,835
449
63
5
0
158,346
2
L
He Bo
7,098
546
53
4
0
231,635
2
W
Tyr
7,813
601
77
6
0
238,515
4
L
Sobek
5,806
447
27
2
0
244,367
0
L
Susano
5,076
390
42
3
0
223,169
0
W
Pele
7,104
546
64
5
0
236,580
1
W
Ymir
7,366
567
23
2
0
242,400
6
L
Vamana
5,767
444
34
3
0
299,694
1
W
Izanami
9,248
711
127
10
0
251,982
4
W
The Morrigan
7,725
594
78
6
0
220,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role