Player Matchup

Terra
Terra
Aston Durne
Terra
Level 23
God Stats
46W - 28L
1,611 SR
Queue Stats
82W - 66L
1,498 Elo+
Party 1
Bastet
Bastet
MeXiZwOrLd
Bastet
Level 126
God Stats
5W - 2L
1,185 SR
Queue Stats
399W - 361L
1,563 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
suicidledeath
Morgan Le Fay
Level 84
God Stats
7W - 7L
1,533 SR
Queue Stats
54W - 50L
1,558 Elo+
Party 1
Team Averages
Level 78
1,443 SR
1,540 Elo+

VS

Team Averages
Level 57
1,501 SR
1,423 Elo+
Ah Puch
Ah Puch
Isaacflows33
Ah Puch
Level 41
God Stats
1W - 3L
1,444 SR
Queue Stats
45W - 47L
1,389 Elo+
Party 2
Odin
Odin
LaKisty_69
Odin
Level 61
God Stats
10W - 7L
1,593 SR
Queue Stats
47W - 40L
1,456 Elo+
Party 2
Pele
Pele
xXBluiNuTDaddyXx
Pele
Level 68
God Stats
1W - 3L
1,466 SR
Queue Stats
24W - 31L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 18
11,448
818
6,746
10,630
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
MeXiZwOrLd
Bastet
17
15 / 0 / 9
12,043
860
17,619
9,896
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
suicidledeath
Morgan Le Fay
15
3 / 4 / 20
10,121
723
8,726
10,008
4,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Isaacflows33
Ah Puch
12
3 / 9 / 3
9,034
645
11,252
12,157
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 3
8,664
619
5,103
14,309
9,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 8 / 3
8,329
595
4,915
13,151
4,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
24
Kills
6
6
Deaths
24
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Ah Puch
Isaacflows33
Ah Puch
3
9
3
0.5
L
2
7
3
0.5
W
Bastet
MeXiZwOrLd
Bastet
15
0
9
19.5
W
Morgan Le Fay
suicidledeath
Morgan Le Fay
3
4
20
3.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
21,270
30,534
Taken
39,617
17,600
Mitigated
18,435
5,237
Healing
2,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,746
494
790
2,189
10,630
9,269
238
5,071
5,128
26,849
0
L
Ah Puch
Isaacflows33
Ah Puch
11,252
375
0
1,262
12,157
4,046
25
3,938
8,219
35,468
0
L
5,103
1,246
0
0
14,309
9,822
108
6,694
7,615
0
15,726
W
Bastet
MeXiZwOrLd
Bastet
17,619
6,290
0
276
9,896
4,228
1,821
1,816
7,982
0
58,127
W
Morgan Le Fay
suicidledeath
Morgan Le Fay
8,726
1,020
414
1,568
10,008
4,103
496
3,570
6,172
34,048
0
L
4,915
581
0
1,139
13,151
4,567
0
4,840
8,311
0
24,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
26,027
174
Minions Killed
127
0
Camps Cleared
0
799,333
Distance Traveled
632,670
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,448
818
47
3
0
281,098
0
L
Ah Puch
9,034
645
68
5
0
188,998
0
L
Odin
8,664
619
24
2
0
206,815
0
W
Bastet
12,043
860
76
5
0
284,728
3
W
Morgan Le Fay
10,121
723
51
4
0
233,507
1
L
Pele
8,329
595
35
3
0
236,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role