Player Matchup

Tiamat
Tiamat
Derriock
Tiamat
Level 124
God Stats
0W - 2L
1,522 SR
Queue Stats
136W - 133L
1,433 Elo+
Solo
Tyr
Tyr
Dragon丶King
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,443 Elo+
Party 1
Eset
Eset
Godx7
Eset
Level 143
God Stats
9W - 1L
1,706 SR
Queue Stats
191W - 164L
1,536 Elo+
Party 1
Baba Yaga
Baba Yaga
JenovasWitnesss
Baba Yaga
Level 99
God Stats
13W - 9L
1,697 SR
Queue Stats
816W - 860L
1,469 Elo+
Solo
Sobek
Sobek
LostSamuraii
Sobek
Level 115
God Stats
1W - 4L
1,325 SR
Queue Stats
47W - 57L
1,455 Elo+
Solo
Team Averages
Level 110
1,550 SR
1,467 Elo+

VS

Team Averages
Level 107
1,596 SR
1,508 Elo+
Skadi
Skadi
 
Skadi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Echo Pocketz
Bellona
Level 117
God Stats
1W - 0L
1,254 SR
Queue Stats
74W - 77L
1,505 Elo+
Party 2
Freya
Freya
GhostexDelta107
Freya
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 141L
1,567 Elo+
Solo
Nike
Nike
Ohh Biscuit
Nike
Level 63
God Stats
3W - 0L
1,834 SR
Queue Stats
104W - 99L
1,490 Elo+
Party 2
Cthulhu
Cthulhu
Pahkyou
Cthulhu
Level 124
God Stats
14W - 4L
1,890 SR
Queue Stats
482W - 487L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Derriock
Tiamat
18
4 / 7 / 11
10,727
825
15,092
13,290
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 7 / 15
9,854
758
8,444
17,045
18,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
Godx7
Eset
18
11 / 6 / 10
11,603
893
20,298
15,640
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
JenovasWitnesss
Baba Yaga
15
3 / 5 / 15
10,098
777
16,015
12,183
5,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 9 / 10
8,898
684
8,454
20,149
23,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 5 / 16
10,819
832
20,006
11,640
4,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Echo Pocketz
Bellona
17
5 / 5 / 16
10,450
804
10,431
15,221
11,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 4 / 14
11,413
878
14,242
14,895
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 7 / 18
9,993
769
7,093
20,773
13,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Pahkyou
Cthulhu
20
13 / 2 / 15
12,048
927
16,192
25,001
20,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
113
22
Kills
34
34
Deaths
23
61
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
5
16
2.6
L
Tiamat
Derriock
Tiamat
4
7
11
1.36
L
4
7
15
1.64
W
Bellona
Echo Pocketz
Bellona
5
5
16
2.6
W
9
4
14
4
L
Eset
Godx7
Eset
11
6
10
2.67
L
Baba Yaga
JenovasWitnesss
Baba Yaga
3
5
15
2.1
L
0
9
10
0.56
W
2
7
18
1.57
W
Cthulhu
Pahkyou
Cthulhu
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,303
Damage
67,964
78,307
Taken
87,530
65,020
Mitigated
56,920
21,207
Healing
37,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
20,006
10,411
1,590
1,171
11,640
4,722
2,718
9,068
2,572
0
44,346
L
Tiamat
Derriock
Tiamat
15,092
813
231
1,262
13,290
11,266
624
5,321
7,969
29,714
0
L
8,444
1,650
1,056
2,916
17,045
18,216
364
6,605
10,440
0
13,207
W
Bellona
Echo Pocketz
Bellona
10,431
3,859
3,623
2,835
15,221
11,282
66
11,637
3,584
0
16,815
W
14,242
5,476
2,047
5,226
14,895
6,376
1,744
10,226
4,669
27,597
770
L
Eset
Godx7
Eset
20,298
836
3,742
4,409
15,640
6,922
319
4,774
10,866
38,115
0
L
Baba Yaga
JenovasWitnesss
Baba Yaga
16,015
734
1,381
3,881
12,183
5,246
115
4,670
7,513
23,633
0
L
8,454
564
609
1,720
20,149
23,370
13
8,688
11,461
16,626
0
W
7,093
1,236
2,335
4,004
20,773
13,886
398
11,898
8,875
0
12,410
W
Cthulhu
Pahkyou
Cthulhu
16,192
941
2,774
11,571
25,001
20,654
432
17,030
6,846
28,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
54,723
117
Minions Killed
126
0
Camps Cleared
0
1,112,250
Distance Traveled
1,223,075
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,819
832
52
4
0
200,704
0
L
Tiamat
10,727
825
38
3
0
203,981
1
L
Tyr
9,854
758
12
1
0
228,071
1
W
Bellona
10,450
804
11
1
0
259,301
2
W
Freya
11,413
878
29
2
0
243,987
1
L
Eset
11,603
893
32
2
0
245,618
0
L
Baba Yaga
10,098
777
20
2
0
237,617
0
L
Sobek
8,898
684
15
1
0
196,963
3
W
Nike
9,993
769
9
1
0
240,380
0
W
Cthulhu
12,048
927
25
2
0
278,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role