Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DrunkenSvea
Ratatoskr
Level 57
God Stats
12W - 11L
1,584 SR
Queue Stats
96W - 104L
1,498 Elo+
Solo
Yemoja
Yemoja
PIL0-_-15
Yemoja
Level 115
God Stats
8W - 8L
1,337 SR
Queue Stats
385W - 389L
1,474 Elo+
Solo
Eset
Eset
develinside
Eset
Level 152
God Stats
8W - 11L
1,504 SR
Queue Stats
490W - 515L
1,453 Elo+
Solo
Arachne
Arachne
wassox91
Arachne
Level 92
God Stats
11W - 3L
1,682 SR
Queue Stats
61W - 64L
1,477 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,480 Elo+

VS

Team Averages
Level 106
1,415 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Guru Gunner
Morgan Le Fay
Level 72
God Stats
7W - 11L
1,489 SR
Queue Stats
120W - 128L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
Ooxa63
Erlang Shen
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
286W - 281L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaXoFrenzy
Tsukuyomi
Level 107
God Stats
67W - 68L
1,531 SR
Queue Stats
391W - 408L
1,455 Elo+
Solo
Cthulhu
Cthulhu
TommyThePKnocker
Cthulhu
Level 82
God Stats
1W - 3L
1,393 SR
Queue Stats
203W - 200L
1,556 Elo+
Solo
Skadi
Skadi
darckooss
Skadi
Level 120
God Stats
11W - 18L
1,161 SR
Queue Stats
251W - 286L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
5 / 1 / 4
15,030
601
9,213
20,354
8,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ratatoskr
DrunkenSvea
Ratatoskr
20
7 / 2 / 10
14,896
596
16,756
23,589
28,717
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
PIL0-_-15
Yemoja
20
2 / 1 / 16
14,787
591
6,716
21,621
24,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 5 / 14
13,964
559
16,955
19,099
7,017
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
wassox91
Arachne
20
22 / 0 / 8
17,074
683
31,618
29,317
15,101
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Guru Gunner
Morgan Le Fay
17
0 / 11 / 1
10,767
431
13,133
17,536
7,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Ooxa63
Erlang Shen
19
5 / 6 / 1
12,301
492
19,180
24,526
13,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
SaXoFrenzy
Tsukuyomi
17
2 / 9 / 1
11,201
448
15,963
27,024
13,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 2
9,840
394
11,679
20,324
21,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
darckooss
Skadi
16
1 / 10 / 1
10,037
401
9,265
16,504
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
39
Kills
9
9
Deaths
39
52
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
4
7
W
Ratatoskr
DrunkenSvea
Ratatoskr
7
2
10
6
L
Morgan Le Fay
Guru Gunner
Morgan Le Fay
0
11
1
0.05
L
Erlang Shen
Ooxa63
Erlang Shen
5
6
1
0.92
W
Yemoja
PIL0-_-15
Yemoja
2
1
16
10
L
Tsukuyomi
SaXoFrenzy
Tsukuyomi
2
9
1
0.28
L
1
3
2
0.67
L
Skadi
darckooss
Skadi
1
10
1
0.15
W
3
5
14
2
W
Arachne
wassox91
Arachne
22
0
8
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,258
Damage
69,220
113,980
Taken
105,914
84,257
Mitigated
62,718
61,821
Healing
14,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,213
5,242
0
11,694
20,354
8,488
9,142
4,281
15,997
0
135,126
W
Ratatoskr
DrunkenSvea
Ratatoskr
16,756
3,291
0
10,781
23,589
28,717
962
4,610
18,823
0
89,611
L
Morgan Le Fay
Guru Gunner
Morgan Le Fay
13,133
518
0
1,881
17,536
7,091
0
4,955
11,973
90,680
0
L
Erlang Shen
Ooxa63
Erlang Shen
19,180
10,301
0
2,854
24,526
13,859
0
5,063
19,054
0
102,196
W
Yemoja
PIL0-_-15
Yemoja
6,716
2,131
7,654
8,004
21,621
24,934
1,969
4,705
16,836
50,888
0
L
Tsukuyomi
SaXoFrenzy
Tsukuyomi
15,963
3,351
0
4,742
27,024
13,477
206
2,742
23,275
0
77,756
L
11,679
839
181
3,197
20,324
21,005
174
5,600
14,372
51,918
0
L
Skadi
darckooss
Skadi
9,265
3,612
0
1,223
16,504
7,286
210
4,441
11,997
0
58,242
W
16,955
1,045
121
5,042
19,099
7,017
280
5,759
13,026
86,978
0
W
Arachne
wassox91
Arachne
31,618
20,712
0
18,525
29,317
15,101
4,571
5,826
23,269
0
155,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,751
Gold Earned
54,146
766
Minions Killed
597
0
Camps Cleared
0
2,334,709
Distance Traveled
2,249,002
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,030
601
196
8
0
400,890
1
W
Ratatoskr
14,896
596
155
6
0
522,436
3
L
Morgan Le Fay
10,767
431
154
6
0
431,139
4
L
Erlang Shen
12,301
492
159
6
0
492,450
9
W
Yemoja
14,787
591
70
3
0
412,961
0
L
Tsukuyomi
11,201
448
122
5
0
467,894
6
L
Cthulhu
9,840
394
52
2
0
475,915
6
L
Skadi
10,037
401
110
4
0
381,604
0
W
Eset
13,964
559
155
6
0
437,524
4
W
Arachne
17,074
683
190
8
0
560,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role