Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
FOG Thieving
Morgan Le Fay
Level 156
God Stats
3W - 3L
1,431 SR
Queue Stats
150W - 158L
1,475 Elo+
Party 2
Artemis
Artemis
I99outcastI
Artemis
Level 122
God Stats
1W - 3L
1,584 SR
Queue Stats
6W - 12L
1,354 Elo+
Party 2
Team Averages
Level 97
1,505 SR
1,443 Elo+

VS

Team Averages
Level 61
1,695 SR
1,875 Elo+
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
vV Eight Vv
Gilgamesh
Level 11
God Stats
34W - 1L
2,085 SR
Queue Stats
190W - 9L
2,063 Elo+
Party 1
Nox
Nox
vV Godly Vv3397
Nox
Level 12
God Stats
27W - 2L
1,500 SR
Queue Stats
197W - 8L
2,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 4 / 0
5,627
563
2,211
6,025
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
FOG Thieving
Morgan Le Fay
9
1 / 7 / 0
6,067
607
4,543
8,174
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
I99outcastI
Artemis
9
0 / 4 / 1
5,838
584
4,273
6,633
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 1 / 11
7,805
781
4,290
9,678
7,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
vV Eight Vv
Gilgamesh
13
8 / 0 / 6
8,159
816
6,237
6,941
4,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 0 / 10
8,230
823
6,581
4,546
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
4
0
0
W
Terra
 
Terra
2
1
11
7.5
L
Morgan Le Fay
FOG Thieving
Morgan Le Fay
1
7
0
0.14
L
Artemis
I99outcastI
Artemis
0
4
1
0.13
W
Gilgamesh
vV Eight Vv
Gilgamesh
8
0
6
11
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
17,108
20,832
Taken
21,165
7,142
Mitigated
13,856
2,765
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,211
182
0
467
6,025
1,991
0
2,610
3,415
0
7,323
W
Terra
 
Terra
4,290
872
1,370
2,618
9,678
7,893
191
1,944
7,563
15,699
0
L
Morgan Le Fay
FOG Thieving
Morgan Le Fay
4,543
249
0
916
8,174
2,878
0
5,053
3,121
19,358
0
L
Artemis
I99outcastI
Artemis
4,273
1,224
123
1,259
6,633
2,273
0
3,208
3,425
0
18,746
W
Gilgamesh
vV Eight Vv
Gilgamesh
6,237
1,544
0
1,137
6,941
4,316
471
902
5,921
0
21,839
W
6,581
278
0
1,236
4,546
1,647
1,443
1,282
3,138
33,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,532
Gold Earned
24,194
77
Minions Killed
117
0
Camps Cleared
0
461,812
Distance Traveled
591,351
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,627
563
13
1
0
165,982
0
W
Terra
7,805
781
24
2
0
190,451
3
L
Morgan Le Fay
6,067
607
34
3
0
143,060
0
L
Artemis
5,838
584
30
3
0
152,770
0
W
Gilgamesh
8,159
816
28
3
0
221,011
2
W
Nox
8,230
823
65
7
0
179,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role