Player Matchup

Yemoja
Yemoja
Gold II
 
Yemoja
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
Ange001
Fafnir
Gold V
Level 142
God Stats
21W - 16L
1,242 SR
Queue Stats
319W - 312L
1,449 MMR
Solo
Apollo
Apollo
Gold II
Wdowiar
Apollo
Gold II
Level 159
God Stats
69W - 44L
1,569 SR
Queue Stats
446W - 455L
1,475 MMR
Solo
Bakasura
Bakasura
Gold III
elcolchonero11
Bakasura
Gold III
Level 112
God Stats
4W - 2L
1,500 SR
Queue Stats
179W - 170L
1,485 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,462 SR
1,482 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,575 SR
1,483 MMR
Ratatoskr
Ratatoskr
Bronze III
Birrus
Ratatoskr
Bronze III
Level 122
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
ICanas
Cernunnos
Bronze III
Level 124
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 4L
1,505 MMR
Solo
Athena
Athena
Gold III
MonkeyGOW
Athena
Gold III
Level 108
God Stats
2W - 1L
1,553 SR
Queue Stats
73W - 66L
1,461 MMR
Solo
Scylla
Scylla
Bronze III
Shirei
Scylla
Bronze III
Level 119
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
zuzik1
Aphrodite
Gold IV
Level 88
God Stats
3W - 5L
1,512 SR
Queue Stats
343W - 342L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
3 / 1 / 17
12,624
601
14,072
16,046
12,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
 
Nu Wa
17
4 / 1 / 11
11,562
551
10,160
6,260
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Ange001
Fafnir
16
3 / 1 / 16
12,007
572
5,724
15,129
16,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Wdowiar
Apollo
20
7 / 1 / 6
14,011
667
17,914
19,107
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
19
12 / 3 / 5
13,264
632
16,786
20,777
11,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TyrGilgameshTiamatGuan YuGanesha

VS

Bans
AresSolKhepriHe BoSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Birrus
Ratatoskr
15
2 / 6 / 1
9,146
436
8,291
16,389
5,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
ICanas
Cernunnos
16
2 / 5 / 2
9,856
469
11,052
17,545
6,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
MonkeyGOW
Athena
14
1 / 8 / 3
8,451
402
7,159
20,682
15,217
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Shirei
Scylla
14
2 / 5 / 1
9,076
432
11,305
14,464
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
zuzik1
Aphrodite
14
0 / 5 / 5
8,461
403
6,188
15,046
10,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
29
Kills
7
7
Deaths
29
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
17
11.5
W
Nu Wa
 
Nu Wa
4
1
11
9.5
W
Fafnir
Ange001
Fafnir
3
1
16
11
L
Ratatoskr
Birrus
Ratatoskr
2
6
1
0.42
L
Cernunnos
ICanas
Cernunnos
2
5
2
0.6
L
Athena
MonkeyGOW
Athena
1
8
3
0.31
L
Scylla
Shirei
Scylla
2
5
1
0.5
W
Apollo
Wdowiar
Apollo
7
1
6
10
W
Bakasura
12
3
5
4.83
L
Aphrodite
zuzik1
Aphrodite
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,656
Damage
43,995
77,319
Taken
84,126
50,204
Mitigated
42,579
37,519
Healing
19,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
14,072
2,599
5,736
7,128
16,046
12,340
1,950
7,162
8,698
64,792
0
W
Nu Wa
 
Nu Wa
10,160
1,677
0
1,968
6,260
2,358
1,896
1,920
4,186
60,114
0
W
Fafnir
Ange001
Fafnir
5,724
710
0
5,869
15,129
16,469
577
6,323
8,662
24,050
0
L
Ratatoskr
Birrus
Ratatoskr
8,291
2,674
0
613
16,389
5,897
0
6,989
8,485
0
65,567
L
Cernunnos
ICanas
Cernunnos
11,052
4,334
0
4,370
17,545
6,136
585
2,410
14,789
0
80,494
L
Athena
MonkeyGOW
Athena
7,159
1,431
0
2,123
20,682
15,217
596
9,412
10,043
34,353
0
L
Scylla
Shirei
Scylla
11,305
938
0
3,046
14,464
4,695
657
5,404
8,572
60,677
0
W
Apollo
Wdowiar
Apollo
17,914
11,282
0
10,797
19,107
7,769
5,951
3,581
14,886
0
125,173
W
Bakasura
16,786
12,387
0
6,021
20,777
11,268
4,725
5,117
14,614
0
94,848
L
Aphrodite
zuzik1
Aphrodite
6,188
864
2,845
6,636
15,046
10,634
455
4,562
9,794
48,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,468
Gold Earned
44,990
610
Minions Killed
521
0
Camps Cleared
0
2,089,149
Distance Traveled
1,946,324
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,624
601
110
5
0
368,547
0
W
Nu Wa
11,562
551
97
5
0
409,370
2
W
Fafnir
12,007
572
23
1
0
433,085
4
L
Ratatoskr
9,146
436
105
5
0
437,983
5
L
Cernunnos
9,856
469
135
6
0
345,581
2
L
Athena
8,451
402
60
3
0
391,448
2
L
Scylla
9,076
432
130
6
0
385,870
9
W
Apollo
14,011
667
203
10
0
400,097
7
W
Bakasura
13,264
632
177
8
0
478,050
2
L
Aphrodite
8,461
403
91
4
0
385,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role