Player Matchup

Da Ji
Da Ji
FiftyPsycho
Da Ji
Level 107
God Stats
2W - 4L
1,531 SR
Queue Stats
3W - 6L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Larazlight
Morgan Le Fay
Level 142
God Stats
173W - 74L
1,765 SR
Queue Stats
1,329W - 694L
1,730 Elo+
Party 2
Nike
Nike
Redanian
Nike
Level 143
God Stats
1W - 0L
1,912 SR
Queue Stats
411W - 21L
2,113 Elo+
Party 2
Discordia
Discordia
RosaIinka
Discordia
Level 155
God Stats
185W - 69L
1,856 SR
Queue Stats
1,103W - 386L
1,815 Elo+
Party 2
Chiron
Chiron
Zaqonix
Chiron
Level 160
God Stats
21W - 2L
2,018 SR
Queue Stats
2,095W - 341L
1,945 Elo+
Party 2
Team Averages
Level 141
1,816 SR
1,806 Elo+

VS

Team Averages
Level 108
1,690 SR
1,583 Elo+
Zeus
Zeus
DeineMuddi4071
Zeus
Level 50
God Stats
1W - 3L
1,426 SR
Queue Stats
169W - 97L
1,622 Elo+
Party 1
Merlin
Merlin
Doomfeeder7105
Merlin
Level 48
God Stats
3W - 2L
1,912 SR
Queue Stats
211W - 114L
1,616 Elo+
Party 1
Chaac
Chaac
HzFxGyRoS
Chaac
Level 151
God Stats
0W - 3L
1,487 SR
Queue Stats
91W - 65L
1,587 Elo+
Party 3
Cthulhu
Cthulhu
Mertm3rt
Cthulhu
Level 156
God Stats
14W - 12L
1,814 SR
Queue Stats
637W - 461L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
xx_Caligula_xD
Gilgamesh
Level 134
God Stats
6W - 4L
1,811 SR
Queue Stats
117W - 92L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 16
12,690
906
8,892
7,029
3,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Larazlight
Morgan Le Fay
20
7 / 2 / 28
15,243
1,089
32,585
17,147
8,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
20
4 / 2 / 23
13,468
962
18,979
19,812
15,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
RosaIinka
Discordia
20
6 / 0 / 23
13,798
986
23,048
6,487
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
Zaqonix
Chiron
20
15 / 1 / 20
14,904
1,065
48,459
17,833
8,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
10,955
783
2,441
4,686
1,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 4 / 3
13,066
933
11,864
14,650
5,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
HzFxGyRoS
Chaac
17
4 / 8 / 1
12,955
925
17,774
36,908
27,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Mertm3rt
Cthulhu
18
0 / 12 / 4
12,935
924
16,504
45,474
63,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xx_Caligula_xD
Gilgamesh
17
0 / 13 / 4
11,511
822
12,039
34,957
26,093
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
19
38
Kills
6
6
Deaths
38
110
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
2
4
3
0.88
W
6
1
16
14
L
Chaac
HzFxGyRoS
Chaac
4
8
1
0.56
W
Morgan Le Fay
Larazlight
Morgan Le Fay
7
2
28
10.5
L
Cthulhu
Mertm3rt
Cthulhu
0
12
4
0.17
W
Nike
4
2
23
7.75
W
Discordia
RosaIinka
Discordia
6
0
23
17.5
W
Chiron
Zaqonix
Chiron
15
1
20
25
L
Gilgamesh
xx_Caligula_xD
Gilgamesh
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,963
Damage
60,622
68,308
Taken
136,675
37,578
Mitigated
124,165
25,368
Healing
12,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,441
94
0
250
4,686
1,307
0
1,238
3,448
19,588
0
L
11,864
329
86
1,082
14,650
5,817
0
6,728
7,922
57,275
0
W
8,892
2,623
0
125
7,029
3,116
0
3,047
3,982
0
22,728
L
Chaac
HzFxGyRoS
Chaac
17,774
2,223
0
7,550
36,908
27,650
0
17,300
19,608
0
34,993
W
Morgan Le Fay
Larazlight
Morgan Le Fay
32,585
2,542
207
7,815
17,147
8,054
0
7,831
9,316
68,122
0
L
Cthulhu
Mertm3rt
Cthulhu
16,504
907
335
962
45,474
63,298
0
18,873
26,601
46,185
0
W
Nike
18,979
2,704
0
6,425
19,812
15,697
0
9,278
10,534
0
31,790
W
Discordia
RosaIinka
Discordia
23,048
1,253
0
767
6,487
2,514
0
3,381
3,106
43,378
0
W
Chiron
Zaqonix
Chiron
48,459
35,607
1,191
8,838
17,833
8,197
0
7,272
10,522
0
78,409
L
Gilgamesh
xx_Caligula_xD
Gilgamesh
12,039
3,201
621
1,477
34,957
26,093
0
11,494
23,463
0
19,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,103
Gold Earned
61,422
280
Minions Killed
263
14
Camps Cleared
4
1,397,511
Distance Traveled
1,160,705
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,955
783
41
3
1
174,638
4
L
Merlin
13,066
933
113
8
1
232,961
0
W
Da Ji
12,690
906
36
3
4
237,010
0
L
Chaac
12,955
925
48
3
1
240,691
0
W
Morgan Le Fay
15,243
1,089
83
6
2
296,809
0
L
Cthulhu
12,935
924
53
4
0
283,626
0
W
Nike
13,468
962
32
2
2
291,548
1
W
Discordia
13,798
986
47
3
0
292,182
0
W
Chiron
14,904
1,065
82
6
6
279,962
0
L
Gilgamesh
11,511
822
8
1
1
228,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role