Player Matchup

Mercury
Mercury
CaptainSquatch
Mercury
Level 26
God Stats
14W - 3L
1,826 SR
Queue Stats
138W - 43L
1,877 Elo+
Party 2
Hachiman
Hachiman
ChakraNature
Hachiman
Level 53
God Stats
2W - 0L
1,759 SR
Queue Stats
27W - 26L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
King_Farlon_TTV
Gilgamesh
Level 156
God Stats
27W - 24L
1,713 SR
Queue Stats
356W - 411L
1,587 Elo+
Party 3
Horus
Horus
TTVTinysal1
Horus
Level 31
God Stats
1W - 2L
1,376 SR
Queue Stats
52W - 29L
1,682 Elo+
Party 3
Raijin
Raijin
daddyslilhole
Raijin
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 16L
1,917 Elo+
Party 2
Team Averages
Level 57
1,635 SR
1,733 Elo+

VS

Team Averages
Level 113
1,503 SR
1,658 Elo+
Set
Set
Akatsuki_King7
Set
Level 16
God Stats
9W - 7L
1,361 SR
Queue Stats
78W - 35L
1,919 Elo+
Party 1
Vulcan
Vulcan
Jewelfire
Vulcan
Level 127
God Stats
1W - 6L
1,582 SR
Queue Stats
313W - 328L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Pentelicus
Danzaburou
Level 108
God Stats
27W - 14L
1,683 SR
Queue Stats
365W - 355L
1,661 Elo+
Party 1
Baron Samedi
Baron Samedi
coooooooola
Baron Samedi
Level 158
God Stats
1W - 4L
1,573 SR
Queue Stats
364W - 367L
1,494 Elo+
Solo
Ah Puch
Ah Puch
quadIV4th
Ah Puch
Level 158
God Stats
0W - 2L
1,315 SR
Queue Stats
173W - 146L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 8
19,295
643
15,370
22,641
12,798
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
ChakraNature
Hachiman
20
2 / 6 / 10
16,920
564
10,998
23,923
8,992
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
King_Farlon_TTV
Gilgamesh
20
3 / 5 / 5
19,660
655
12,582
32,008
19,636
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
2 / 5 / 20
14,682
489
9,454
38,758
37,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
21 / 4 / 8
21,496
717
58,077
27,413
12,563
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 7
15,337
511
15,537
29,560
14,253
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Jewelfire
Vulcan
20
3 / 11 / 9
14,708
490
17,274
22,926
9,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pentelicus
Danzaburou
20
11 / 8 / 1
17,191
573
36,004
33,445
12,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
coooooooola
Baron Samedi
8
0 / 4 / 2
9,127
304
2,812
6,774
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Puch
quadIV4th
Ah Puch
20
4 / 7 / 7
14,968
499
28,479
37,404
30,447
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
41
Kills
24
24
Deaths
41
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
11
7
0.86
W
13
4
8
4.25
W
Hachiman
ChakraNature
Hachiman
2
6
10
1.17
L
Vulcan
Jewelfire
Vulcan
3
11
9
0.68
W
Gilgamesh
King_Farlon_TTV
Gilgamesh
3
5
5
1.1
L
Danzaburou
Pentelicus
Danzaburou
11
8
1
1.44
W
2
5
20
2.4
L
Baron Samedi
coooooooola
Baron Samedi
0
4
2
0.25
W
21
4
8
6.25
L
Ah Puch
quadIV4th
Ah Puch
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,481
Damage
100,106
144,743
Taken
130,109
91,275
Mitigated
71,650
44,138
Healing
36,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,537
7,411
0
2,890
29,560
14,253
0
14,605
14,669
0
108,494
W
15,370
8,599
0
1,720
22,641
12,798
0
7,215
15,244
0
166,721
W
Hachiman
ChakraNature
Hachiman
10,998
6,939
0
8,107
23,923
8,992
4,375
10,226
13,319
0
125,367
L
Vulcan
Jewelfire
Vulcan
17,274
3,589
0
3,900
22,926
9,725
616
11,733
10,610
84,044
0
W
Gilgamesh
King_Farlon_TTV
Gilgamesh
12,582
4,638
0
9,324
32,008
19,636
6,308
11,773
17,250
13,183
139,613
L
Danzaburou
Pentelicus
Danzaburou
36,004
22,689
0
9,833
33,445
12,677
288
12,835
20,446
0
172,051
W
9,454
4,053
4,344
13,323
38,758
37,286
202
8,110
30,362
0
33,351
L
Baron Samedi
coooooooola
Baron Samedi
2,812
121
465
2,072
6,774
4,548
0
1,745
4,925
9,307
0
W
58,077
4,195
378
6,942
27,413
12,563
2,274
10,538
16,512
161,301
0
L
Ah Puch
quadIV4th
Ah Puch
28,479
660
0
17,568
37,404
30,447
532
16,710
20,558
111,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,053
Gold Earned
71,331
902
Minions Killed
724
0
Camps Cleared
0
2,948,356
Distance Traveled
2,221,179
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
15,337
511
145
5
0
496,515
6
W
Mercury
19,295
643
202
7
0
690,187
1
W
Hachiman
16,920
564
195
7
0
509,453
3
L
Vulcan
14,708
490
162
5
0
521,577
4
W
Gilgamesh
19,660
655
232
8
0
546,713
1
L
Danzaburou
17,191
573
219
7
0
531,031
5
W
Horus
14,682
489
43
1
0
603,119
12
L
Baron Samedi
9,127
304
18
1
0
130,386
0
W
Raijin
21,496
717
230
8
0
598,884
5
L
Ah Puch
14,968
499
180
6
0
541,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role