Player Matchup

Medusa
Medusa
Silver V
 
Medusa
Silver V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
Aviores
Sol
Silver IV
Level 42
God Stats
4W - 2L
1,838 SR
Queue Stats
15W - 31L
827 MMR
Solo
Ratatoskr
Ratatoskr
Silver V
Creazysheep
Ratatoskr
Silver V
Level 39
God Stats
10W - 14L
1,318 SR
Queue Stats
15W - 31L
863 MMR
Solo
Janus
Janus
Silver III
MikhailMG18
Janus
Silver III
Level 127
God Stats
5W - 12L
1,491 SR
Queue Stats
205W - 213L
934 MMR
Solo
Cabrakan
Cabrakan
Silver V
YASTERDAM
Cabrakan
Silver V
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 139L
749 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,529 SR
975 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,529 SR
950 MMR
Fenrir
Fenrir
Silver V
 
Fenrir
Silver V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver III
CraZyMaDa
Bellona
Silver III
Level 111
God Stats
2W - 3L
1,531 SR
Queue Stats
120W - 161L
776 MMR
Solo
Neith
Neith
Silver IV
Sääk
Neith
Silver IV
Level 147
God Stats
75W - 89L
1,491 SR
Queue Stats
942W - 963L
697 MMR
Solo
Bacchus
Bacchus
Silver V
new-36350236
Bacchus
Silver V
Level 123
God Stats
5W - 0L
1,762 SR
Queue Stats
34W - 41L
841 MMR
Solo
Vulcan
Vulcan
Silver II
prorrexx99
Vulcan
Silver II
Level 126
God Stats
6W - 8L
1,363 SR
Queue Stats
212W - 240L
938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 0
6,638
474
3,388
6,444
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
14
4 / 2 / 0
8,265
590
10,476
13,141
4,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Creazysheep
Ratatoskr
9
1 / 4 / 1
5,989
428
1,759
7,006
2,127
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 1
7,207
515
4,050
8,131
2,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
YASTERDAM
Cabrakan
9
0 / 3 / 1
6,322
452
2,626
10,110
5,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bans
SetTsukuyomiGilgameshAthenaApollo

VS

Bans
TiamatSobekThanatosKing ArthurAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 0 / 8
8,414
601
6,061
8,516
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
CraZyMaDa
Bellona
12
2 / 4 / 0
6,862
490
8,206
13,208
14,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Sääk
Neith
13
4 / 1 / 0
7,540
539
4,842
6,475
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
new-36350236
Bacchus
11
0 / 0 / 4
6,856
490
1,876
4,426
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
prorrexx99
Vulcan
15
7 / 1 / 2
9,143
653
9,844
7,181
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
Fenrir
 
Fenrir
4
0
8
8
L
Sol
4
2
0
2
W
Bellona
CraZyMaDa
Bellona
2
4
0
0.5
L
Ratatoskr
Creazysheep
Ratatoskr
1
4
1
0.38
L
0
5
1
0.1
W
Neith
Sääk
Neith
4
1
0
4
L
Cabrakan
YASTERDAM
Cabrakan
0
3
1
0.17
W
Bacchus
new-36350236
Bacchus
0
0
4
2
W
Vulcan
prorrexx99
Vulcan
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
30,829
44,832
Taken
39,806
16,801
Mitigated
24,971
13,247
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,388
1,565
0
1,298
6,444
2,127
0
1,519
4,925
0
36,505
W
Fenrir
 
Fenrir
6,061
1,829
0
1,498
8,516
3,269
0
2,158
6,346
0
48,476
L
Sol
10,476
4,816
0
8,067
13,141
4,038
1,803
0
12,391
56,731
0
W
Bellona
CraZyMaDa
Bellona
8,206
2,625
0
1,961
13,208
14,456
0
9,741
3,467
0
29,160
L
Ratatoskr
Creazysheep
Ratatoskr
1,759
296
0
914
7,006
2,127
0
1,462
5,484
0
22,826
L
4,050
64
0
1,300
8,131
2,744
0
4,607
3,524
49,653
0
W
Neith
Sääk
Neith
4,842
2,349
0
3,622
6,475
1,917
2,254
1,827
4,648
0
60,843
L
Cabrakan
YASTERDAM
Cabrakan
2,626
393
0
1,668
10,110
5,765
0
4,132
5,978
13,644
0
W
Bacchus
new-36350236
Bacchus
1,876
146
0
1,634
4,426
2,761
0
90
4,336
16,894
0
W
Vulcan
prorrexx99
Vulcan
9,844
3,019
0
2,935
7,181
2,568
1,196
3,256
3,857
58,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
38,815
361
Minions Killed
396
0
Camps Cleared
0
1,147,835
Distance Traveled
1,298,517
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,638
474
65
5
0
218,237
5
W
Fenrir
8,414
601
85
6
0
294,092
2
L
Sol
8,265
590
108
8
0
222,907
1
W
Bellona
6,862
490
57
4
0
226,618
0
L
Ratatoskr
5,989
428
54
4
0
215,022
1
L
Janus
7,207
515
106
8
0
251,549
4
W
Neith
7,540
539
111
8
0
227,481
1
L
Cabrakan
6,322
452
28
2
0
240,120
5
W
Bacchus
6,856
490
27
2
0
273,192
9
W
Vulcan
9,143
653
116
8
0
277,134
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role